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== HOW TO PLAY: ==
Prepare to set sail on a dicey adventure as ever there was!
Each pirate starts with 5 Doubloons and 10 Lives. Savvy?
Choose a pirate to go first then takes turns clockwise around
the table. There are 6 Booty Dice. On yer turn, ye may roll up to
3 times. Ye may roll all or some of the dice each time. After ye
stop rolling, ye must resolve all the actions on the Booty Dice.
Resolve the actions in the order shown on the dice roll cards.
Ye may also call each other scallywags and scurvy dogs and
quote yer favorite pirate movies. Shiver me timbers! Who will
survive to tell the tale?


=== HOW TO WIN: ===
The first pirate to amass 25 gold Doubloons in pirate booty or
the last pirate left alive is the winner. If a pirate’s Lives go to 0,
they are out of the game.
=== LIVES: ===
Each pirate starts with 10 Lives. When ye
lose a Life in battle, discard a Life. Discarded Lives
go in a pile. This pile is called “Davey Jones’ Locker.”
=== SHIELDS: ===
Shields start in a supply pile. This pile is
called the “War Chest.”
=== DOUBLOONS: ===
Each pirate starts with 5 Doubloons.
The rest of the Doubloons go on a pile. This pile is
called the “Buried Treasure.”
=== CAPTAIN’S PLUNDER!: ===
If you eliminate a pirate on your turn (using a Cutlass, Mutiny,
or Blackbeard's Curse), you get ALL their Doubloons
== DICE: ==
=== DOUBLOON: ===
Take 2 Doubloons from the Buried
Treasure. If no Doubloons remain in the Buried
Treasure then none are taken.
=== X MARKS THE SPOT: ===
Give 2 of yer Doubloons to
the Buried Treasure.
=== JOLLY ROGER: ===
Steal 2 Doubloons from other
pirates. Ye can take them both from one pirate or
split them up. If no other pirates have Doubloons
then there is nothing to steal on this turn.
=== CUTLASS: ===
Attack a pirate! If the pirate ye attack has
a Shield, they lose 1 Shield for each attack. If the
pirate does not have a Shield (or runs out of Shields
during the attack) they lose 1 Life for each attack.
Shields used to defend against a Cutlass go back to
the War Chest.
=== WALK THE PLANK (Wave): ===
Lose 1 of yer Lives to Davey
Jones’ Locker. Shields DO NOT protect ye from
walking the plank!
=== SHIELD: ===
Take a Shield from the War Chest. Shields
protect from Cutlass attacks only. Shields do not
protect from Walk the Plank or Mutiny. If no Shields
remain in the War Chest then none are taken.
=== MUTINY (3x+ Waves): ===
Blimey! All other pirates lose 1
Life to Davey Jones’ Locker. For each
additional Walk The Plank rolled, pirates
lose an additional Life.
=== SHIPWRECK (3x+ Xs): ===
Avast! All other pirates give 3
Doubloons to the Buried Treasure. For
each additional X Marks the Spot, pirates
give an additional Doubloon.
=== BLACKBEARD’S CURSE (1 of each die): ===
Argghhh! All other pirates lose 2 Lives to Davey
Jones’ Locker and give 5 Doubloons to the
Buried Treasure.

Latest revision as of 17:33, 12 January 2026

HOW TO PLAY:

Prepare to set sail on a dicey adventure as ever there was! Each pirate starts with 5 Doubloons and 10 Lives. Savvy? Choose a pirate to go first then takes turns clockwise around the table. There are 6 Booty Dice. On yer turn, ye may roll up to 3 times. Ye may roll all or some of the dice each time. After ye stop rolling, ye must resolve all the actions on the Booty Dice. Resolve the actions in the order shown on the dice roll cards. Ye may also call each other scallywags and scurvy dogs and quote yer favorite pirate movies. Shiver me timbers! Who will survive to tell the tale?

HOW TO WIN:

The first pirate to amass 25 gold Doubloons in pirate booty or the last pirate left alive is the winner. If a pirate’s Lives go to 0, they are out of the game.

LIVES:

Each pirate starts with 10 Lives. When ye lose a Life in battle, discard a Life. Discarded Lives go in a pile. This pile is called “Davey Jones’ Locker.”

SHIELDS:

Shields start in a supply pile. This pile is called the “War Chest.”

DOUBLOONS:

Each pirate starts with 5 Doubloons. The rest of the Doubloons go on a pile. This pile is called the “Buried Treasure.”

CAPTAIN’S PLUNDER!:

If you eliminate a pirate on your turn (using a Cutlass, Mutiny, or Blackbeard's Curse), you get ALL their Doubloons


DICE:

DOUBLOON:

Take 2 Doubloons from the Buried Treasure. If no Doubloons remain in the Buried Treasure then none are taken.

X MARKS THE SPOT:

Give 2 of yer Doubloons to the Buried Treasure.

JOLLY ROGER:

Steal 2 Doubloons from other pirates. Ye can take them both from one pirate or split them up. If no other pirates have Doubloons then there is nothing to steal on this turn.

CUTLASS:

Attack a pirate! If the pirate ye attack has a Shield, they lose 1 Shield for each attack. If the pirate does not have a Shield (or runs out of Shields during the attack) they lose 1 Life for each attack. Shields used to defend against a Cutlass go back to the War Chest.

WALK THE PLANK (Wave):

Lose 1 of yer Lives to Davey Jones’ Locker. Shields DO NOT protect ye from walking the plank!

SHIELD:

Take a Shield from the War Chest. Shields protect from Cutlass attacks only. Shields do not protect from Walk the Plank or Mutiny. If no Shields remain in the War Chest then none are taken.

MUTINY (3x+ Waves):

Blimey! All other pirates lose 1 Life to Davey Jones’ Locker. For each additional Walk The Plank rolled, pirates lose an additional Life.

SHIPWRECK (3x+ Xs):

Avast! All other pirates give 3 Doubloons to the Buried Treasure. For each additional X Marks the Spot, pirates give an additional Doubloon.

BLACKBEARD’S CURSE (1 of each die):

Argghhh! All other pirates lose 2 Lives to Davey Jones’ Locker and give 5 Doubloons to the Buried Treasure.