This is a documentation for Board Game Arena: play board games online !

Gamehelpevl: Difference between revisions

From Board Game Arena
Jump to navigation Jump to search
(Created page with "!!Objective!! EVL is a territory capture game played on an unusual board of heptagons (7-sided) and pentagons (5-sided), using a stacking and unstacking mechanism. The first...")
 
No edit summary
Line 1: Line 1:
!!Objective!!
OBJECTIVE


EVL is a territory capture game played on an unusual board of heptagons (7-sided) and pentagons (5-sided), using a stacking and unstacking mechanism.
EVL is a territory capture game played on an unusual board of heptagons (7-sided) and pentagons (5-sided), using a stacking and unstacking mechanism.
Line 6: Line 6:




!!Game Play!!
THE BOARD
 
The board is made up of four (4) rows of heptagons surrounding 18 pentagons.
 
 
GAME PLAY


The board begins empty. Each player chooses a color. Black goes first.
The board begins empty. Each player chooses a color. Black goes first.
Line 28: Line 33:




!!The Board!!
STACKS
 
The board is made up of four (4) rows of heptagons surrounding 18 pentagons.
 
 
!!Stacks!!


A stack consists of 2-4 pieces, stacked on top of one another. Stacks are created by placing one piece on top of one or more pieces that are already on the board. You cannot create a stack taller than four (4) pieces in height. The player who occupies the top of the stack controls the stack.
A stack consists of 2-4 pieces, stacked on top of one another. Stacks are created by placing one piece on top of one or more pieces that are already on the board. You cannot create a stack taller than four (4) pieces in height. The player who occupies the top of the stack controls the stack.




!!Unstacking!!
UNSTACKING


To unstack, pick up the entire stack (a single piece is not a stack). You may move the stack up to a number of spaces equal to its height. With the exception of the space the stack occupied at the start of the turn; whenever a stack exits a space, it leaves behind exactly one piece from the bottom of the stack.
To unstack, pick up the entire stack (a single piece is not a stack). You may move the stack up to a number of spaces equal to its height. With the exception of the space the stack occupied at the start of the turn; whenever a stack exits a space, it leaves behind exactly one piece from the bottom of the stack.
Line 49: Line 49:




!!Capturing Pentagons!!
CAPTURING PENTAGONS


The goal of EVL is to capture the most pentagons. Pentagons are captured by “surrounding” them with your pieces on any two *non-adjacent* heptagons.
The goal of EVL is to capture the most pentagons. Pentagons are captured by “surrounding” them with your pieces on any two *non-adjacent* heptagons.
Line 58: Line 58:




!!Winning the game!!
WINNING


The first player to capture (and keep) 10 pentagons wins the game! You can play to more or less than 10 for game length variety.
The first player to capture (and keep) 10 pentagons wins the game! You can play to 12 for variety.

Revision as of 13:09, 9 July 2021

OBJECTIVE

EVL is a territory capture game played on an unusual board of heptagons (7-sided) and pentagons (5-sided), using a stacking and unstacking mechanism.

The first player to capture 10 (or 12) pentagons wins the game.


THE BOARD

The board is made up of four (4) rows of heptagons surrounding 18 pentagons.


GAME PLAY

The board begins empty. Each player chooses a color. Black goes first.

On their turn, a player must either:

^ place one piece from your hand onto the board

^^ on any empty space

^^ on an occupied space containing a piece or stack that you control

^^^^ legal stacks are a maximum of four pieces high

^^^^ the color on the top of a stack controls the stack

^ unstack a stack of pieces that you control


Pentagons can only be captured by the active player on an unstack, not by placing.


STACKS

A stack consists of 2-4 pieces, stacked on top of one another. Stacks are created by placing one piece on top of one or more pieces that are already on the board. You cannot create a stack taller than four (4) pieces in height. The player who occupies the top of the stack controls the stack.


UNSTACKING

To unstack, pick up the entire stack (a single piece is not a stack). You may move the stack up to a number of spaces equal to its height. With the exception of the space the stack occupied at the start of the turn; whenever a stack exits a space, it leaves behind exactly one piece from the bottom of the stack.

The stack height limit can be temporarily violated during an unstacking, but at the end of the turn no stack may be taller than four (4). In effect, this makes a stack of four an impassable wall, since there is no way to unstack over it without increasing its height.

Unstacking occurs via connected heptagons. You cannot jump over pentagons while unstacking.

Unstacking does not need to be straight along a row (but you may not reverse direction and double back on the same path).


CAPTURING PENTAGONS

The goal of EVL is to capture the most pentagons. Pentagons are captured by “surrounding” them with your pieces on any two *non-adjacent* heptagons.

You can only capture pentagons with an unstack, *not by placing a piece*.

Note: You do not lose a pentagon if you move a piece away and no longer surround it. Your marker stays until your opponent takes it from you. However, you cannot hold a pentagon just because you still have pieces surrounding it. An opponent can take it if they surround it with an unstack on their turn.


WINNING

The first player to capture (and keep) 10 pentagons wins the game! You can play to 12 for variety.