This is a documentation for Board Game Arena: play board games online !
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== Scoring == | == Scoring == | ||
You don't score anything during the game, but instead count different elements at the end : | |||
* Progress Markers : Each of your Progress Markers scores between 0 and 10 points as indicated on the left of your Player Board row | |||
* Outposts : You score between 1 and 10 points for your established Outposts : | |||
{| class="wikitable" | |||
|+ | |||
!Number of Established Outposts | |||
!Points | |||
|- | |||
|1 | |||
|1 | |||
|- | |||
|2 | |||
|3 | |||
|- | |||
|3 | |||
|6 | |||
|- | |||
|4 | |||
|10 | |||
|} | |||
* Island Symbols : Score Victory Points for each set of identical Island symbols shown on the Exploration Cards still in your hand ( Tiger / Elephant / Urn / Statue / Palm tree / Shell): Each symbol type scores between 1 and 15 points, depending on how many matching symbols you collected : | |||
{| class="wikitable" | |||
|+ | |||
!Number of identical Island Symbols | |||
!Points | |||
|- | |||
|1 | |||
|1 | |||
|- | |||
|2 | |||
|3 | |||
|- | |||
|3 | |||
|6 | |||
|- | |||
|4 | |||
|10 | |||
|- | |||
|5 | |||
|15 | |||
|} | |||
* Richest player : The player with the most money scores 3 points | |||
* Tiles : | |||
** Each tile with a specified score gives you those points, but if you also have the Foreman tile, you score 3 points instead of 1 for single-field Depots | |||
** Be careful with the Duty tile (see page 18): it only grants its listed 5 points if you successfully fulfilled its requirement during the game (you will see a green check on it). | |||
== Options == | == Options == | ||
Revision as of 01:23, 23 March 2026
Components
- 1 Game Board (center of the table) with 1 Round Marker
- 1 Player Board per player : with 5 colored progress markers + 5 colored auction markers
- 1 Nazar Stone (starting player marker) displayed on player side panel when assigned to a player
- 29 Market Tiles (Day) - 4 randomly removed
- 29 Market Tiles (Night) - 4 randomly removed
- 18 Outposts tiles
- unlimited currencies cards (Pardaos, Ships, Contracts, Compasses)
- 30 Exploration Cards
- unlimited Goods tokens of 5 types/colors
- Coconut coir
- Turmeric
- Pepper
- Silk
- Dried fish
Setup
Gameplay Overview
On Your Turn
End of game
The game ends after 8 rounds (4 Day rounds + 4 Night rounds), then the game computes scores.
Scoring
You don't score anything during the game, but instead count different elements at the end :
- Progress Markers : Each of your Progress Markers scores between 0 and 10 points as indicated on the left of your Player Board row
- Outposts : You score between 1 and 10 points for your established Outposts :
| Number of Established Outposts | Points |
|---|---|
| 1 | 1 |
| 2 | 3 |
| 3 | 6 |
| 4 | 10 |
- Island Symbols : Score Victory Points for each set of identical Island symbols shown on the Exploration Cards still in your hand ( Tiger / Elephant / Urn / Statue / Palm tree / Shell): Each symbol type scores between 1 and 15 points, depending on how many matching symbols you collected :
| Number of identical Island Symbols | Points |
|---|---|
| 1 | 1 |
| 2 | 3 |
| 3 | 6 |
| 4 | 10 |
| 5 | 15 |
- Richest player : The player with the most money scores 3 points
- Tiles :
- Each tile with a specified score gives you those points, but if you also have the Foreman tile, you score 3 points instead of 1 for single-field Depots
- Be careful with the Duty tile (see page 18): it only grants its listed 5 points if you successfully fulfilled its requirement during the game (you will see a green check on it).
Options
- Bonanza Module : On/Off
- Planned Expansion Variant : On/Off
- Automaton (only with Solo) : Level 1/2/3/random
Player Preferences
- Ask for turn confirmation : Enabled/Disabled
- Default: Enabled
- If enabled, add a step to click "Confirm" or "Undo"/"Restart" before turn ends
- Undo buttons style: "Text"/"Icon"
- Default : Icon
- If set to "Icon", display 1 arrow icon instead of "Undo last step" and 2 arrow icons instead of "restart turn"
- Background : Enabled/Disabled
- Default : Enabled
- If Enabled, display a light theme background behind game components
- Player panel details : Enabled/Disabled
- Default : Enabled
- If Enabled, display 2 more lines of informations in player side panels : count of each good types + count of each card symbol type in hand
- Hand of cards :
- Bottom of window (default) : display hand cards attached to the bottom of the window, in order to continue to view it when scrolling the page
- Top of game area : displayed on top (= after status bar title and before main board)
- Near player board : displayed after your own board and limited to its width
- Display Discard in Hand at anytime
- Disabled (default): you can only click your cards when you can play them or discard them after action Explore
- Enabled : you can only click your cards during your actions turn in order to discard at anytime (in order to respect rules and permit edge cases strategies on deck/discard pile)