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m (Added a tip that the center of the board is advantageous in game play.)
(Ranking of three-in-a-rows. Tip on keeping track of the number of pieces both on an off the board.)
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'''Center''' - On the 6x6 board, the four center squares are often the best spots to be in. They are the furthest away from the edges of the board, making those spots the hardest to push off the board. The closer your pieces are to the edges, the easier it becomes to push them off the board itself.
'''Center''' - On the 6x6 board, the four center squares are often the best spots to be in. They are the furthest away from the edges of the board, making those spots the hardest to push off the board. The closer your pieces are to the edges, the easier it becomes to push them off the board itself.


'''Ranking of three-in-a-rows:'''
# Three Cats in a row = Winning condition
# Three Kittens in a row = Most profit. You take three pieces off the board in exchange for three promotions.
# Two Kittens + One Cat = Moderate profit. You take three pieces off the board in exchange for two promotions.
# One Kitten + Three Cats = Least amount of profit. You take three pieces off the board in exchange for one promotion.


[[File:Center of the Board.png|thumb|The center four squares]]
'''Number of pieces both on and off the board''' - an important strategy is to note the number of kittens and cats both you and the opponent have in their pool.


[[File:Center of the Board.png|thumb|The center four squares]]
* '''8 pieces''' - While fighting to get three-in-a-row, one must not forget that there are alternatives to gain cats. Don't forget that if the opponent has all 8 of their pieces on the board, they get to promote one of their kittens into a cat at the end of their turn. Therefore, it's important to keep track the number of a player's pieces on the board as it approaches eight. And do remember that having all eight of a player's cats on the board is an alternative victory condition.
Lines of two pieces are key, as they allow a third piece to be placed at one end to form a three. Try to set them up for yourself, and to break them up when your opponent forms them.
* '''Non-Threats''' - If the opponent has 2 cats in a row, one's instinct might be that they're about to win if given a free turn. But that's only a threat if they have a cat in their pool. If they do not have cats left in their pool, then you do not have to immediately worry about it. Blocking their win condition may no longer be necessary because the opponent lack the resources. Furthermore, when it comes to getting three-in-a-row, a line composed of '''2 cats and 1 kitten''' is the least efficient way of getting cats, so sometimes, you may want to bait the opponent into getting three in a row (2 cats and 1 kitten) because it removes three of their pieces off the board while only profiting one additional cat. And simultaneously, you try to set yourself up for more profitable three-in-a-rows such as '''2 kittens + 1 cat''' or '''3 kittens'''.

Revision as of 04:43, 6 February 2024

Center - On the 6x6 board, the four center squares are often the best spots to be in. They are the furthest away from the edges of the board, making those spots the hardest to push off the board. The closer your pieces are to the edges, the easier it becomes to push them off the board itself.

Ranking of three-in-a-rows:

  1. Three Cats in a row = Winning condition
  2. Three Kittens in a row = Most profit. You take three pieces off the board in exchange for three promotions.
  3. Two Kittens + One Cat = Moderate profit. You take three pieces off the board in exchange for two promotions.
  4. One Kitten + Three Cats = Least amount of profit. You take three pieces off the board in exchange for one promotion.
The center four squares

Number of pieces both on and off the board - an important strategy is to note the number of kittens and cats both you and the opponent have in their pool.

  • 8 pieces - While fighting to get three-in-a-row, one must not forget that there are alternatives to gain cats. Don't forget that if the opponent has all 8 of their pieces on the board, they get to promote one of their kittens into a cat at the end of their turn. Therefore, it's important to keep track the number of a player's pieces on the board as it approaches eight. And do remember that having all eight of a player's cats on the board is an alternative victory condition.
  • Non-Threats - If the opponent has 2 cats in a row, one's instinct might be that they're about to win if given a free turn. But that's only a threat if they have a cat in their pool. If they do not have cats left in their pool, then you do not have to immediately worry about it. Blocking their win condition may no longer be necessary because the opponent lack the resources. Furthermore, when it comes to getting three-in-a-row, a line composed of 2 cats and 1 kitten is the least efficient way of getting cats, so sometimes, you may want to bait the opponent into getting three in a row (2 cats and 1 kitten) because it removes three of their pieces off the board while only profiting one additional cat. And simultaneously, you try to set yourself up for more profitable three-in-a-rows such as 2 kittens + 1 cat or 3 kittens.