This is a documentation for Board Game Arena: play board games online !
Tips leaders: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
| Line 28: | Line 28: | ||
!Tier | !Tier | ||
!Win Rate | !Win Rate | ||
!Counter Picks | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 33: | Line 34: | ||
|A | |A | ||
|19.35% | |19.35% | ||
|[[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 38: | Line 40: | ||
|B | |B | ||
|22.58% | |22.58% | ||
|[[File:Manipulator.png|frameless|36x36px]] [[File:Bruiser.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 43: | Line 46: | ||
|C | |C | ||
|16.13% | |16.13% | ||
|[[File:Bruiser.png|frameless|36x36px]] [[File:Vizier.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Illusionist.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 48: | Line 52: | ||
|A | |A | ||
|32.26% | |32.26% | ||
|[[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 53: | Line 58: | ||
|B | |B | ||
|29.03% | |29.03% | ||
|[[File:Protector.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 58: | Line 64: | ||
|S | |S | ||
|38.71% | |38.71% | ||
|[[File:Protector.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Special'' | |''Special'' | ||
| Line 63: | Line 70: | ||
|S | |S | ||
|19.35% | |19.35% | ||
|[[File:Acrobat.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 68: | Line 76: | ||
|S | |S | ||
|41.94% | |41.94% | ||
|[[File:Protector.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 73: | Line 82: | ||
|C | |C | ||
|9.68% | |9.68% | ||
|[[File:Illusionist.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]] [[File:Archer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 78: | Line 88: | ||
|B | |B | ||
|22.58% | |22.58% | ||
|[[File:Protector.png|frameless|36x36px]] | |||
|- | |- | ||
|''Special'' | |''Special'' | ||
| Line 83: | Line 94: | ||
|D | |D | ||
|16.13% | |16.13% | ||
|[[File:Vizier.png|frameless|36x36px]] [[File:Bruiser.png|frameless|36x36px]] [[File:Illusionist.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]] [[File:Protector.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 88: | Line 100: | ||
|C | |C | ||
|12.90% | |12.90% | ||
|[[File:Archer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 93: | Line 106: | ||
|A | |A | ||
|22.58% | |22.58% | ||
|[[File:Bruiser.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 98: | Line 112: | ||
|S | |S | ||
|38.71% | |38.71% | ||
|[[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 103: | Line 118: | ||
|A | |A | ||
|29.03% | |29.03% | ||
|[[File:Nemesis_(Leaders).png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 108: | Line 124: | ||
|A | |A | ||
|45.16% | |45.16% | ||
|[[File:Hermit.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]] | |||
|} | |} | ||
''*Based on 30+ matches, will be updated later with more data.'' | ''*Based on 30+ matches, will be updated later with more data.'' | ||
Latest revision as of 14:43, 28 March 2025
Prioritize High-Mobility
- Characters with strong movement abilities (e.g.,
Acrobat,
Illusionist,
Claw Launcher) offer superior flexibility. - High mobility allows for:
- Board control. Reaching key positions faster.
- Threatening the opponent’s Leader before they can set up defenses.
- Avoiding traps by moving out of danger zones.
- Characters with low mobility (e.g.,
Nemesis,
Assassin) can be useful but are harder to maneuver effectively.
Opening
Leader 1st Move: One of the best opening move is to advance the Leader forward.
This secures board presence early, provides flexibility for future moves, applies pressure on the opponent and enable strong recruit placement.
Control the Center
Establish central presence: Moving pieces toward the center of the board increases their influence, giving them access to more movement and attack options.
Synergies
Characters Stats
*Based on 30+ matches, will be updated later with more data.