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Gamehelpbarbu: Difference between revisions
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{{option|s=|df | {{option|s=|df=|Last two| | ||
* Last two tricks score negative points. | * Last two tricks score negative points. | ||
}} | }} | ||
{{option|s=|df | {{option|s=|df=|Domino| | ||
* Extra hand where plays must be either: | * Extra hand where plays must be either: | ||
** same rank as a played card, or | ** same rank as a played card, or | ||
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|{{option|s=|df=|Taker can choose start suit in Domino}} | |{{option|s=|df=|Taker can choose start suit in Domino}} | ||
}} | }} | ||
{{option|ds=|df | {{option|ds=|df=|Salade| | ||
* Extra hand with '''multiple contracts''': no tricks, no {{heart}}, no {{card|Q}}, no {{heart|K}}. | * Extra hand with '''multiple contracts''': no tricks, no {{heart}}, no {{card|Q}}, no {{heart|K}}. | ||
* {{heart|Q}} ⇨ -2({{card|Q}}) -1({{heart}}) ⇨ '''-3''' points (32 cards). | * {{heart|Q}} ⇨ -2({{card|Q}}) -1({{heart}}) ⇨ '''-3''' points (32 cards). | ||
* {{heart|K}} ⇨ -8({{heart|K}}) -1({{heart}}) ⇨ '''-9''' points (32 cards). | * {{heart|K}} ⇨ -8({{heart|K}}) -1({{heart}}) ⇨ '''-9''' points (32 cards). | ||
}} | }} | ||
{{option|ds=|df | {{option|ds=|df=|Anti-Salade| | ||
* Salade with '''positive score'''. | * Salade with '''positive score'''. | ||
}} | }} | ||
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{{option|Regular - 2 iterations}} | {{option|Regular - 2 iterations}} | ||
{{option|Regular - 3 iterations}} | {{option|Regular - 3 iterations}} | ||
{{option | {{option|Geronimo| | ||
* Each dealer deals once for every contract. | * Each dealer deals once for every contract. | ||
|{{option|ds=|df | |{{option|ds=|df=|Doubling| | ||
* After the dealer selects a contract, '''non-dealers''' may optionally choose to double any player(s). | * After the dealer selects a contract, '''non-dealers''' may optionally choose to double any player(s). | ||
* In '''positive games''', non-dealers can only double the dealer. | * In '''positive games''', non-dealers can only double the dealer. | ||
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** P₂ loses twice the difference between their scores ⇨ − 2×(P₁ − P₂). | ** P₂ loses twice the difference between their scores ⇨ − 2×(P₁ − P₂). | ||
}} | }} | ||
{{option|s=|df | {{option|s=|df=|Trumps| | ||
* Dealer selects trump color. | * Dealer selects trump color. | ||
* Must follow suit, else | * Must follow suit, else | ||
* must '''play a trump''', else | * must '''play a trump''', else | ||
* must discard. | * must discard. | ||
|{{option|s=|df | |{{option|s=|df=|Must play higher trumps| | ||
* Whenever a trump is played, each player must play a '''higher trump''' than those played before if possible. | * Whenever a trump is played, each player must play a '''higher trump''' than those played before if possible. | ||
}} | }} | ||
{{option|s=|df | {{option|s=|df=|Must play trumps if cannot follow suit| | ||
* Must play a trump instead of discard if possible. | * Must play a trump instead of discard if possible. | ||
}} | }} | ||
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{{option|ds=|df=|House Rules|| | {{option|ds=|df=|House Rules|| | ||
{{optionGroup|Can lead hearts| | {{optionGroup|Can lead hearts| | ||
{{option|df | {{option|df=|Only when already played| | ||
* No {{heart}} or No {{heart|K}}: cannot lead {{heart}} until a {{heart}} is discarded. | * No {{heart}} or No {{heart|K}}: cannot lead {{heart}} until a {{heart}} is discarded. | ||
}} | }} | ||
{{option | {{option|Anywhen| | ||
* Anyone can lead {{heart}} whenever they want. | * Anyone can lead {{heart}} whenever they want. | ||
}} | }} | ||
}} | }} | ||
{{optionGroup|Take them all counts positive| | {{optionGroup|Take them all counts positive| | ||
{{option|df | {{option|df=|No| | ||
* Every trick counts negatively. | * Every trick counts negatively. | ||
}} | }} | ||
{{option | {{option|Tricks only| | ||
* No tricks and Salade: positive scoring. | * No tricks and Salade: positive scoring. | ||
* Anti-Salade: negative scoring. | * Anti-Salade: negative scoring. | ||
}} | }} | ||
{{option | {{option|Tricks and hearts| | ||
* No tricks, No {{heart}} and Salade: positive scoring. | * No tricks, No {{heart}} and Salade: positive scoring. | ||
* Anti-Salade: negative scoring. | * Anti-Salade: negative scoring. | ||
}} | }} | ||
{{option | {{option|Tricks, hearts and Queens| | ||
* No tricks, No {{heart}}, No {{card|Q}} and Salade: positive scoring. | * No tricks, No {{heart}}, No {{card|Q}} and Salade: positive scoring. | ||
* Anti-Salade: negative scoring. | * Anti-Salade: negative scoring. | ||
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}} | }} | ||
{{optionGroup|Points scoring| | {{optionGroup|Points scoring| | ||
{{option|df | {{option|df=|Basic scoring| | ||
* Will count scores with simple count (tricks score -1 each) | * Will count scores with simple count (tricks score -1 each) | ||
}} | }} | ||
{{option | {{option|Wikipedia scoring| | ||
* Will count scores as described in the English Wikipedia page of Barbu (tricks score -2 each, hearts -2, ace of hearts -6...) | * Will count scores as described in the English Wikipedia page of Barbu (tricks score -2 each, hearts -2, ace of hearts -6...) | ||
}} | }} |
Latest revision as of 17:42, 8 March 2024
Goal
Lose the fewest points.
