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Publish kiln rules from repository GAMEHELP.wiki |
Publish kiln rules from repository GAMEHELP.wiki |
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== | ==Goal== | ||
'''Kiln''' is an abstract strategy game for 2–4 players designed by Néstor Romeral Andrés. Slide ceramic tiles through a central 6×6 kiln, replicate matching color polyomino clusters into your private 5×5 warehouse, and sell full rows or columns to reach the winning score threshold first (default: 17 victory points). | |||
==Components== | |||
{| class="wikitable" | |||
! Component !! Icon !! Description | |||
|- | |||
| '''Colored Tiles''' || [[File:Kiln_tile_red.png|28px|middle]] [[File:Kiln_tile_blue.png|28px|middle]] [[File:Kiln_tile_green.png|28px|middle]] [[File:Kiln_tile_yellow.png|28px|middle]] || 36 ceramic tiles in 4 player colors (9 Red, 9 Blue, 9 Green, 9 Yellow) pushed through the kiln and stored in warehouses. | |||
|- | |||
| '''Neutral Black Tile''' || [[File:Kiln_tile_black.png|28px|middle]] || 1 neutral black tile that grants an immediate extra turn when pushed out of the kiln. | |||
|- | |||
| '''Kiln Board (6×6)''' || [[File:Kiln_logo.png|28px|middle]] || Central sliding arena holding 36 tiles with 24 push arrows around its perimeter. | |||
|- | |||
| '''Warehouse (5×5)''' || — || Personal storage board where players copy their shapes and complete full rows and columns. | |||
|- | |||
| '''Score Track''' || — || Linear track from 0 to 29 points with milestone bonus spaces. | |||
|} | |||
== | ==Setup== | ||
* The 6×6 Kiln is filled with 35 colored tiles (9 each of 3 colors, 8 of the fourth) and 1 black tile [[File:Kiln_tile_black.png|20px|middle]]. The 37th tile starts on a designated outer perimeter arrow. | |||
The | * Each player controls one color ([[File:Kiln_tile_red.png|18px|middle]] Red, [[File:Kiln_tile_blue.png|18px|middle]] Blue, [[File:Kiln_tile_green.png|18px|middle]] Green, or [[File:Kiln_tile_yellow.png|18px|middle]] Yellow) with an empty 5×5 warehouse and score disc. | ||
* In 2-player games, each player manages two distinct colors and warehouses. | |||
== | ==Your turn== | ||
Turns proceed clockwise through the following mandatory phases: | |||
=== | ===1. Relocate outer tile & push into kiln=== | ||
Push the tile into | * Take the current '''outer tile''' from the perimeter and place it onto any of the other 23 empty border arrow slots. | ||
* Push the tile into the row or column: all 6 tiles slide forward 1 space, and the tile at the far end is pushed out to become the next outer tile. | |||
=== | ===2. Copy largest shape to warehouse=== | ||
* Find your '''largest orthogonally connected group''' of tiles of your color in the kiln (diagonal contacts do not connect; if tied, choose which one). | |||
* Find your '''largest orthogonally connected group''' ( | * Replicate that exact polyomino shape into empty cells of your 5×5 warehouse. | ||
* If | * '''Restrictions''': The shape '''cannot be rotated or flipped'''. If the largest shape cannot legally fit anywhere, you place nothing this turn (or erase 1 warehouse cell if playing with the *Fixing the Mess* variant). | ||
=== | ===3. Optional selling phase=== | ||
* If you have completely filled rows or columns (5 tiles across), you may sell them for victory points. | |||
* | * You may sell '''either rows OR columns''' in a single turn (no mixing). Points follow triangular numbers: | ||
* ''' | |||
{| class="wikitable" style="text-align:center; margin:8px auto;" | |||
! Full lines sold !! 1 line !! 2 lines !! 3 lines !! 4 lines !! 5 lines (Wipeout) | |||
{| class="wikitable" style="text-align:center;" | |||
|- | |- | ||
| Points earned || 1 pt || 3 pts || 6 pts || 10 pts || 15 pts | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
Sold tiles are removed from your warehouse, clearing space for future shapes. | |||
== | ===4. Extra turn check=== | ||
* If the tile pushed out of the kiln was the neutral black tile [[File:Kiln_tile_black.png|20px|middle]], you immediately take a full extra turn! | |||
== | ==End of the game and scoring== | ||
* The game ends immediately the moment any player reaches or exceeds the winning threshold (default: '''17 points'''). That player is declared the winner! | |||
=== Heating up the Kiln | ===Variants=== | ||
* '''Fixing the Mess (recommended)''': If your largest shape cannot legally fit into your warehouse, you may erase any 1 tile from your warehouse before selling. | |||
* '''Heating up the Kiln''': Landing exactly on bonus track spaces (5, 8, 14, 17, 19, 23, 26) awards an extra turn. | |||
* '''Advanced 2-Player''': Each player commands 2 colors with independent warehouses and scores. | |||
=== | ==Controls on BGA== | ||
* '''Pushing''': Click any perimeter arrow around the kiln to stage where to push the outer tile. Click blue '''Confirm''' to execute the push. | |||
* ''' | * '''Warehouse placement''': Click any valid highlighted square in your warehouse to position your shape, then click '''Confirm'''. | ||
* ''' | * '''Selling''': Select complete rows or columns via the action buttons, then confirm your sale. | ||
* ''' | * '''Tooltips''': Hover over any tile in the kiln to preview connected cluster outlines and shapes. | ||
* ''' | |||
Revision as of 11:36, 2 November 2026
Goal
Kiln is an abstract strategy game for 2–4 players designed by Néstor Romeral Andrés. Slide ceramic tiles through a central 6×6 kiln, replicate matching color polyomino clusters into your private 5×5 warehouse, and sell full rows or columns to reach the winning score threshold first (default: 17 victory points).
Components
Setup
- The 6×6 Kiln is filled with 35 colored tiles (9 each of 3 colors, 8 of the fourth) and 1 black tile
. The 37th tile starts on a designated outer perimeter arrow. - Each player controls one color (
Red,
Blue,
Green, or
Yellow) with an empty 5×5 warehouse and score disc. - In 2-player games, each player manages two distinct colors and warehouses.
Your turn
Turns proceed clockwise through the following mandatory phases:
1. Relocate outer tile & push into kiln
- Take the current outer tile from the perimeter and place it onto any of the other 23 empty border arrow slots.
- Push the tile into the row or column: all 6 tiles slide forward 1 space, and the tile at the far end is pushed out to become the next outer tile.
2. Copy largest shape to warehouse
- Find your largest orthogonally connected group of tiles of your color in the kiln (diagonal contacts do not connect; if tied, choose which one).
- Replicate that exact polyomino shape into empty cells of your 5×5 warehouse.
- Restrictions: The shape cannot be rotated or flipped. If the largest shape cannot legally fit anywhere, you place nothing this turn (or erase 1 warehouse cell if playing with the *Fixing the Mess* variant).
3. Optional selling phase
- If you have completely filled rows or columns (5 tiles across), you may sell them for victory points.
- You may sell either rows OR columns in a single turn (no mixing). Points follow triangular numbers:
| Full lines sold | 1 line | 2 lines | 3 lines | 4 lines | 5 lines (Wipeout) |
|---|---|---|---|---|---|
| Points earned | 1 pt | 3 pts | 6 pts | 10 pts | 15 pts |
Sold tiles are removed from your warehouse, clearing space for future shapes.
4. Extra turn check
- If the tile pushed out of the kiln was the neutral black tile
, you immediately take a full extra turn!
End of the game and scoring
- The game ends immediately the moment any player reaches or exceeds the winning threshold (default: 17 points). That player is declared the winner!
Variants
- Fixing the Mess (recommended): If your largest shape cannot legally fit into your warehouse, you may erase any 1 tile from your warehouse before selling.
- Heating up the Kiln: Landing exactly on bonus track spaces (5, 8, 14, 17, 19, 23, 26) awards an extra turn.
- Advanced 2-Player: Each player commands 2 colors with independent warehouses and scores.
Controls on BGA
- Pushing: Click any perimeter arrow around the kiln to stage where to push the outer tile. Click blue Confirm to execute the push.
- Warehouse placement: Click any valid highlighted square in your warehouse to position your shape, then click Confirm.
- Selling: Select complete rows or columns via the action buttons, then confirm your sale.
- Tooltips: Hover over any tile in the kiln to preview connected cluster outlines and shapes.