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A ''group'' is an entire set of connected stones of the same color. A single stone, not connected to others of its color, is also a group. | A ''group'' is an entire set of connected stones of the same color. A single stone, not connected to others of its color, is also a group. | ||
A group is ''dead'' if there is no path of connected empty cells between that group and any other group of its color. | A group is ''dead'' if there is no path of connected empty cells between that group and any other group of its color. The path does not need to be a straight line. | ||
==Play== | ==Play== | ||
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The board positions at the start and at the end of your turn must be different. | The board positions at the start and at the end of your turn must be different. | ||
'''''Note:''''' This means that you cannot play in areas that are surrounded by enemy stones unless you already have your own stones within that area. | |||
==Objective== | |||
The last player to make a placement wins. Note that, after your first turn, you will always have a placement available unless you have no groups on the board. | The last player to make a placement wins. Note that, after your first turn, you will always have a placement available unless you have no groups on the board. | ||
==Balance== | |||
To make the game fair, White will have the option, on their first turn only, to swap sides with Black instead of making a regular move. | To make the game fair, White will have the option, on their first turn only, to swap sides with Black instead of making a regular move. | ||
Revision as of 01:07, 3 October 2022
Summary
Lifeline is a territorial strategy game for two players (Black and White) that is played on the cells of an initially empty hexhex board. The recommended board sizes are between 3 and 12 cells per side.
Michael Amundsen and Luis Bolaños Mures invented Lifeline in February 2022. Although inspired by Go, the game bears a significant resemblance to Kanare Kato's Meridians.
Definitions
A group is an entire set of connected stones of the same color. A single stone, not connected to others of its color, is also a group.
A group is dead if there is no path of connected empty cells between that group and any other group of its color. The path does not need to be a straight line.
Play
On your turn, perform the following actions in the stated order:
- Place a stone of your color on an empty cell. If it is your first turn of the game, perform this action twice.
- Remove all dead enemy groups.
- Remove all dead friendly groups.
The board positions at the start and at the end of your turn must be different.
Note: This means that you cannot play in areas that are surrounded by enemy stones unless you already have your own stones within that area.
Objective
The last player to make a placement wins. Note that, after your first turn, you will always have a placement available unless you have no groups on the board.
Balance
To make the game fair, White will have the option, on their first turn only, to swap sides with Black instead of making a regular move.