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Tips gomoku: Difference between revisions
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David Rabahy (talk | contribs) No edit summary |
David Rabahy (talk | contribs) No edit summary |
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# if you have the choice, then be black to go first; it's a big advantage | |||
# finish a 5-in-a-row (search exhaustively) | # finish a 5-in-a-row (search exhaustively) | ||
# (optional) implicitly concede gracefully by playing away if your opponent has | # (optional) implicitly concede gracefully by playing away if your opponent has | ||
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## two 4-in-a-rows | ## two 4-in-a-rows | ||
# block a 4-in-a-row (usually just formed) | # block a 4-in-a-row (usually just formed) | ||
# make an open 4-in-a-row | # make an open 4-in-a-row or two 4-in-a-rows | ||
# if you have a forced win, pursue it, e.g. make a 4-in-a-row that leads to your forced win, etc. | |||
# block an open 3-in-a-row (both "xxx" *and* "xx x") (usually just formed) | # block an open 3-in-a-row (both "xxx" *and* "xx x") (usually just formed) | ||
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don't miss the more subtle "xx x" configurations) | ## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don't miss the more subtle "xx x" configurations) | ||
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# avoid letting your opponent have too many stones in one area | # avoid letting your opponent have too many stones in one area | ||
# divide your opponent's pieces | # divide your opponent's pieces | ||
# consider playing the long pro, swp or swp2 variants for better balance |
Revision as of 18:44, 24 August 2021
- if you have the choice, then be black to go first; it's a big advantage
- finish a 5-in-a-row (search exhaustively)
- (optional) implicitly concede gracefully by playing away if your opponent has
- an open-at-the-ends 4-in-a-row
- two 4-in-a-rows
- block a 4-in-a-row (usually just formed)
- make an open 4-in-a-row or two 4-in-a-rows
- if you have a forced win, pursue it, e.g. make a 4-in-a-row that leads to your forced win, etc.
- block an open 3-in-a-row (both "xxx" *and* "xx x") (usually just formed)
- with strong offense: (rare) block forming a pair of open 3-in-a-rows (don't miss the more subtle "xx x" configurations)
- assess your opponent's next possible move (two with "xxx" or three with "xx x")
- block where your opponent's move would give them a forced win
- assess overall game situation
- if they are strong in this part of the board then block where your opponent's move would give them a significant advantage
- if you are strong in this part of the board then block where placed stone "sees" other of your stones
- combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)
- work to overwhelm your opponent in some part of the board
- look for a forced win; be sure it is real; once you're sure then pull the trigger
- delay playing non-open 4-in-a-rows until you have a forced win
- delay playing 3-in-a-rows in favor of a forced win
- if you can't find a forced win then maybe an open 3-in-a-row can help build command in an area
- avoid letting your opponent have too many stones in one area
- divide your opponent's pieces
- consider playing the long pro, swp or swp2 variants for better balance