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(options)
m (Template:option update)
 
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{{option|s=|df=|dd=|Last two|
{{option|s=|df=|Last two|
* Last two tricks score negative points.
* Last two tricks score negative points.
}}
}}
{{option|s=|df=|dd=|Domino|
{{option|s=|df=|Domino|
* Extra hand where plays must be either:
* Extra hand where plays must be either:
** same rank as a played card, or
** same rank as a played card, or
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|{{option|s=|df=|Taker can choose start suit in Domino}}
|{{option|s=|df=|Taker can choose start suit in Domino}}
}}
}}
{{option|ds=|df=|dd=|Salade|
{{option|ds=|df=|Salade|
* Extra hand with '''multiple contracts''': no tricks, no {{heart}}, no {{card|Q}}, no {{heart|K}}.
* Extra hand with '''multiple contracts''': no tricks, no {{heart}}, no {{card|Q}}, no {{heart|K}}.
* {{heart|Q}} ⇨ -2({{card|Q}}) -1({{heart}}) ⇨ '''-3''' points (32 cards).
* {{heart|Q}} ⇨ -2({{card|Q}}) -1({{heart}}) ⇨ '''-3''' points (32 cards).
* {{heart|K}} ⇨ -8({{heart|K}}) -1({{heart}}) ⇨ '''-9''' points (32 cards).
* {{heart|K}} ⇨ -8({{heart|K}}) -1({{heart}}) ⇨ '''-9''' points (32 cards).
}}
}}
{{option|ds=|df=|dd=|Anti-Salade|
{{option|ds=|df=|Anti-Salade|
* Salade with '''positive score'''.
* Salade with '''positive score'''.
}}
}}
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  {{option|Regular - 2 iterations}}
  {{option|Regular - 2 iterations}}
  {{option|Regular - 3 iterations}}
  {{option|Regular - 3 iterations}}
  {{option|dd=|Geronimo|
  {{option|Geronimo|
* Each dealer deals once for every contract.
* Each dealer deals once for every contract.
  |{{option|ds=|df=|dd=|Doubling|
  |{{option|ds=|df=|Doubling|
* After the dealer selects a contract, '''non-dealers''' may optionally choose to double any player(s).
* After the dealer selects a contract, '''non-dealers''' may optionally choose to double any player(s).
* In '''positive games''', non-dealers can only double the dealer.
* In '''positive games''', non-dealers can only double the dealer.
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** P₂ loses twice the difference between their scores ⇨ − 2×(P₁ − P₂).
** P₂ loses twice the difference between their scores ⇨ − 2×(P₁ − P₂).
   }}
   }}
   {{option|s=|df=|dd=|Trumps|
   {{option|s=|df=|Trumps|
* Dealer selects trump color.
* Dealer selects trump color.
* Must follow suit, else
* Must follow suit, else
* must '''play a trump''', else
* must '''play a trump''', else
* must discard.
* must discard.
   |{{option|s=|df=|dd=|Must play higher trumps|
   |{{option|s=|df=|Must play higher trumps|
* Whenever a trump is played, each player must play a '''higher trump''' than those played before if possible.
* Whenever a trump is played, each player must play a '''higher trump''' than those played before if possible.
   }}
   }}
   {{option|s=|df=|dd=|Must play trumps if cannot follow suit|
   {{option|s=|df=|Must play trumps if cannot follow suit|
* Must play a trump instead of discard if possible.
* Must play a trump instead of discard if possible.
   }}
   }}
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{{option|ds=|df=|House Rules||
{{option|ds=|df=|House Rules||
  {{optionGroup|Can lead hearts|
  {{optionGroup|Can lead hearts|
   {{option|df=|dd=|Only when already played|
   {{option|df=|Only when already played|
* No {{heart}} or No {{heart|K}}: cannot lead {{heart}} until a {{heart}} is discarded.
* No {{heart}} or No {{heart|K}}: cannot lead {{heart}} until a {{heart}} is discarded.
   }}
   }}
   {{option|dd=|Anywhen|
   {{option|Anywhen|
* Anyone can lead {{heart}} whenever they want.
* Anyone can lead {{heart}} whenever they want.
   }}
   }}
  }}
  }}
  {{optionGroup|Take them all counts positive|
  {{optionGroup|Take them all counts positive|
   {{option|df=|dd=|No|
   {{option|df=|No|
* Every trick counts negatively.
* Every trick counts negatively.
   }}
   }}
   {{option|dd=|Tricks only|
   {{option|Tricks only|
* No tricks and Salade: positive scoring.
* No tricks and Salade: positive scoring.
* Anti-Salade: negative scoring.
* Anti-Salade: negative scoring.
   }}
   }}
   {{option|dd=|Tricks and hearts|
   {{option|Tricks and hearts|
* No tricks, No {{heart}} and Salade: positive scoring.
* No tricks, No {{heart}} and Salade: positive scoring.
* Anti-Salade: negative scoring.
* Anti-Salade: negative scoring.
   }}
   }}
   {{option|dd=|Tricks, hearts and Queens|
   {{option|Tricks, hearts and Queens|
* No tricks, No {{heart}}, No {{card|Q}} and Salade: positive scoring.
* No tricks, No {{heart}}, No {{card|Q}} and Salade: positive scoring.
* Anti-Salade: negative scoring.
* Anti-Salade: negative scoring.
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  }}
  }}
  {{optionGroup|Points scoring|
  {{optionGroup|Points scoring|
   {{option|df=|dd=|Basic scoring|
   {{option|df=|Basic scoring|
* Will count scores with simple count (tricks score -1 each)
* Will count scores with simple count (tricks score -1 each)
   }}
   }}
   {{option|dd=|Wikipedia scoring|
   {{option|Wikipedia scoring|
* Will count scores as described in the English Wikipedia page of Barbu (tricks score -2 each, hearts -2, ace of hearts -6...)
* Will count scores as described in the English Wikipedia page of Barbu (tricks score -2 each, hearts -2, ace of hearts -6...)
   }}
   }}

