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Tips flockers: Difference between revisions

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(Created page with "Hints: - A flock with at least one graze icon in it lets you manage future growth Alternate your lead bird wisely with the swap action to maximize future lead actions - Use the navigate action to control the flight path to your advantage - Use bonus terrain to perform long and efficient flights during a fly action - Use encounters strategically to manage your flock size - Geese with both a lead and identify action may let you perform a double action")
 
(I added solo win scores so it's quickly visible for solo players)
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Hints:
'''A Few Hints:'''


- A flock with at least one graze icon in it lets you manage future growth Alternate your lead bird wisely with the swap action to maximize future lead actions
* A flock with at least one graze icon in it lets you manage future growth Alternate your lead bird wisely with the swap action to maximize future lead actions
* Use the navigate action to control the flight path to your advantage
* Use bonus terrain to perform long and efficient flights during a fly action
* Use encounters strategically to manage your flock size
* Geese with both a lead and identify action may let you perform a double action


- Use the navigate action to control the flight path to your advantage


- Use bonus terrain to perform long and efficient flights during a fly action
'''Solo Win & Final Score:'''


- Use encounters strategically to manage your flock size
If you beat the automa flock, you get 1 victory point for each terrain card you’ve flown over including the final card you’re on, plus 1 victory point for each unoccupied card between your token and the automa’s flock token.


- Geese with both a lead and identify action may let you perform a double action
'''7-10 vp:''' Good Goose
 
'''11-14 vp:''' Great Goose
 
'''15-18 vp:''' Gifted Goose
 
'''19+ vp:''' Golden Goose

Revision as of 03:01, 27 January 2026

A Few Hints:

  • A flock with at least one graze icon in it lets you manage future growth Alternate your lead bird wisely with the swap action to maximize future lead actions
  • Use the navigate action to control the flight path to your advantage
  • Use bonus terrain to perform long and efficient flights during a fly action
  • Use encounters strategically to manage your flock size
  • Geese with both a lead and identify action may let you perform a double action


Solo Win & Final Score:

If you beat the automa flock, you get 1 victory point for each terrain card you’ve flown over including the final card you’re on, plus 1 victory point for each unoccupied card between your token and the automa’s flock token.

7-10 vp: Good Goose

11-14 vp: Great Goose

15-18 vp: Gifted Goose

19+ vp: Golden Goose