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== First Giants ==


In this tactical engine-building game for 2-5 players, you lead rival museums striving to curate the most prestigious dinosaur exhibits. The core challenge lies in the dual-use cards: keep them in your workshop for powerful ongoing abilities, or move them to your exhibit for victory points, losing their mechanical benefits forever.
=== Gameplay & Actions ===
Players take turns clockwise. On your turn, choose from the following strategic actions:
* '''The Excavation (Collecting Resources):''' Visit one of the three specialized dig sites:
** '''The Mountains & The Desert:''' Focus on gathering specific Fossil Tokens (Bones). These are required to "complete" dinosaur cards before they can be displayed.
** '''The Jungle:''' This site provides Amber. Amber is a versatile "wild" resource used to substitute for missing fossils or to trigger special "Breakthrough" actions.
* '''The Workshop (Engine Building):''' When you acquire a Dinosaur Card, place it in your Workspace. While here, the card provides passive buffs:
** '''Action Efficiency:''' Some cards reduce the cost of future excavations.
** '''Resource Boosts:''' Others grant extra tokens whenever you visit a specific dig site.
* '''The Exhibit (Scoring):''' Move a card from your Workspace to your Museum Board.
** '''The Trade-off:''' You immediately score the card's Prestige Points, but you must flip the card or move it to the display area where its abilities are no longer active.
=== News Tokens & Media Hype ===
* '''Earning News Tokens:''' These represent public interest in your museum. You earn them by completing specific sets (e.g., three carnivores) or being the first to reach certain milestones.
* '''Utility:''' News Tokens can be spent for one-time immediate bonuses (like drawing extra cards) or kept until the end of the game for significant bonus Prestige Points.
=== Strategic Amber Usage ===
Amber is the most flexible resource in the game. Beyond its use as a wild card, you can spend large quantities of Amber to:
# '''Secure Initiative:''' Move your marker to the first position in the turn order for the next round.
# '''Double Action:''' Perform a second main action during your current turn, which can be a game-winning move.
=== End of Game & Scoring ===
The game end is triggered when a player takes the last Set token from the supply or when the deck is empty after a player refills a Dig Site.
* '''Scoring Checklist:''' Total your Prestige from displayed Dinosaurs + Bonus points from News Tokens + Points for completed Fossil Sets + Remaining Amber.
* '''Winner:''' The player with the highest total Prestige is declared the master curator.
== Symbol Reference & Effects ==
=== Resources & Tokens ===
{| class="wikitable"
! Symbol & Name !! Meaning / Effect
|-
| 💎 '''Amber''' || Acts as a wild resource for fossils or to purchase extra actions (e.g., securing initiative).
|-
| 🦴 '''Bone Icon''' || Represents a fossil fragment. A complete set is required to move a dinosaur to the exhibit.
|-
| 📰 '''News Token''' || Earned via card effects or majorities. Grants immediate bonuses or end-game points.
|-
| 🌿 '''Victory Laurel''' || Shows the amount of Prestige Points the card grants once moved to the exhibit.
|-
| 🚩 '''Initiative Marker''' || Determines the player order for the following round.
|-
| 💰 '''Fossil Set (Bag)''' || Allows drawing random bone tokens from the supply bag.
|}
=== Game Areas & Status ===
{| class="wikitable"
! Symbol & Name !! Meaning / Effect
|-
| 🦖 '''Dino Head''' || Indicates the Workshop area. Cards placed here have active ongoing abilities.
|-
| 🏛️ '''Museum Logo''' || Indicates the Exhibit area. Cards here provide points but their abilities are disabled.
|-
| ⛏️ '''Dig Site''' || Symbolizes one of the three locations (Desert, Mountains, Jungle) for resources.
|-
| 🎴 '''Card Deck''' || Instruction to draw one or more cards from the draw pile.
|-
| 🗑️ '''Trash / Discard''' || Requires a card or resource to be placed in the discard pile.
|}
=== Card Actions & Mechanics ===
{| class="wikitable"
! Symbol & Name !! Meaning / Effect
|-
| ➔ '''Arrow Icon''' || Instant Effect: Triggered once immediately when the card is played.
|-
| ∞ '''Infinity Symbol''' || Passive Effect: Active as long as the card remains in the Workshop.
|-
| ⚡ '''Lightning Bolt''' || Reactive Effect: Triggered whenever a specific condition is met.
|-
| 👛 '''Pouch / Costs''' || Shows the resource cost required to play or exhibit a card.
|-
| 🔍 '''Magnifying Glass''' || Allows looking at cards (deck or opponent's hand).
|-
| ↔️ '''Exchange Symbol''' || Allows trading resources or cards with the market or other players.
|}

Revision as of 11:05, 21 April 2026