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(Created page with "== Objective == Win by either: Collecting 3 characters of the same suit, OR Collecting 1 character from each of the 5 suits If no one achieves a victory condition, the player with the most Prestige points from characters and special actions wins. == Setup == Unfold the board and place it at the center. Shuffle and place: • 4 Cabaret tiles face up in the Cabaret area • 15 Character tiles randomly across the 3 locations: ◦ 3 in Cabaret ◦ 4 in Finance Center...")
 
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If no one achieves a victory condition, the player with the most Prestige points from characters and special actions wins.
If no one achieves a victory condition, the player with the most Prestige points from characters and special actions wins.
== Setup ==
Unfold the board and place it at the center.
Shuffle and place:
• 4 Cabaret tiles face up in the Cabaret area
• 15 Character tiles randomly across the 3 locations:
◦ 3 in Cabaret
◦ 4 in Finance Center
◦ 5 in Racetrack
• Reveal edge characters as indicated
• Swap positions in Finance and Racetrack if bottom character has more stars
Shuffle the 11 Special Action tiles into a face-down pile.
Place the 4 Race Finished overlay tiles nearby.
Each player chooses Dorothy or James:
• Take 20 Influence tokens
• Place your Ascension token on the bottom space of the Finance track
Flip the Action token to decide who starts.
• The second player draws 2 Special Action tiles, keeps 1
• Places 1 Influence token in the Cabaret


== Turn Overview ==
== Turn Overview ==

Revision as of 05:26, 12 June 2025

Objective

Win by either:

Collecting 3 characters of the same suit, OR

Collecting 1 character from each of the 5 suits

If no one achieves a victory condition, the player with the most Prestige points from characters and special actions wins.

Turn Overview

Players alternate turns. On your turn:

Place the Action token on a different action space (you can't repeat the last action).

Perform the listed actions in the specified order.

At the end of the turn, check if you've rallied any characters.

If a victory condition is met, the game ends immediately.

Victory Conditions

Game ends immediately if:

You have 3 characters of the same suit

You have 1 character from each of the 5 suits

Otherwise, the game ends when the last character is rallied.

End Game Scoring

Add up Prestige points on all your characters

+1 for an unused Special Action tile on your board

+1 per discarded Special Action tile during the game

Tiebreakers: • Most characters • Still tied? Play again

Location Rules

Cabaret

Place Influence tokens to form a continuous orthogonal path from one edge to the other.

You may also rally a character by occupying all 4 matching circle spaces.

Tokens must always be placed orthogonally adjacent to another token (any color).

Finance Center

Advance your Ascension token upward.

If you reach or pass a character, you rally it.

If you're behind your opponent → move 2 spaces If tied/ahead → move 1 space

Racetrack

Place tokens from left to right on available tracks.

When a track fills, the player with the majority takes the character.

Return tokens; that track is now closed (overlay tile).

Action Options

Each main action specifies what to do and in what order:

Place Influence in Cabaret (1 or 2 tokens)

Advance in Finance and/or place in Racetrack

Each turn must use a new action space

Special Actions

Unique, powerful one-time actions

Placed on your player board, replacing any existing special

Examples include: • Place 3 tokens at Cabaret • Swap Influence tokens with opponent • Advance in Finance and place in Racetrack • Draw multiple Special Action tiles and choose one

Bonuses

Some spaces grant bonuses when you land on or cover them

Bonuses include: • Swap characters • Extra placement • Influence swap • Advance Ascension • Restrict opponent's next action