This is a documentation for Board Game Arena: play board games online !
Tips planetunknown: Difference between revisions
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(Note for Flux corporation that is not described in BGA interface, but in Rulebook) |
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# Pay attention to tracks that trigger other track movements. These are designated with the pinwheel design. | # Pay attention to tracks that trigger other track movements. These are designated with the pinwheel design. | ||
# When playing for maximum area (water/rover/energy/civ/vegetation) work from the center out to one side if possible. | # When playing for maximum area (water/rover/energy/civ/vegetation) work from the center out to one side if possible. | ||
For Flux Industries corporation, effect for improving the flux track: |
Revision as of 07:46, 4 November 2024
Some tips from a beginner:
- Keep center two vertical and center two horizontal columns clear of meteorites; fill every square. Result = 12 points.
- place meteors as close as possible to each other for easier gathering.
- when expecting a 2nd Rover, place that tile as far from 1st Rover as possible, near meteors or Life Pods.
- I asked a 300+ level player which is more important - achieving goals or advancing tracks. Answer: Balance. ?
- Pay attention to tracks that trigger other track movements. These are designated with the pinwheel design.
- When playing for maximum area (water/rover/energy/civ/vegetation) work from the center out to one side if possible.
For Flux Industries corporation, effect for improving the flux track: