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==Overview== | |||
''Hive'' is a movement-capture game like chess, but has no board and uses hexagonal stones. The goal is to surround the opponent's queen bee with six stones. (The stones do not all have to be of your color.) | |||
==Game Start== | |||
The first player chooses one stone to put on the board. The second does the same, but must touch the other player's stone. This is the only time a player can place a new stone that touches their opponent's. | |||
You cannot move stones until the Queen Bee is placed. Each player can play up to three stones before placing the Queen Bee. After three turns, if a player has not placed the Queen Bee, they are required to on their fourth turn. | |||
In a tournament-style opening, the player cannot place the Queen Bee first. | |||
== Player's turn == | == Player's turn == | ||
Each turn, a player may do one of two actions: | |||
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;"> | |||
<li>Place a stone</li> | |||
<li>Move a stone</li> | |||
</ul> | |||
If a player cannot move a stone or place a new stone, their turn is skipped. | |||
==== Placing a New Stone ==== | |||
A player takes one stone from their reserve and places it so that it 1) touches at least one of its own color 2) does not touch any of the opponent's stones. | |||
Note: A stone with a beetle on it is the color of the beetle. A stone is considered to be the color of the topmost stone. | |||
==== Moving a piece ==== | |||
Each piece moves differently based on its pictured bug, but there is only one rule: ''the hive cannot ever be disconnected''. The stones must always form a contiguous group. Any moved piece must remain part of that group. This is known as the '''One Hive''' rule. | |||
Adjacent pieces always share a complete side, never part of a side or touching a corner. Imagine a hexagonal grid; each piece occupies one such space on the grid. To move a piece, it must be able to physically move, or "slide", to its destination. A stone cannot move through a gap that is too narrow to pass through. This also applies to stones on other stones. This is the '''Freedom of Movement''' rule. | |||
==== Pieces ==== | |||
{| class="wikitable" style="width:auto;" border="2" | |||
! style="background:linear-gradient(0deg, #f8f8f8, #e7e9e8);" | Name || Icon || Quantity || Movement | |||
|- | |||
| '''Queen''' || [[File:hive_queen.png]] || 1 || Exactly 1 space in any direction | |||
|- | |||
| '''Beetle''' || [[File:hive_beetle.png]] || 2 || Exactly 1 space in any direction; Can climb over other pieces and the piece underneath is immobilized | |||
|- | |||
| '''Grasshopper''' || [[File:hive_grasshopper.png]] || 3 || Jumps over a line of pieces. Cannot go over gaps. [[File:Grasshopper instructions.png|thumb|Grasshopper movement]] | |||
|- | |||
| '''Spider''' || [[File:hive_spider.png]] || 2 || Moves exactly 3 spaces around the hive. No more and no less. | |||
|- | |||
| '''Ant''' || [[File:hive_ant.png]] || 3 || Can move as far as it likes around the other stones | |||
|- | |||
| colspan=4 style="text-align: center;" | '''Bonus Optional Pieces''' | |||
|- | |||
| '''Ladybug''' || [[File:hive_ladybug.png]] || 1 || Moves three spaces--two on top of the hive and one off. | |||
|- | |||
| '''Pillbug''' || [[File:hive_pillbug.png]] || 1 || Moves a single space (like the Queen Bee). Can also move an adjacent stone to a different space, as long as the '''One Hive''' rule is observed. It does this by rolling the stone on top of it and putting it back down somewhere. | |||
|- | |||
| '''Mosquito''' || [[File:hive_mosquito.png]] || 1 || Copies the movement of any piece it's touching. | |||
|} | |||
== | ==Notes== | ||
A Beetle can climb on top of other Beetles. It's possible to have a stack five stones high (1 base stone and 4 Beetles). | |||
If a Mosquito copies a Beetle and moves on top of the hive, it remains a Beetle until it moves to ground level. A Mosquito cannot move if it is only adjacent to another Mosquito. If a beetle is on top of an adjacent stone, the Mosquito copies the Beetle, not the stone underneath. | |||
The | If a Pillbug moves another stone, that stone cannot be moved next turn. The Pillbug cannot move a stone that is part of a stack. | ||
== Game End == | |||
The game ends when a queen bee is surrounded on all six sides by pieces of either color. The owner of the surrounded Queen Bee loses. | |||
If both Queen Bees are surrounded at the same time, the game is a draw. Players may agree to a draw if neither player can move or only make the same moves over and over. | |||
Revision as of 17:22, 24 November 2025
Overview
Hive is a movement-capture game like chess, but has no board and uses hexagonal stones. The goal is to surround the opponent's queen bee with six stones. (The stones do not all have to be of your color.)
Game Start
The first player chooses one stone to put on the board. The second does the same, but must touch the other player's stone. This is the only time a player can place a new stone that touches their opponent's.
You cannot move stones until the Queen Bee is placed. Each player can play up to three stones before placing the Queen Bee. After three turns, if a player has not placed the Queen Bee, they are required to on their fourth turn.
In a tournament-style opening, the player cannot place the Queen Bee first.
Player's turn
Each turn, a player may do one of two actions:
- Place a stone
- Move a stone
If a player cannot move a stone or place a new stone, their turn is skipped.
Placing a New Stone
A player takes one stone from their reserve and places it so that it 1) touches at least one of its own color 2) does not touch any of the opponent's stones.
Note: A stone with a beetle on it is the color of the beetle. A stone is considered to be the color of the topmost stone.
Moving a piece
Each piece moves differently based on its pictured bug, but there is only one rule: the hive cannot ever be disconnected. The stones must always form a contiguous group. Any moved piece must remain part of that group. This is known as the One Hive rule.
Adjacent pieces always share a complete side, never part of a side or touching a corner. Imagine a hexagonal grid; each piece occupies one such space on the grid. To move a piece, it must be able to physically move, or "slide", to its destination. A stone cannot move through a gap that is too narrow to pass through. This also applies to stones on other stones. This is the Freedom of Movement rule.
Pieces
Notes
A Beetle can climb on top of other Beetles. It's possible to have a stack five stones high (1 base stone and 4 Beetles).
If a Mosquito copies a Beetle and moves on top of the hive, it remains a Beetle until it moves to ground level. A Mosquito cannot move if it is only adjacent to another Mosquito. If a beetle is on top of an adjacent stone, the Mosquito copies the Beetle, not the stone underneath.
If a Pillbug moves another stone, that stone cannot be moved next turn. The Pillbug cannot move a stone that is part of a stack.
Game End
The game ends when a queen bee is surrounded on all six sides by pieces of either color. The owner of the surrounded Queen Bee loses.
If both Queen Bees are surrounded at the same time, the game is a draw. Players may agree to a draw if neither player can move or only make the same moves over and over.