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Gamehelplewisclark: Difference between revisions

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== Theme ==
On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita.
On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita.


Lewis & Clark is a board game in which the players manage an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance.
== Overview ==
 
* Lewis & Clark is a board game in which the players manage an expedition intended to cross the North American continent.
* Their goal is to be the first to reach the Pacific.
* Each one has their own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey.
* They have to cleverly manage their characters and also the resources they find along the way.
* Beware, sometimes frugality is better than abundance.


Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new "hand building" mechanism fits strongly with the historical background.
== Game play ==


Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.
* Lewis & Clark features dual use cards.
* To be activated, one card must be combined with another one, which becomes unavailable for a while.
* Thus, players are faced with a constant dilemma: play a card or sacrifice it.
* During the game, each player acquires character cards that enlarge their hand, building a crew that gives them more options but it needs to be optimised as they will recycle their cards more slowly.
* This new "hand building" mechanism fits strongly with the historical background.
* Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.

Revision as of 23:58, 24 December 2021

Theme

On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita.

Overview

  • Lewis & Clark is a board game in which the players manage an expedition intended to cross the North American continent.
  • Their goal is to be the first to reach the Pacific.
  • Each one has their own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey.
  • They have to cleverly manage their characters and also the resources they find along the way.
  • Beware, sometimes frugality is better than abundance.

Game play

  • Lewis & Clark features dual use cards.
  • To be activated, one card must be combined with another one, which becomes unavailable for a while.
  • Thus, players are faced with a constant dilemma: play a card or sacrifice it.
  • During the game, each player acquires character cards that enlarge their hand, building a crew that gives them more options but it needs to be optimised as they will recycle their cards more slowly.
  • This new "hand building" mechanism fits strongly with the historical background.
  • Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.