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In Ghosts Galore, each player builds a ghost train by placing 9 tiles in a 3x3 grid. Tiles show track (straights, curves, double curves, and bridges) and up to 3 monsters of 9 different types, each of which scores in a particular way. Your goal is to score the most points by the end of the game from monsters, track, and printed points on the tiles.
In Ghosts Galore, each player builds a ghost train by placing 9 tiles in a 3x3 grid. Tiles show track (straights, curves, double curves, and bridges) and up to 3 monsters of 9 different types, each of which scores in a particular way. Your goal is to score the most points by the end of the game from monsters, track, and printed points on the tiles.


== The Interface ==


THE INTERFACE
When you open the game, you see your game board first and the other players' game boards next to or below it, depending on your screen size. Notice the little '''HELP''' button to the right of your board: By clicking it, a point overview sheet will slide open and tell you how each element of the game scores. If live scoring is enabled, you will see a scoring sheet at the bottom of the display at all times, which will tally your scores as you place tiles. Live scoring will '''NOT''' consider your hidden tile (see the "How to Play" section below on what that is) except when the game is over.


When you open the game, you see your game board first and the other players' game boards next to or below it, depending on your screen size. Notice the little "HELP" button to the right of your board: By clicking it, a point overview sheet will slide open and tell you how each element of the game scores. If live scoring is enabled, you will see a scoring sheet at the bottom of the display at all times, which will tally your scores as you place tiles. Live scoring will not consider your hidden tile (see the "How to Play" section below on what that is) except when the game is over.
== How To Play ==
 
 
HOW TO PLAY


Over the course of 8 rounds, players will be drafting 1 tile each from a pool of tiles and place them in their grid any way they like. On the 9th and final round of the game, you will be placing your so-called "hidden tile", which you can see at the top right of the screen in an own area called "Your Hidden Tile".
Over the course of 8 rounds, players will be drafting 1 tile each from a pool of tiles and place them in their grid any way they like. On the 9th and final round of the game, you will be placing your so-called "hidden tile", which you can see at the top right of the screen in an own area called "Your Hidden Tile".


Each round, a different player will begin and they will be prompted a single option in the status bar: to pick a tile from the deck. Either click that button or the draw pile to draw a tile from the deck, which will appear face up next to the pile. Then choose:
Each round, a different player will begin and they will be prompted a single option in the status bar: to pick a tile from the deck. Either click that button or the draw pile to draw a tile from the deck, which will appear face up next to the pile. Then choose:
1. Either you like the tile and place it in your grid, by clicking on the tile first, then on a space in your grid (or a different one if you misclick). You can rotate the tile via arrows that will appear to the left and right of the tile once it is selected. Confirm your placement by clicking the "Confirm" button in the status bar.
# Either you like the tile and place it in your grid, by clicking on the tile first, then on a space in your grid (or a different one if you misclick). You can rotate the tile via arrows that will appear to the left and right of the tile once it is selected. Confirm your placement by clicking the "Confirm" button in the status bar.
2. Or click "Pass" in the status bar to wait and see what other tiles will appear that round. This does not skip your turn, it merely postpones it. All players will be placing 1 tile per round, at some point during that round.
# Or click "Pass" in the status bar to wait and see what other tiles will appear that round. This does not skip your turn, it merely postpones it. All players will be placing 1 tile per round, at some point during that round.
 


Tiles that are passed on will appear in the "Tiles Available on the Table" section in the center of the screen. Once there are tiles there, the prompt at the start of a turn will let you choose whether you want to either pick a tile from the deck or an available one from the table.
Tiles that are passed on will appear in the "Tiles Available on the Table" section in the center of the screen. Once there are tiles there, the prompt at the start of a turn will let you choose whether you want to either pick a tile from the deck or an available one from the table.
1. To pick a tile from the deck, again, click the "Pick" button or the draw pile. Once you do that, you cannot change your mind. You must either place the newly revealed tile or "Pass" and wait until it is your turn again to choose a different tile.
# To pick a tile from the deck, again, click the "Pick" button or the draw pile. Once you do that, you cannot change your mind. You must either place the newly revealed tile or "Pass" and wait until it is your turn again to choose a different tile.
2. To pick a tile from the face-up ones on the table, simply click that tile and place it, as described above.
# To pick a tile from the face-up ones on the table, simply click that tile and place it, as described above.
 
 
Note: Once all but one player have chosen a tile, the remaining player will see ALL remaining tiles in the deck in the "Tiles Available on the Table" section and they can choose any one of those 5 tiles. (It's always 5 tiles for the remaining player.)


