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(Created page with "3 forwards, 2 defensemen, 1 goalie draw hand season draft(max 4),trade(max 4),play games(must play all once before play anyone twice ...) first player to 9 wins ends the...")
 
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3 forwards, 2 defensemen, 1 goalie
a "hand" (aka team) consists of 3 forwards, 2 defensemen, and 1 goalie


draw hand
when the game starts, each player draws a hand from the three player pools/decks
 
after each player has "drafted" their team, the season begins.


season
season
   draft(max 4),trade(max 4),play games(must play all once before play anyone twice ...)
   someone goes first
  first player to 9 wins ends the season 1st place and 2nd place (wins) ... play bestof7 game post season
  each turn, each player may draft a player, trade a player with another team or play a game against another player.
    - draft : pick a card (plyr) from your hand place it at the bottom of the appropriate deck and pull the top card from that deck
    - trade : pick another player ... they lay their hand out face down ... you select a card, pick a card which matches suit (position) and give to them
    - game  : (1) pick another player ... (2) each of you create a deck from your hand by ordering the cards as desired ...
              (3) each pull top card from deck and compare (repeat 6 times, until all cards exhausted) ... if tied, reorder and repeat til 1st goal (WBCv2)
                -- if one card is goalie no goal (unless both goalies, then highest card value scores goal) ... (see WBCv1)
                -- if neither card is a goalie, compare the point values and the highest card scores a goal
                -- if one of cards is a brawler (red cross), other is injured (all else is as above)
                -- after game, draft procedure to replace injured players (home first) ... does not count against limit of 4
            WBC Variant 1 : if 1 is goalie the non-goalie rolls a die (if both goalies, no goal regardless). if goalie value is greater dr=6 scores. if
                            equal, dr>4 scores. if goalie value is smaller, dr>3 scores.
            WBC Variant 2 : during regular season, if tied after 6 cards ... shootout ... use WBCv1 rules ... order other 5 ... highest after 5 wins, if
                            still tied, reorder non goalie cards again and first to score (when other doesn't wins) ... post season still use sudden death
                            overtime rules
            Special Rules / Restrictions:
                (1) Players are restricted to initiate maximum of 4 trades, and conduct maximum of 4 drafts per season
                (2) When selecting an opponent for a game, may not choose an opponent for 2nd game until played all others once ... nor 3rd until all
                    others twice, and so on
                (3) Player challenged is home team, home team starts game with 1 - 0 lead.
 
    first player to 9 wins ends the season 1st place and 2nd place (wins) ... play bestof7 game post season


postseason
postseason
   best of 7 championship
   best of 7 championship (#1 is home for 1,2,5,7 (as reqd)) overtimes are sudden death
  overtimes are sudden death
 
game
  order 6 players as desired
  each team draws top card, higher value wins (brawlers injure, if goalie vs plyr ... use option or no point)
  tied at end ... option shootout (reg season only), or sudden death ... reorder cards ... draw from top ... first goal wins

Latest revision as of 04:14, 1 May 2020

a "hand" (aka team) consists of 3 forwards, 2 defensemen, and 1 goalie

when the game starts, each player draws a hand from the three player pools/decks

after each player has "drafted" their team, the season begins.

season

 someone goes first
 each turn, each player may draft a player, trade a player with another team or play a game against another player.
   - draft : pick a card (plyr) from your hand place it at the bottom of the appropriate deck and pull the top card from that deck
   - trade : pick another player ... they lay their hand out face down ... you select a card, pick a card which matches suit (position) and give to them
   - game  : (1) pick another player ... (2) each of you create a deck from your hand by ordering the cards as desired ... 
             (3) each pull top card from deck and compare (repeat 6 times, until all cards exhausted) ... if tied, reorder and repeat til 1st goal (WBCv2)
                -- if one card is goalie no goal (unless both goalies, then highest card value scores goal) ... (see WBCv1)
                -- if neither card is a goalie, compare the point values and the highest card scores a goal
                -- if one of cards is a brawler (red cross), other is injured (all else is as above)
                -- after game, draft procedure to replace injured players (home first) ... does not count against limit of 4
           WBC Variant 1 : if 1 is goalie the non-goalie rolls a die (if both goalies, no goal regardless). if goalie value is greater dr=6 scores. if 
                           equal, dr>4 scores. if goalie value is smaller, dr>3 scores.
           WBC Variant 2 : during regular season, if tied after 6 cards ... shootout ... use WBCv1 rules ... order other 5 ... highest after 5 wins, if 
                           still tied, reorder non goalie cards again and first to score (when other doesn't wins) ... post season still use sudden death
                           overtime rules
           Special Rules / Restrictions:
                (1) Players are restricted to initiate maximum of 4 trades, and conduct maximum of 4 drafts per season
                (2) When selecting an opponent for a game, may not choose an opponent for 2nd game until played all others once ... nor 3rd until all
                    others twice, and so on
                (3) Player challenged is home team, home team starts game with 1 - 0 lead.
    first player to 9 wins ends the season 1st place and 2nd place (wins) ... play bestof7 game post season

postseason

 best of 7 championship (#1 is home for 1,2,5,7 (as reqd)) overtimes are sudden death