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Gamehelpcastleofmadkingludwig: Difference between revisions

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(→‎Round Structure: Added Scoring)
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== Completion Rewards ==
== Completion Rewards ==
Each room type offers different completion rewards.
Each room type offers different completion rewards.
'''Activity Rooms:''' 5 VPs
'''Corridors:''' Gain and place a free Hallway or Stairs.
'''Downstairs Rooms:''' Your choice of one of the other completion reward for every 2nd completed Downstairs Room. (Maximum once per turn)
'''Food Rooms:''' Extra turn
'''Living Rooms:''' Re-score the completed room, including connection bonuses.
'''Outdoor Rooms:''' 10 000 in coins from the supply
'''Sleeping Rooms:''' Choose 0, 1, or 2 rooms from a stack of your choice to be placed on top of the room deck.
'''Utility Rooms:''' Draw 2 new bonus cards and keep 1 of them.

Revision as of 22:06, 13 August 2025

Set up

Round Structure

1. Upkeep

- Place a coin (from the bank) on each room left in the market from the previous round.

- Refill empty spaces in the market by drawing cards from the room deck and taking a room from the indicated pile.

- Pass the Master Builder marker.

2. The new Master Builder rearranges the rooms in the market in any way they like.

3. Other players may each buy one room, paying the Master Builder. The room must be placed immediately in a legal position in the player's castle

- A player may buy a stairs or hallway from the supply instead of buying a room. The cost is always 3000 and is still paid to the Master Builder.

- A player may pass to take 5000 from the bank.

4. Finally, the Master Builder may buy a room from whatever is left in the market. The Master Builder pays the bank. They may buy a corridor or pass, as usual.

Scoring

Rooms

Rooms are scored as they are played. This includes points for the new room (top left corner), connection bonuses/penalties of the new room and surrounding rooms and downstairs room (center of room), as well as completion rewards.

King's Favours

King's Favours are scored at the end of game.

1st ⇒ 8 VPs

2nd ⇒ 4 VPs

3rd ⇒ 2 VPs

4th ⇒ 1 VPs

Bonus Cards

Depleted Stacks

Money

Completion Rewards

Each room type offers different completion rewards.

Activity Rooms: 5 VPs

Corridors: Gain and place a free Hallway or Stairs.

Downstairs Rooms: Your choice of one of the other completion reward for every 2nd completed Downstairs Room. (Maximum once per turn)

Food Rooms: Extra turn

Living Rooms: Re-score the completed room, including connection bonuses.

Outdoor Rooms: 10 000 in coins from the supply

Sleeping Rooms: Choose 0, 1, or 2 rooms from a stack of your choice to be placed on top of the room deck.

Utility Rooms: Draw 2 new bonus cards and keep 1 of them.