Note: Once all but one player have chosen a tile, the remaining player will see '''ALL''' remaining tiles in the deck in the "Tiles Available on the Table" section and they can choose any one of those 5 tiles. (It's always 5 tiles for the remaining player.)


At any point during the game, you can pre-place your hidden tile by clicking it and placing it in your grid the same way you place tiles from the deck or table. Your hidden tile will be shown slightly transparent in your grid so you know that this is it. You can remove the tile (to place it somewhere else) by clicking the button in "The Hidden Tile" section at the top. On the 9th round at the latest, you will be prompted to place your hidden tile on the remaining spot in the 3x3 grid. If you did before, you can simply click "Confirm" in the status bar (if you're happy with your placement) or adjust the placement by rotating the tile.
At any point during the game, you can pre-place your hidden tile by clicking it and placing it in your grid the same way you place tiles from the deck or table. Your hidden tile will be shown slightly transparent in your grid so you know that this is it. You can remove the tile (to place it somewhere else) by clicking the button in "The Hidden Tile" section at the top. On the 9th round at the latest, you will be prompted to place your hidden tile on the remaining spot in the 3x3 grid. If you did before, you can simply click "Confirm" in the status bar (if you're happy with your placement) or adjust the placement by rotating the tile.


Once all players have done so, the game will be over and the winner will be declared.
Once all players have done so, the game will be over and the winner will be declared.

Latest revision as of 15:13, 13 August 2025

In Ghosts Galore, each player builds a ghost train by placing 9 tiles in a 3x3 grid. Tiles show track (straights, curves, double curves, and bridges) and up to 3 monsters of 9 different types, each of which scores in a particular way. Your goal is to score the most points by the end of the game from monsters, track, and printed points on the tiles.

The Interface

When you open the game, you see your game board first and the other players' game boards next to or below it, depending on your screen size. Notice the little HELP button to the right of your board: By clicking it, a point overview sheet will slide open and tell you how each element of the game scores. If live scoring is enabled, you will see a scoring sheet at the bottom of the display at all times, which will tally your scores as you place tiles. Live scoring will NOT consider your hidden tile (see the "How to Play" section below on what that is) except when the game is over.

How To Play

Over the course of 8 rounds, players will be drafting 1 tile each from a pool of tiles and place them in their grid any way they like. On the 9th and final round of the game, you will be placing your so-called "hidden tile", which you can see at the top right of the screen in an own area called "Your Hidden Tile".

Each round, a different player will begin and they will be prompted a single option in the status bar: to pick a tile from the deck. Either click that button or the draw pile to draw a tile from the deck, which will appear face up next to the pile. Then choose:

  1. Either you like the tile and place it in your grid, by clicking on the tile first, then on a space in your grid (or a different one if you misclick). You can rotate the tile via arrows that will appear to the left and right of the tile once it is selected. Confirm your placement by clicking the "Confirm" button in the status bar.
  2. Or click "Pass" in the status bar to wait and see what other tiles will appear that round. This does not skip your turn, it merely postpones it. All players will be placing 1 tile per round, at some point during that round.

Tiles that are passed on will appear in the "Tiles Available on the Table" section in the center of the screen. Once there are tiles there, the prompt at the start of a turn will let you choose whether you want to either pick a tile from the deck or an available one from the table.

  1. To pick a tile from the deck, again, click the "Pick" button or the draw pile. Once you do that, you cannot change your mind. You must either place the newly revealed tile or "Pass" and wait until it is your turn again to choose a different tile.
  2. To pick a tile from the face-up ones on the table, simply click that tile and place it, as described above.

Note: Once all but one player have chosen a tile, the remaining player will see ALL remaining tiles in the deck in the "Tiles Available on the Table" section and they can choose any one of those 5 tiles. (It's always 5 tiles for the remaining player.)

At any point during the game, you can pre-place your hidden tile by clicking it and placing it in your grid the same way you place tiles from the deck or table. Your hidden tile will be shown slightly transparent in your grid so you know that this is it. You can remove the tile (to place it somewhere else) by clicking the button in "The Hidden Tile" section at the top. On the 9th round at the latest, you will be prompted to place your hidden tile on the remaining spot in the 3x3 grid. If you did before, you can simply click "Confirm" in the status bar (if you're happy with your placement) or adjust the placement by rotating the tile.

Once all players have done so, the game will be over and the winner will be declared.