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At the end of each turn, a player cannot hold more than 7 cards in hand
At the end of each turn, a player cannot hold more than 7 cards in hand
===Play a Card===
Your play area is split into 3 rows of 5 spaces each
Each row represents a type, Troop/Hero/Immortal from bottom to top
Each card must be "supported" by having one below it, e.g. you cannot play a Hero if the Troop space below it is empty
From this, the first card you will ever play is a Troop and this first one only is free
Going forward, to play another Troop, if it matches the same clan as another Troop already in play, it is free to play. If it does NOT match a clan with another Troop in play, discard 2 other cards from your hand to play it (note that discards are public knowledge)
If you find yourself in a situation with no Troops or all face down Troops, the next Troop you play is free.





Revision as of 16:32, 4 December 2023

Overview

Win the most great battles at the end of 3 rounds or immediately win early under certain conditions


Clan Selection

To begin, players will choose their 3 clans as such:

Player 1 picks 1 clan

Player 2 picks 2 clans

Player 1 picks 2 clans

Player 2 picks 1 clan

The two clans not picked will be flipped and their ongoing abilities will affect both players

After which the players shuffle their 3 clans together and draw 7 cards

If a player has less than 2 Troops in their starting hand, they may shuffle their whole hand back into their deck and draw 7, this can be repeated as many times as a player wishes so long as each time they have less than 2 Troops

Each clan has 8 Troops (level 1), 5 Heroes (level 2), 2 Immortals (level 3) for a total of 24 Troops, 15 Heroes, 6 Immortals per player


Turn

Players take turns until one player passes, at which point the remaining player can take up to 3 more turns

On a turn, a player can take one of the following actions:

Play a Card

Make a Shift

Spend Activation Tokens

Pass

At the end of each turn, a player cannot hold more than 7 cards in hand


Play a Card

Your play area is split into 3 rows of 5 spaces each

Each row represents a type, Troop/Hero/Immortal from bottom to top

Each card must be "supported" by having one below it, e.g. you cannot play a Hero if the Troop space below it is empty

From this, the first card you will ever play is a Troop and this first one only is free

Going forward, to play another Troop, if it matches the same clan as another Troop already in play, it is free to play. If it does NOT match a clan with another Troop in play, discard 2 other cards from your hand to play it (note that discards are public knowledge)

If you find yourself in a situation with no Troops or all face down Troops, the next Troop you play is free.


Game End=

If you hold 2 Supremacy tokens, immediately win

If you hold 5 Activation tokens, immediately win

If you have 15 face up cards, immediately win

If you're playing Goan Sul or Justice, they provide another win condition