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m (Added punctuation, changed order of some of the words. Corrected one misspelling.)
 
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===Turn===
===Turn===


One player takes the bag and drawers players+1 number of tiles (so 5 in a 4 player game)
One player takes the bag and draws tiles equal to the number of players +1 (so 5 in a 4 player game).


That player then selects one tile from those on offer and adds it orthogonally adjacent to those in their display
That player then selects one tile from those available and places it orthogonally adjacent to those in their display.


In clockwise order, the other players do the same
In clockwise order, the other players do the same.


When it comes to the final tile, the bag drawer takes this one too
When it comes to the final tile, the bag drawer takes this one too.


Then the bag is passed on for a new bag drawer
Then the bag is passed on for a new bag drawer.




===Tasks===
===Tasks===


Tiles are made up of objectives (number in circle) and frames (border)
Tiles are made up of objectives (number in circle) and frames (border).


The objectives tell you how many frames of what colour need to be in a contiguous group touching that tile.
The objectives tell you how many frames of what colour need to be in a contiguous group touching that tile.


Some tiles may have frames that help satisfy their own objective. e.g. a tile with objective 3 green with 1 green frame, next to a tile with 2 green frames and no objectives, satisfies the objective of 3 green frames
Some tiles may have frames that help satisfy their own objective (e.g., a tile with objective "3 green with 1 green frame" next to a tile with "2 green frames and no objectives") which satisfies the objective of 3 green frames.




Once an objective has been met, cover the objective with one of your tokens. Use all your tokens to win.
Once an objective has been met, cover the objective with one of your tokens. Use all your tokens to win.


There are four types of objectives
There are four types of objectives:


One type requires a number of a single colour frame
* One type requires a number of a single colour frame.


Another requires a combo of two colours in any amount equaling the total
* Another requires a combo of two colours in any amount equaling the total.


Another gives an OPTION of two colours, but only ONE can be used to complete
* Another gives an OPTION of two colours, but only ONE can be used to complete.


The final type requires one objective to be completed before the other, shown by an arrow
* The final type requires one objective to be completed before the other, shown by an arrow.




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The game can end immediately if a player places their final token on an objective and wins!
The game can end immediately if a player places their final token on an objective and wins!


Alternatively, if the final tiles are drawn and no one has achieved this yet, after this round the player with the most completed objectives wins
Alternatively, if the final tiles are drawn and no one has achieved this yet, after this round the player with the most completed objectives wins.

Latest revision as of 02:10, 6 August 2024

Overview

Be the first to place all your tokens on the frame tiles in your display by fulfilling the objectives on the tiles.


Turn

One player takes the bag and draws tiles equal to the number of players +1 (so 5 in a 4 player game).

That player then selects one tile from those available and places it orthogonally adjacent to those in their display.

In clockwise order, the other players do the same.

When it comes to the final tile, the bag drawer takes this one too.

Then the bag is passed on for a new bag drawer.


Tasks

Tiles are made up of objectives (number in circle) and frames (border).

The objectives tell you how many frames of what colour need to be in a contiguous group touching that tile.

Some tiles may have frames that help satisfy their own objective (e.g., a tile with objective "3 green with 1 green frame" next to a tile with "2 green frames and no objectives") which satisfies the objective of 3 green frames.


Once an objective has been met, cover the objective with one of your tokens. Use all your tokens to win.

There are four types of objectives:

  • One type requires a number of a single colour frame.
  • Another requires a combo of two colours in any amount equaling the total.
  • Another gives an OPTION of two colours, but only ONE can be used to complete.
  • The final type requires one objective to be completed before the other, shown by an arrow.


Game End

The game can end immediately if a player places their final token on an objective and wins!

Alternatively, if the final tiles are drawn and no one has achieved this yet, after this round the player with the most completed objectives wins.