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Publish gardensofio rules from repository GAMEHELP.wiki |
Publish gardensofio rules from repository GAMEHELP.wiki |
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==Goal== | ==Goal== | ||
Plant flowers, score points and | '''Gardens of Io''' is an abstract strategy game for 2–5 players designed by Néstor Romeral Andrés. Plant flowers on a square grid to form connected color clusters, score points, and advance your Martian around the 40-space perimeter track. The player furthest along the track wins. | ||
== | ==Components== | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Component !! Icon !! Description | ||
|- | |- | ||
| '''Flowers''' || [[File:Gardensofio_flower_blue.png|28px|middle]] [[File:Gardensofio_flower_green.png|28px|middle]] [[File:Gardensofio_flower_orange.png|28px|middle]] [[File:Gardensofio_flower_purple.png|28px|middle]] [[File:Gardensofio_flower_red.png|28px|middle]] [[File:Gardensofio_flower_yellow.png|28px|middle]] || Flowers in 6 vibrant colors (Blue, Green, Orange, Purple, Red, Yellow) held in player reserves and planted onto board spots. | |||
|- | |- | ||
| '''Martians''' || [[File:Gardensofio_martian_ali.png|28px|middle]] [[File:Gardensofio_martian_bob.png|28px|middle]] [[File:Gardensofio_martian_bot.png|28px|middle]] [[File:Gardensofio_martian_marty.png|28px|middle]] [[File:Gardensofio_martian_robby.png|28px|middle]] || Martian gardeners (Ali, Bob, Bot, Marty, Robby) racing along the 40-space perimeter scoring track. | |||
|- | |- | ||
| '''Trees''' || [[File:Gardensofio_tree.png|28px|middle]] || 3 permanent obstacles on the board that block gardener sightlines. | |||
|- | |- | ||
| '''Special Actions''' || [[File:Gardensofio_special_swap_tree.png|28px|middle]] [[File:Gardensofio_special_swap_flowers.png|28px|middle]] [[File:Gardensofio_special_move_flower.png|28px|middle]] [[File:Gardensofio_special_move_tree.png|28px|middle]] [[File:Gardensofio_special_advance.png|28px|middle]] || 5 one-time special action tiles available to manipulate board pieces or sprint ahead. | |||
|} | |} | ||
== | ==Setup== | ||
* | * '''Reserve''': Each player draws flowers from the shared bag: 2 players get 27 flowers each; 3 players: 18; 4 players: 14; 5 players: 11. Unused flowers remain in the bag. | ||
* ''' | * '''Trees''': 3 trees [[File:Gardensofio_tree.png|20px|middle]] are placed on the grid (by default randomly; with the variant option, placed alternately by players). Trees never disconnect the grid. | ||
* '''Martians''': Each player's Martian starts on space 0 (top-left corner of the perimeter track). | |||
== | ==Your turn== | ||
On your turn, execute the following steps: | |||
===1. Special action (optional)=== | |||
Before planting, you may use one available special action token (maximum 1 per turn, up to 1 per game; 2 in a 2-player game): | |||
* [[File:Gardensofio_special_swap_tree.png|24px|middle]] '''Swap Tree & Flower''': Swap any planted tree [[File:Gardensofio_tree.png|18px|middle]] with any planted flower. | |||
* [[File:Gardensofio_special_swap_flowers.png|24px|middle]] '''Swap Flowers''': Swap any two planted flowers on the board. | |||
* [[File:Gardensofio_special_move_flower.png|24px|middle]] '''Move Flower''': Move any one planted flower to an empty circle. | |||
* [[File:Gardensofio_special_move_tree.png|24px|middle]] '''Move Tree''': Move any tree [[File:Gardensofio_tree.png|18px|middle]] to an empty circle. | |||
* [[File:Gardensofio_special_advance.png|24px|middle]] '''Advance 5''': Instantly move your Martian 5 spaces forward on the track (scores 5 points). | |||
A player's colored disc marks used special actions. | |||
===2. Planting=== | |||
* Place one flower from your reserve onto an empty circle that lies in a direct '''straight or diagonal line''' from your Martian's current track position (corners only have diagonal lines). | |||
* Trees [[File:Gardensofio_tree.png|20px|middle]] block lines of sight; flowers do not. | |||
* If no empty circle is reachable along your sightlines, you must skip planting and move forward 1 space. | |||
===3. Scoring and moving=== | |||
* | * Count the total number of connected flowers of the same color touching the newly planted flower horizontally or vertically (up, down, left, right). Diagonal adjacencies do not connect. | ||
* Advance your Martian forward along the track by that many spaces. | |||
* | * Spaces occupied by rival Martians are skipped over without counting. You cannot end your move on an occupied space. | ||
* | |||
===4. Extra turns=== | |||
* If you plant the '''last remaining flower of a color in play''' (zero left across all player reserves), you immediately take another complete turn! | |||
==End of the game== | ==End of the game and scoring== | ||
* | The game ends immediately when: | ||
* The leading Martian | * Any player exhausts all flowers from their reserve (the round completes so all players take equal turns). | ||
* The leading Martian laps the trailing Martian by a full 40-point lap. | |||
The player furthest along the track wins! | |||
===Variants=== | |||
* '''Lap bonus | * '''Lap bonus''': Crossing the start line allows drafting one flower from the board back into your reserve. | ||
* '''Cooperative | * '''Cooperative mode''': Players collaborate to maximize score; team score equals the trailing Martian's position. | ||
== | ==Controls on BGA== | ||
* '''Planting''': Click a flower in your reserve, then click any highlighted legal circle on the board. Click '''Confirm''' to finalize. | |||
* '''Special actions''': Click an active special action button in the action bar, select the board targets, and confirm. | |||
* '''Tooltips''': Hover over flowers or board circles to view potential cluster connection scores. | |||
Revision as of 11:31, 2 November 2026
Goal
Gardens of Io is an abstract strategy game for 2–5 players designed by Néstor Romeral Andrés. Plant flowers on a square grid to form connected color clusters, score points, and advance your Martian around the 40-space perimeter track. The player furthest along the track wins.
Components
Setup
- Reserve: Each player draws flowers from the shared bag: 2 players get 27 flowers each; 3 players: 18; 4 players: 14; 5 players: 11. Unused flowers remain in the bag.
- Trees: 3 trees
are placed on the grid (by default randomly; with the variant option, placed alternately by players). Trees never disconnect the grid. - Martians: Each player's Martian starts on space 0 (top-left corner of the perimeter track).
Your turn
On your turn, execute the following steps:
1. Special action (optional)
Before planting, you may use one available special action token (maximum 1 per turn, up to 1 per game; 2 in a 2-player game):
Swap Tree & Flower: Swap any planted tree
with any planted flower.
Swap Flowers: Swap any two planted flowers on the board.
Move Flower: Move any one planted flower to an empty circle.
Move Tree: Move any tree
to an empty circle.
Advance 5: Instantly move your Martian 5 spaces forward on the track (scores 5 points).
A player's colored disc marks used special actions.
2. Planting
- Place one flower from your reserve onto an empty circle that lies in a direct straight or diagonal line from your Martian's current track position (corners only have diagonal lines).
- Trees
block lines of sight; flowers do not. - If no empty circle is reachable along your sightlines, you must skip planting and move forward 1 space.
3. Scoring and moving
- Count the total number of connected flowers of the same color touching the newly planted flower horizontally or vertically (up, down, left, right). Diagonal adjacencies do not connect.
- Advance your Martian forward along the track by that many spaces.
- Spaces occupied by rival Martians are skipped over without counting. You cannot end your move on an occupied space.
4. Extra turns
- If you plant the last remaining flower of a color in play (zero left across all player reserves), you immediately take another complete turn!
End of the game and scoring
The game ends immediately when:
- Any player exhausts all flowers from their reserve (the round completes so all players take equal turns).
- The leading Martian laps the trailing Martian by a full 40-point lap.
The player furthest along the track wins!
Variants
- Lap bonus: Crossing the start line allows drafting one flower from the board back into your reserve.
- Cooperative mode: Players collaborate to maximize score; team score equals the trailing Martian's position.
Controls on BGA
- Planting: Click a flower in your reserve, then click any highlighted legal circle on the board. Click Confirm to finalize.
- Special actions: Click an active special action button in the action bar, select the board targets, and confirm.
- Tooltips: Hover over flowers or board circles to view potential cluster connection scores.