This is a documentation for Board Game Arena: play board games online !

Gamehelpkamon: Difference between revisions

From Board Game Arena
Jump to navigation Jump to search
(Created page with "=Kamon= ==Goal== In kamon, your goal is to connect two opposite edges of the board ( green-green, yellow-yellow or blue-blue ) or to form a loop with a least one space that you don't control. ==Your turn== The first player must place his first hexagon on an edge of the board but not a corner. During next turns, you must place an hexagon on a space with the same color or the same symbol than the hexagon placed by the opponent. ==End of the game== The end of the game is tr...")
 
m (Corrected grammar and improved vocabulary)
Line 1: Line 1:
=Kamon=
=Kamon=
==Goal==
==Goal==
In kamon, your goal is to connect two opposite edges of the board ( green-green, yellow-yellow or blue-blue ) or to form a loop with a least one space that you don't control.
In kamon, your goal is to connect two opposite edges of the board (green-green, yellow-yellow or blue-blue) or to form a loop with a least one space that you don't control.
==Your turn==
==Your turn==
The first player must place his first hexagon on an edge of the board but not a corner. During next turns, you must place an hexagon on a space with the same color or the same symbol than the hexagon placed by the opponent.
The first player must place their first hexagon on an edge of the board but not a corner. On subsequent turns, you must place a hexagon on a space with the same color or the same symbol as the hexagon placed by the opponent.
==End of the game==
==End of the game==
The end of the game is triggered when a player achieves one of the two victory conditions or when a player cannot place a hexagon. If the end of the game is triggered when a player can't play his turn, the other player win.
The end of the game is triggered when a player achieves one of the two victory conditions or when a player cannot place a hexagon. If the end of the game is triggered when a player can't play their turn, the other player wins.

Revision as of 16:48, 11 January 2025

Kamon

Goal

In kamon, your goal is to connect two opposite edges of the board (green-green, yellow-yellow or blue-blue) or to form a loop with a least one space that you don't control.

Your turn

The first player must place their first hexagon on an edge of the board but not a corner. On subsequent turns, you must place a hexagon on a space with the same color or the same symbol as the hexagon placed by the opponent.

End of the game

The end of the game is triggered when a player achieves one of the two victory conditions or when a player cannot place a hexagon. If the end of the game is triggered when a player can't play their turn, the other player wins.