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Object of the Game | '''Object of the Game''' | ||
It is the end times. Humanity has foreseen this, however, and so we desperately call upon the Omniscient Ones. Cosmic Ritual is a worker placement game in which you lead a cult tasked with establishing a new world order in the wake of the apocalypse. By preparing rituals and carefully scheming against competing cults, you devote yourself to an Omniscient One in order to persuade it to become humanity’s caretaker. Your goal is to summon an Omniscient One by paying the greatest tribute at the end of the 6th cycle. You’ll need all the influence and cunning at your disposal to usher in the next era! | It is the end times. Humanity has foreseen this, however, and so we desperately call upon the Omniscient Ones. Cosmic Ritual is a worker placement game in which you lead a cult tasked with establishing a new world order in the wake of the apocalypse. By preparing rituals and carefully scheming against competing cults, you devote yourself to an Omniscient One in order to persuade it to become humanity’s caretaker. Your goal is to summon an Omniscient One by paying the greatest tribute at the end of the 6th cycle. You’ll need all the influence and cunning at your disposal to usher in the next era! | ||
'''Setup''' | |||
Players will perform a number steps to set up the game. | |||
'''1)''' Each player chooses a '''Player Board''' and takes their matching '''Bidding Cards''', '''Cultists''', and '''Player Markers'''. They place all 6 of their cultists in their cultist pool and a player marker next to each leaf/star on their player board. | |||
'''2)''' Place the '''Ritual Site Board''' in the centre of the play area, then surround it with a ring of '''Inner Action Cards''' in random order. Shuffle the '''Outer Action''' and '''Prophecy Cards''' face-down to form 2 separate decks beyond the outer ring. Randomly select an ''Omniscient One'' and ''Form of Essence'' per player, then arrange their corresponding '''Commitment Tokens''' around the border of the ritual site board. Place the '''Current Cycle Token''' on a random action card in the inner ring. | |||
'''3)''' Position the '''Cycle/Turn Order Tracker''' beyond the outer ring, then each player places 1 of their markers on the tracker's top row. While turn order is randomised for the 1st cycle, after the 1st ritual sacrifice, players will place their remaining player marker in the tracker's bottom row according to their bids. Encircle the I space of the tracker with the '''Cycle Marker''' to denote the current cycle number. | |||
'''4)''' Create a pile of '''Essence''' opposite the cycle/turn order tracker within reach of all players. Depending on the number of players, each player collects | |||
- 2 Essence of each colour (for 2 Players) | |||
- 3 Essence of each colour (for 3-4 Players) | |||
- 4 Essence of each colour (for 5-6 Players) | |||
by placing these in the matching sextants of their player board. | |||
Revision as of 19:50, 24 June 2026
Object of the Game
It is the end times. Humanity has foreseen this, however, and so we desperately call upon the Omniscient Ones. Cosmic Ritual is a worker placement game in which you lead a cult tasked with establishing a new world order in the wake of the apocalypse. By preparing rituals and carefully scheming against competing cults, you devote yourself to an Omniscient One in order to persuade it to become humanity’s caretaker. Your goal is to summon an Omniscient One by paying the greatest tribute at the end of the 6th cycle. You’ll need all the influence and cunning at your disposal to usher in the next era!
Setup
Players will perform a number steps to set up the game.
1) Each player chooses a Player Board and takes their matching Bidding Cards, Cultists, and Player Markers. They place all 6 of their cultists in their cultist pool and a player marker next to each leaf/star on their player board.
2) Place the Ritual Site Board in the centre of the play area, then surround it with a ring of Inner Action Cards in random order. Shuffle the Outer Action and Prophecy Cards face-down to form 2 separate decks beyond the outer ring. Randomly select an Omniscient One and Form of Essence per player, then arrange their corresponding Commitment Tokens around the border of the ritual site board. Place the Current Cycle Token on a random action card in the inner ring.
3) Position the Cycle/Turn Order Tracker beyond the outer ring, then each player places 1 of their markers on the tracker's top row. While turn order is randomised for the 1st cycle, after the 1st ritual sacrifice, players will place their remaining player marker in the tracker's bottom row according to their bids. Encircle the I space of the tracker with the Cycle Marker to denote the current cycle number.
4) Create a pile of Essence opposite the cycle/turn order tracker within reach of all players. Depending on the number of players, each player collects
- 2 Essence of each colour (for 2 Players)
- 3 Essence of each colour (for 3-4 Players)
- 4 Essence of each colour (for 5-6 Players)
by placing these in the matching sextants of their player board.