This is a documentation for Board Game Arena: play board games online !
Gamehelpsoixantedeuxsoleilsdete: Difference between revisions
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If you have no valid spot to use any dice value in your general areas, you skip the steps 1 and 2 and simply choose any of the dice for step 3. | If you have no valid spot to use any dice value in your general areas, you skip the steps 1 and 2 and simply choose any of the dice for step 3. | ||
== | == Sun Row (Round Counter) == | ||
Each round, you'll add your leftover dice value to the previous value in the sun row (starting from 0 in the first round). Suns are filled from left to right. | |||
If your new total is equal to one of the values of the left column (12, 22, 32,42,52, or 62), you get the corresponding bonus (either shellfish or a bonus number) | |||
The bonus number can be used in an empty slot of your choice and can be chosen from any number on the die. | |||
== Area Effects == | |||
If you fill an entire area, you earn the shellfish listed on the side of the zone. These are added to your total at the end of the game. | |||
=== 1. Beach Cabins (Pair) === | |||
Both the top and bottom slots of a cabin must be filled with the same number | |||
=== 2. Giants Koi (Sequence) === | |||
Numbers are place on each koi respecting the < or > symbols. | |||
=== 3. Seaboats (Unique) === | |||
For each line, adjacent slots can't contain same die values. | |||
=== 4. Bottles (Equal) === | |||
All values written in this zone must be the same value. | |||
=== 5. Seagulls (Non-Repeating) === | |||
All values written in this area cannot be repeated. | |||
== Bonuses == | == Bonuses == | ||
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If you fill a slot with a sun hat on the top, you can choose the value you will add to sun during this turn (1 to 6, replace the sun die). | If you fill a slot with a sun hat on the top, you can choose the value you will add to sun during this turn (1 to 6, replace the sun die). | ||
== | == Game End == | ||
If someone reaches a value of 62 or more in the sun row, the game ends after this round. Alternatively, the game ends after the 20th round. | |||
If | |||
Tally your score by adding the total number of starfish earned in each area, plus the number of pearls, plus the number of starfish earned from sun bonuses. If you are the player with the most shells, add 5 points to your total. | |||
Latest revision as of 01:23, 16 March 2026
Objective
Have the most starfish by the end of the 20th round or once someone reaches 62 points or more in the sun row.
Round Structure
Three dice are rolled at the start of each round. Each player allocates the dice as follows:
- Choose an empty slot with a pearl corresponding to the value of one die.
- Write the value of another dice in the chosen spot.
- Add the value of the leftover dice to the previous total in the leftmost free spot in the sun row.
If you have no valid spot to use any dice value in your general areas, you skip the steps 1 and 2 and simply choose any of the dice for step 3.
Sun Row (Round Counter)
Each round, you'll add your leftover dice value to the previous value in the sun row (starting from 0 in the first round). Suns are filled from left to right.
If your new total is equal to one of the values of the left column (12, 22, 32,42,52, or 62), you get the corresponding bonus (either shellfish or a bonus number)
The bonus number can be used in an empty slot of your choice and can be chosen from any number on the die.
Area Effects
If you fill an entire area, you earn the shellfish listed on the side of the zone. These are added to your total at the end of the game.
1. Beach Cabins (Pair)
Both the top and bottom slots of a cabin must be filled with the same number
2. Giants Koi (Sequence)
Numbers are place on each koi respecting the < or > symbols.
3. Seaboats (Unique)
For each line, adjacent slots can't contain same die values.
4. Bottles (Equal)
All values written in this zone must be the same value.
5. Seagulls (Non-Repeating)
All values written in this area cannot be repeated.
Bonuses
Pearls
If the die value used in a slot is the same as the pearl value, the pearl is scribbled and you win 1 point (starfish).
Crab
If you fill a slot with a crab at the bottom, you may copy the die value on a valid adjacent top, bottom, left or right slot, even in a different zone. You then gain this new slot bonuses.
Shellfish
Player(s) with the most shellfishes at the end of the game wins 5 points (starfish).
Froggy: the sun hat
If you fill a slot with a sun hat on the top, you can choose the value you will add to sun during this turn (1 to 6, replace the sun die).
Game End
If someone reaches a value of 62 or more in the sun row, the game ends after this round. Alternatively, the game ends after the 20th round.
Tally your score by adding the total number of starfish earned in each area, plus the number of pearls, plus the number of starfish earned from sun bonuses. If you are the player with the most shells, add 5 points to your total.