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* Starting components: Each player begins the game with 2 dice.
* Starting components: Each player begins the game with 2 dice.
* Underdog bonus: If your score is the lowest, you receive 1 extra die.
* Underdog bonus: If your score is the lowest, you receive 1 extra die.  The Bonus die can only be used with your lowest elephant.
* Turn initiation: Roll all your available dice at the start of your turn.
* Turn initiation: Roll all your available dice at the start of your turn.


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* Landing on yourself: Pushes your own elephant forward exactly 1 step.
* Landing on yourself: Pushes your own elephant forward exactly 1 step.
* Ripple effects: Pushed pieces can collide with and push subsequent elephants or mice.
* Ripple effects: Pushed pieces can collide with and push subsequent elephants or mice.
* Chain reaction limit: Any piece pushed for a second time in a turn moves forward only 1 step.
* Chain reaction limit: Any piece pushed after the 1st one in a turn moves forward only 1 step.


==🐭 Chaos Mice Mechanics==
==🐭 Chaos Mice Mechanics==

Latest revision as of 04:36, 7 September 2026

🎲 Game Setup & Turn Start

  • Starting components: Each player begins the game with 2 dice.
  • Underdog bonus: If your score is the lowest, you receive 1 extra die. The Bonus die can only be used with your lowest elephant.
  • Turn initiation: Roll all your available dice at the start of your turn.

🐘 Elephant Movement

  • Action phase: Choose 1 rolled die and 1 of your elephants to advance.
  • Basic movement: Move the chosen elephant forward the exact number of steps shown on the die.
  • Square capacity: Only 1 elephant or mouse can occupy a single square.

🪜 Board Hazards

  • 🪜 Ladders: Land on the bottom of a ladder to climb immediately to the top.
  • 🐍 Snakes: Land on a snake head to slide down immediately to the bottom.

💥 Collision & Pushing Rules

  • Landing on opponents: Pushes their elephant forward until it hits a snake and slides down.
  • Landing on yourself: Pushes your own elephant forward exactly 1 step.
  • Ripple effects: Pushed pieces can collide with and push subsequent elephants or mice.
  • Chain reaction limit: Any piece pushed after the 1st one in a turn moves forward only 1 step.

🐭 Chaos Mice Mechanics

  • Direction: Mice start at the top of the board and move downward, opposite to the elephants.
  • Timing: All mice move once per round, immediately after the first player's turn.
  • Hazards: Mice use ladders and snakes exactly like elephants do.
  • Movement range: Each mouse rolls and moves between 2 and 6 steps per turn.
  • Collisions: Mice trigger the exact same pushing rules when landing on other pieces.
  • The loop: Reaching the bottom of the board sends the mouse instantly back to the top.

🏆 Winning the Game

  • Exact count: You must roll the exact distance required to land on square 100.
  • Retirement: Reaching square 100 removes that elephant to the winner's grazing area.
  • Victory condition: The game ends instantly when a player gets their last elephant to square 100.

⚙️ Game Options

  • Player pieces: Choose between 2 to 7 elephants per player.
  • Chaos Mouse count: Adjust the game to include 4 to 8 Chaos Mice.
  • Environment: Select from different board layouts.