This is a documentation for Board Game Arena: play board games online !

Tips planetunknown: Difference between revisions

From Board Game Arena
Jump to navigation Jump to search
m (Formatting)
(Note for Flux corporation that is not described in BGA interface, but in Rulebook)
Line 7: Line 7:
# Pay attention to tracks that trigger other track movements. These are designated with the pinwheel design.
# Pay attention to tracks that trigger other track movements. These are designated with the pinwheel design.
# When playing for maximum area (water/rover/energy/civ/vegetation) work from the center out to one side if possible.
# When playing for maximum area (water/rover/energy/civ/vegetation) work from the center out to one side if possible.
For Flux Industries corporation, effect for improving the flux track:

Revision as of 07:46, 4 November 2024

Some tips from a beginner:

  1. Keep center two vertical and center two horizontal columns clear of meteorites; fill every square. Result = 12 points.
  2. place meteors as close as possible to each other for easier gathering.
  3. when expecting a 2nd Rover, place that tile as far from 1st Rover as possible, near meteors or Life Pods.
  4. I asked a 300+ level player which is more important - achieving goals or advancing tracks. Answer: Balance. ?
  5. Pay attention to tracks that trigger other track movements. These are designated with the pinwheel design.
  6. When playing for maximum area (water/rover/energy/civ/vegetation) work from the center out to one side if possible.


For Flux Industries corporation, effect for improving the flux track: