This is a documentation for Board Game Arena: play board games online !
Tips forestshuffle: Difference between revisions
Yashuregirl (talk | contribs) (Added tips on card combinations and order of play for optimizing bonuses.) |
m (Fixed so the statement on mushrooms is actually correct) |
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Take care on the order of cards with bonuses - be prepared to play the bonuses in order to take best advantage of their ability to either generate further card play or deliver more cards (e.g., don't play a bonus card that allows you to play a Paw card if you don't have any Paw cards in hand). | Take care on the order of cards with bonuses - be prepared to play the bonuses in order to take best advantage of their ability to either generate further card play or deliver more cards (e.g., don't play a bonus card that allows you to play a Paw card if you don't have any Paw cards in hand). | ||
Play the mushrooms early - their power is in delivering additional cards *as you play | Play the mushrooms early - their power is in delivering additional cards *as you play other cards* | ||
Timing on the Brown Bear is critical - play it when the clearing is full or nearly full. Don't waste it on a sparse (3 or fewer cards) clearing. | Timing on the Brown Bear is critical - play it when the clearing is full or nearly full. Don't waste it on a sparse (3 or fewer cards) clearing. |
Revision as of 00:54, 20 January 2024
Butterflies + Hedgehog = good point engine
Beech Martin works best when you load up on trees and complete them with cards on each side
Take care on the order of cards with bonuses - be prepared to play the bonuses in order to take best advantage of their ability to either generate further card play or deliver more cards (e.g., don't play a bonus card that allows you to play a Paw card if you don't have any Paw cards in hand).
Play the mushrooms early - their power is in delivering additional cards *as you play other cards*
Timing on the Brown Bear is critical - play it when the clearing is full or nearly full. Don't waste it on a sparse (3 or fewer cards) clearing.
Strawberries and Oak Trees have the same effect -- play both of them for double the effect.
Wolf and hoof are big shots.
Making 20 trees + berries also a way to go
Easy to forget Rules:
- The “free play a type of creature” bonus does not trigger additional bonuses or effects
- The "Draw card" effect only draws from the deck (not the clearing)
- A card is added to the clearing only when a tree/sapling is played (not a split card)
There are 8 types of tree:
- Sycamore
- Birch
- Beech
- Douglas Fir
- Oak
- Horse Chestnut
- Linden
- Silver Fir