Latest revision as of 17:42, 8 March 2024

Goal

Lose the fewest points.

Game play

  • 4 players recommended.
  • Dealer leads 1st trick.
  • Must follow suit if possible.
  • Trick taker leads the next trick.
Definitions
Deal/Hand (noun): play of all cards.

Trick: play of one card from each player.

Taker: player who wins the trick.

Contract: rule for scoring the deal.

Declarer: dealer who selects a contract.

Double: contract value ×2.

Redouble: doubled contract value ×2 (total ×4).

Business: two players with a double.

Maximum: redouble all doubles and double any remaining players.

Contracts

  • Dealer selects the contract for the deal.
  • Only the trumps contract is played with a trump suit.
  • Contract scoring depends on the options selected:
Contract scoring
Default option Negative contracts Positive contracts
Always played No tricks No ​♥ No Q No K♥ Last two Domino Trumps
Scoring Deal Salade 2nd last last 1st 2nd 3rd 4th+
Basic 32 -1 /trick -1 /​♥ -2 /Q -8 K♥ -3 -5 +20 +10 0 0 +2 /trick
36
52 -1 /trick -1 /​♥ -3 /Q -12 K♥ -4 -8 +25 +15 +5 0 +3 /trick
Wikipedia -2 /trick -2 /​♥

-6 A♥

-6 /Q -20 K♥ -10 -20 +45 +20 +5 -5 +5 /trick
Last two
  • Last two tricks score negative points.
Domino
  • Extra hand where plays must be either:
    • same rank as a played card, or
    • same suit and one rank above or below a played card.
  • A ⇨ play again.
  • Must play, else pass.
Taker can choose start suit in Domino
Salade
  • Extra hand with multiple contracts: no tricks, no ​♥, no Q, no K♥.
  • Q♥ ⇨ -2(Q) -1(​♥) ⇨ -3 points (32 cards).
  • K♥ ⇨ -8(K♥) -1(​♥) ⇨ -9 points (32 cards).
Anti-Salade
  • Salade with positive score.
Game mode
Regular - 1 iteration
Regular - 2 iterations
Regular - 3 iterations
Geronimo
  • Each dealer deals once for every contract.
Doubling
  • After the dealer selects a contract, non-dealers may optionally choose to double any player(s).
  • In positive games, non-dealers can only double the dealer.
  • Non-dealers must double the dealer at least twice during the game for each dealer.
  • Any doubled player may redouble.
  • Between each pair of players (P₁ & P₂), where P₁ has a higher score than P₂:
    • P₁ gains the difference between their scores ⇨ + (P₁ − P₂).
    • P₂ loses the difference between their scores ⇨ − (P₁ − P₂).
  • Redoubled:
    • P₁ gains twice the difference between their scores ⇨ + 2×(P₁ − P₂).
    • P₂ loses twice the difference between their scores ⇨ − 2×(P₁ − P₂).
Trumps
  • Dealer selects trump color.
  • Must follow suit, else
  • must play a trump, else
  • must discard.
Must play higher trumps
  • Whenever a trump is played, each player must play a higher trump than those played before if possible.
Must play trumps if cannot follow suit
  • Must play a trump instead of discard if possible.
Type of deck
52-card deck
32-card deck
36-card deck
House Rules
Can lead hearts
Only when already played
  • No ​♥ or No K♥: cannot lead ​♥ until a ​♥ is discarded.
Anywhen
  • Anyone can lead ​♥ whenever they want.
Take them all counts positive
No
  • Every trick counts negatively.
Tricks only
  • No tricks and Salade: positive scoring.
  • Anti-Salade: negative scoring.
Tricks and hearts
  • No tricks, No ​♥ and Salade: positive scoring.
  • Anti-Salade: negative scoring.
Tricks, hearts and Queens
  • No tricks, No ​♥, No Q and Salade: positive scoring.
  • Anti-Salade: negative scoring.
Points scoring
Basic scoring
  • Will count scores with simple count (tricks score -1 each)
Wikipedia scoring
  • Will count scores as described in the English Wikipedia page of Barbu (tricks score -2 each, hearts -2, ace of hearts -6...)
cards removed
players 32 cards 52 cards
3players 7♦ 7♣ 2♦
5players 7♦ 7♣ 2♦ 2♣