Game play
- 4 players recommended.
- Dealer leads 1st trick.
- Must follow suit if possible.
- Trick taker leads the next trick.
Definitions
Deal/Hand (noun): play of all cards.
Trick: play of one card from each player.
Taker: player who wins the trick.
Contract: rule for scoring the deal.
Declarer: dealer who selects a contract.
Double: contract value ×2.
Redouble: doubled contract value ×2 (total ×4).
Business: two players with a double.
Maximum: redouble all doubles and double any remaining players.Contracts
- Dealer selects the contract for the deal.
- Only the trumps contract is played with a trump suit.
- Contract scoring depends on the options selected:
Default option | Negative contracts | Positive contracts | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Always played | No tricks | No ♥ | No Q | No K♥ | Last two | Domino | Trumps | |||||
Scoring | Deal | Salade | 2nd last | last | 1st | 2nd | 3rd | 4th+ | ||||
Basic | 32 | -1 /trick | -1 /♥ | -2 /Q | -8 K♥ | -3 | -5 | +20 | +10 | 0 | 0 | +2 /trick |
36 | ||||||||||||
52 | -1 /trick | -1 /♥ | -3 /Q | -12 K♥ | -4 | -8 | +25 | +15 | +5 | 0 | +3 /trick | |
Wikipedia | -2 /trick | -2 /♥
-6 A♥ |
-6 /Q | -20 K♥ | -10 | -20 | +45 | +20 | +5 | -5 | +5 /trick |
Last two
- Last two tricks score negative points.
Domino
- Extra hand where plays must be either:
- same rank as a played card, or
- same suit and one rank above or below a played card.
- A ⇨ play again.
- Must play, else pass.
Taker can choose start suit in Domino
Salade
- Extra hand with multiple contracts: no tricks, no ♥, no Q, no K♥.
- Q♥ ⇨ -2(Q) -1(♥) ⇨ -3 points (32 cards).
- K♥ ⇨ -8(K♥) -1(♥) ⇨ -9 points (32 cards).
Anti-Salade
- Salade with positive score.
Game mode
Regular - 1 iteration
Regular - 2 iterations
Regular - 3 iterations
Geronimo
- Each dealer deals once for every contract.
Doubling
- After the dealer selects a contract, non-dealers may optionally choose to double any player(s).
- In positive games, non-dealers can only double the dealer.
- Non-dealers must double the dealer at least twice during the game for each dealer.
- Any doubled player may redouble.
- Between each pair of players (P₁ & P₂), where P₁ has a higher score than P₂:
- P₁ gains the difference between their scores ⇨ + (P₁ − P₂).
- P₂ loses the difference between their scores ⇨ − (P₁ − P₂).
- Redoubled:
- P₁ gains twice the difference between their scores ⇨ + 2×(P₁ − P₂).
- P₂ loses twice the difference between their scores ⇨ − 2×(P₁ − P₂).
Trumps
- Dealer selects trump color.
- Must follow suit, else
- must play a trump, else
- must discard.
Must play higher trumps
- Whenever a trump is played, each player must play a higher trump than those played before if possible.
Must play trumps if cannot follow suit
- Must play a trump instead of discard if possible.
Type of deck
52-card deck
32-card deck
36-card deck
House Rules
Can lead hearts
Only when already played
- No ♥ or No K♥: cannot lead ♥ until a ♥ is discarded.
Anywhen
- Anyone can lead ♥ whenever they want.
Take them all counts positive
No
- Every trick counts negatively.
Tricks only
- No tricks and Salade: positive scoring.
- Anti-Salade: negative scoring.
Tricks and hearts
- No tricks, No ♥ and Salade: positive scoring.
- Anti-Salade: negative scoring.
Tricks, hearts and Queens
- No tricks, No ♥, No Q and Salade: positive scoring.
- Anti-Salade: negative scoring.
Points scoring
Basic scoring
- Will count scores with simple count (tricks score -1 each)
Wikipedia scoring
- Will count scores as described in the English Wikipedia page of Barbu (tricks score -2 each, hearts -2, ace of hearts -6...)
players | 32 cards | 52 cards |
---|---|---|
3players | 7♦ 7♣ | 2♦ |
5players | 7♦ 7♣ | 2♦ 2♣ |