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==Objective==
==OVERVIEW==
The objective is to correctly predict the number of tricks you will take in each round in order to receive points. Highest score wins!


==Gameplay==
Wizard is a fantasy trick-taking game. Score points by correctly predicting the number of tricks you will win each round. Highest score wins!
* Shuffle all 60 cards, include 13 dwarves, 13 elves, 13 giants, 13 humans, 4 wizards and 4 jesters.
* Deal a number of cards equal to the round number to each player. The next card turned up is trump.
* If the card is jester, there is no trump. If the card is wizard, the dealer chooses the trump. In the last round there is no trump.
* Each player, starting from the player to the left of the dealer, bids a number of tricks that they are going to take.
* The player to the left of the dealer starts the first trick and leads any card. If the card led is a wizard, it wins (the other players may play any suit). If it is a jester, the next card played determines the lead suit. If only jesters are played, the first jester wins.
* Players must follow suit if possible. If a player cannot follow, they play any other suit, including the trump suit. Wizards and jesters can be played at any time.
* A trick is won by the first wizard played. If there are no wizards, it is won by the highest trump. Else, it is won by the highest card of the lead suit. The winner of a trick leads the next trick.


==Scoring==
Standard game lasts 20 rounds with three players, 15 rounds with four, 12 rounds with five and 10 rounds with 6. The first round is only one card/trick. Each round after that, one more card/trick is added.  
* If a player predicts correctly, they score 20 points, plus 10 points for each trick taken.
* If a player predicts wrongly, they lose 10 points for each over or under trick.


==End of Game==
Deck consists of 60 cards, include 13 dwarves, 13 elves, 13 giants, 13 humans, 4 wizards and 4 jesters.
* When all the cards are dealt out in a round, that round is the last.
 
* That means there are 20 rounds with three players, 15 rounds with four, 12 rounds with five and 10 rounds with 6.
==SETUP, TRUMP and BIDDING==
* At the end of the game, the player with the highest score wins.
 
Everyone is dealt a number of cards equal to the round number.
 
The top card of the deck is then revealed. This is the trump suit for the round.
 
~ <b>Trump card is a jester:</b> There is no trump.
 
~ <b>Trump card is wizard:</b> Dealer chooses the trump.
 
~ <b>Last round of the game:</b> There is no trump.
 
Starting with the player to the left of the dealer, everyone bids the number of tricks they think they can win that round.
 
==GAMEPLAY / TRICK-TAKING==
 
The player to the left of the dealer starts the first trick. They may lead with any card.
 
~ If the card led is a wizard, it automatically wins the trick, but the other players must still play a card. It can be from any suit.
 
~ If the card led is a jester, the next card played determines the suit that subsequent players must follow.
 
~ If only jesters are played, the first jester wins the trick.
 
Players must follow suit if possible. If you cannot follow, you can play any other suit, including the trump suit. Wizards and jesters can be played at any time.
 
<b>Winning the trick:</b>
 
~ A lead wizard always wins the trick.
 
~ The 1st wizard played wins the trick, even if trump has been played.
 
~ If there are no wizards, highest trump wins the trick.
 
~ If there are no trumps, the highest card of the lead suit wins the trick.
 
The winner of a trick leads the next trick.
 
==SCORING==
 
If you win the exact number of tricks you bid, gain 20 points PLUS 10 points for each trick taken.
 
If you win more/less tricks than you bed, lose 10 points per trick over or under your bid!
 
==END OF GAME==
 
Once all round have been played, the game ends and the highest score wins.
 
That means there are 20 rounds with three players, 15 rounds with four, 12 rounds with five and 10 rounds with 6.
 
 
==VARIANTS==


==Variants==
===Bidding===
===Bidding===
* Hidden prediction: Predictions are revealed simultaneously before the round is played.
 
* Plus/minus 1: The total number of tricks predicted by the players may not equal the number of tricks available in any round.
<b>Hidden prediction:</b> Bids are revealed simultaneously just before the round starts.
* Secret prediction: Predictions are not revealed until the round ends.
 
<b>Plus/minus 1:</b> The total number of tricks bid by players may not equal the number of tricks available in any round.
 
<b>Secret prediction:</b> Bids are not revealed until the end of the round.


===Game Length===
===Game Length===
* 5 rounds: Only 5 rounds are played.
 
* Amigo tournament rules: 10 rounds are played with modified number of cards. With 3 players, start with 2 and add 2 each round. With 4 players, start with 1, add 2 until the 6th round, then add 1 each round. With 5 players, start with 2, add 2 in 2nd round and 1 in other rounds.
<b>5 rounds:</b> Only 5 rounds are played.
 
<b>Amigo tournament rules:</b> 10 rounds are played with modified number of cards. With 3 players, start with 2 and add 2 each round. With 4 players, start with 1, add 2 until the 6th round, then add 1 each round. With 5 players, start with 2, add 2 in 2nd round and 1 in other rounds.


===Foresight===
===Foresight===
In the first round, when each player only has one card, players do not look at their own cards. Each player holds their card up in front of their forehead so all other players can see the front of the card. After all players have seen the others’ cards, but not their own, predictions are made.
 
In the first round, when each player only has one card, you can't see your own card. Instead, you see everyone else's card. You must bid based on what everyone else has in hand and which card was drawn as trump.

Latest revision as of 20:44, 12 June 2025

OVERVIEW

Wizard is a fantasy trick-taking game. Score points by correctly predicting the number of tricks you will win each round. Highest score wins!

Standard game lasts 20 rounds with three players, 15 rounds with four, 12 rounds with five and 10 rounds with 6. The first round is only one card/trick. Each round after that, one more card/trick is added.

Deck consists of 60 cards, include 13 dwarves, 13 elves, 13 giants, 13 humans, 4 wizards and 4 jesters.

SETUP, TRUMP and BIDDING

Everyone is dealt a number of cards equal to the round number.

The top card of the deck is then revealed. This is the trump suit for the round.

~ Trump card is a jester: There is no trump.

~ Trump card is wizard: Dealer chooses the trump.

~ Last round of the game: There is no trump.

Starting with the player to the left of the dealer, everyone bids the number of tricks they think they can win that round.

GAMEPLAY / TRICK-TAKING

The player to the left of the dealer starts the first trick. They may lead with any card.

~ If the card led is a wizard, it automatically wins the trick, but the other players must still play a card. It can be from any suit.

~ If the card led is a jester, the next card played determines the suit that subsequent players must follow.

~ If only jesters are played, the first jester wins the trick.

Players must follow suit if possible. If you cannot follow, you can play any other suit, including the trump suit. Wizards and jesters can be played at any time.

Winning the trick:

~ A lead wizard always wins the trick.

~ The 1st wizard played wins the trick, even if trump has been played.

~ If there are no wizards, highest trump wins the trick.

~ If there are no trumps, the highest card of the lead suit wins the trick.

The winner of a trick leads the next trick.

SCORING

If you win the exact number of tricks you bid, gain 20 points PLUS 10 points for each trick taken.

If you win more/less tricks than you bed, lose 10 points per trick over or under your bid!

END OF GAME

Once all round have been played, the game ends and the highest score wins.

That means there are 20 rounds with three players, 15 rounds with four, 12 rounds with five and 10 rounds with 6.


VARIANTS

Bidding

Hidden prediction: Bids are revealed simultaneously just before the round starts.

Plus/minus 1: The total number of tricks bid by players may not equal the number of tricks available in any round.

Secret prediction: Bids are not revealed until the end of the round.

Game Length

5 rounds: Only 5 rounds are played.

Amigo tournament rules: 10 rounds are played with modified number of cards. With 3 players, start with 2 and add 2 each round. With 4 players, start with 1, add 2 until the 6th round, then add 1 each round. With 5 players, start with 2, add 2 in 2nd round and 1 in other rounds.

Foresight

In the first round, when each player only has one card, you can't see your own card. Instead, you see everyone else's card. You must bid based on what everyone else has in hand and which card was drawn as trump.