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(Created page with "===Overview=== Over at most 8 rounds, either find the identity of Mr. Jack or collect six Hourglasses One player is Mr. Jack, the other player is the Investigator ===Turn=== There are 4 turns to a round, alternating between the Jack player and the Investigator player Investigator starts on odd rounds, Jack starts on even rounds Whoever starts gets 1 action, the opponent 2, then the starter gets 1 again The actions available are random for odd rounds, but the othe...")
 
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==Actions===
===Actions===


Holmes/Watson/Dog - These work the same way, and cause that particular investigator to be moved 1 or 2 spaces clockwise around the board, multiple investigators can share the same space
Holmes/Watson/Dog - These work the same way, and cause that particular investigator to be moved 1 or 2 spaces clockwise around the board, multiple investigators can share the same space
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Exchange - switch the positions of two tiles but do NOT change their orientation
Exchange - switch the positions of two tiles but do NOT change their orientation
Alibi - If Investigator uses this, draw an Alibi card publicly, declare the character innocent and flip them, and discard any hourglasses on them. If Jack uses this, draw an Alibi card secretly, and can secretly add the hourglasses depicted to their total.

Revision as of 14:32, 4 December 2023

Overview

Over at most 8 rounds, either find the identity of Mr. Jack or collect six Hourglasses

One player is Mr. Jack, the other player is the Investigator


Turn

There are 4 turns to a round, alternating between the Jack player and the Investigator player

Investigator starts on odd rounds, Jack starts on even rounds

Whoever starts gets 1 action, the opponent 2, then the starter gets 1 again

The actions available are random for odd rounds, but the others will become available in even rounds i.e. across 2 rounds ALL actions will be available

After which, Mr. Jack declares if the Investigator can see them, causing some suspects to be eliminated


Actions

Holmes/Watson/Dog - These work the same way, and cause that particular investigator to be moved 1 or 2 spaces clockwise around the board, multiple investigators can share the same space

Joker - Same as the Investigators on their own, except it's player choice what is moved, they can only be moved 1 space, and for Jack only they have the option to not move anything

Rotation - The player can turn a tile 90 or 180, if multiple of these are available in the same round then the same tile can NOT be picked on both occasions

Exchange - switch the positions of two tiles but do NOT change their orientation

Alibi - If Investigator uses this, draw an Alibi card publicly, declare the character innocent and flip them, and discard any hourglasses on them. If Jack uses this, draw an Alibi card secretly, and can secretly add the hourglasses depicted to their total.