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Choosing color is the same as choosing faction.
Assigned player color determines which Path (faction) the player will have.
A faction is assigned to each player, after which the player can choose between two leaders that are part of that faction.
Each path defines asymmetric starting positions, asymmetric gameplay rules, and asymmetric "evacuation conditions."  Each player further customizes their game by choosing between two leaders that are part of their faction.


Alert workers who are not placed during a round remain alert for the next round.
Alert workers who are not placed remain alert for the next round.

Revision as of 19:26, 24 January 2023

Assigned player color determines which Path (faction) the player will have. Each path defines asymmetric starting positions, asymmetric gameplay rules, and asymmetric "evacuation conditions." Each player further customizes their game by choosing between two leaders that are part of their faction.

Alert workers who are not placed remain alert for the next round.