This is a documentation for Board Game Arena: play board games online !
Gamehelpknarr: Difference between revisions
Breffy cfc (talk | contribs) (Added a section which shows card distribution by player count as it's quite a critical part of understanding what potential cards will emerge from the deck (i.e. don't go hoping for a red reputation in a two player game :D)) |
Breffy cfc (talk | contribs) |
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The distribution of assets on the cards is different for each suit and it also varies by player count: | The distribution of assets on the cards is different for each suit and it also varies by player count: | ||
{| class="wikitable" | |||
| | {| class="wikitable" style="text-align:center;" | ||
! style="width: 50px;" | 2-P | |||
!VP | ! style="width: 80px;" | VP | ||
!Bracelet | ! style="width: 80px;" | Bracelet | ||
!Recruit | ! style="width: 80px;" | Recruit | ||
!Reputation | ! style="width: 70px;" | Reputation | ||
|- | |- | ||
| Red | | style="color:red;" |Red | ||
|3 | |3 | ||
|2 | |2 | ||
Line 101: | Line 101: | ||
|0 | |0 | ||
|- | |- | ||
|Yellow | | style="color:goldenrod;" |Yellow | ||
|3 | | 3 | ||
|1 | |1 | ||
|0 | |0 | ||
|2 | |2 | ||
|- | |- | ||
|Green | | style="color:green;" |Green | ||
|2 | |2 | ||
|1 | |1 | ||
| 2 | |||
| 1 | |||
|- | |- | ||
|Blue | | style="color:blue;" |Blue | ||
|2 | |2 | ||
|1 | | 1 | ||
|1 | |1 | ||
|2 | |2 | ||
|- | |- | ||
|Purple | | style="color:purple;" |Purple | ||
|1 | |1 | ||
|2 | |2 | ||
Line 126: | Line 126: | ||
|} | |} | ||
{| class="wikitable" | |||
!3-P | {| class="wikitable" style="text-align:center;" | ||
!VP | ! style="width: 50px;" | 3-P | ||
!Bracelet | ! style="width: 80px;" | VP | ||
!Recruit | ! style="width: 80px;" | Bracelet | ||
!Reputation | ! style="width: 80px;" | Recruit | ||
! style="width: 70px;" | Reputation | |||
|- | |- | ||
| Red | | style="color:red;" |Red | ||
|3 | |3 | ||
|3 | |3 | ||
Line 139: | Line 140: | ||
|1 | |1 | ||
|- | |- | ||
|Yellow | | style="color:goldenrod;" |Yellow | ||
|4 | |4 | ||
|1 | |1 | ||
Line 145: | Line 146: | ||
|2 | |2 | ||
|- | |- | ||
|Green | | style="color:green;" |Green | ||
|3 | |3 | ||
|1 | |1 | ||
Line 151: | Line 152: | ||
|1 | |1 | ||
|- | |- | ||
|Blue | | style="color:blue;" |Blue | ||
|3 | | 3 | ||
|2 | |2 | ||
|1 | |1 | ||
|2 | |2 | ||
|- | |- | ||
|Purple | | style="color:purple;" |Purple | ||
|2 | | 2 | ||
|2 | |2 | ||
|2 | |2 | ||
Line 164: | Line 165: | ||
|} | |} | ||
{| class="wikitable" | |||
!4-P | {| class="wikitable" style="text-align:center;" | ||
!VP | ! style="width: 50px;" | 4-P | ||
!Bracelet | ! style="width: 80px;" | VP | ||
!Recruit | ! style="width: 80px;" | Bracelet | ||
!Reputation | ! style="width: 80px;" | Recruit | ||
! style="width: 70px;" | Reputation | |||
|- | |- | ||
| Red | | style="color:red;" |Red | ||
|4 | |4 | ||
|3 | |3 | ||
Line 177: | Line 179: | ||
|1 | |1 | ||
|- | |- | ||
|Yellow | | style="color:goldenrod;" |Yellow | ||
|5 | |5 | ||
|2 | |2 | ||
Line 183: | Line 185: | ||
|2 | |2 | ||
|- | |- | ||
|Green | | style="color:green;" |Green | ||
|4 | |4 | ||
|2 | |2 | ||
Line 189: | Line 191: | ||
|1 | |1 | ||
|- | |- | ||
|Blue | | style="color:blue;" |Blue | ||
|4 | |4 | ||
|2 | |2 | ||
Line 195: | Line 197: | ||
|3 | |3 | ||
|- | |- | ||
|Purple | | style="color:purple;" |Purple | ||
|4 | |4 | ||
|2 | |2 | ||
Line 203: | Line 205: | ||
===End Game=== | === End Game=== | ||
The game ends when a player reaches or exceeds 40 points | The game ends when a player reaches or exceeds 40 points | ||
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===Publisher & dev notice about Artifacts flow=== | ===Publisher & dev notice about Artifacts flow === | ||
As the rules are not very clear to exactly when to check the Artifacts, here is what have been decided by the publisher for the BGA implementation : | As the rules are not very clear to exactly when to check the Artifacts, here is what have been decided by the publisher for the BGA implementation : | ||
Actions flow : (optional Trade) => Action => check artifacts (except weathervane / amulet) => (optional Trade) => check artifacts weathervane / amulet | Actions flow : (optional Trade) => Action => check artifacts (except weathervane / amulet) => (optional Trade) => check artifacts weathervane / amulet |
Revision as of 03:34, 7 September 2023
Overview
You are tasked with recruiting Vikings and sending them out to various Destinations in order to score the most points across all players
Key Note: If the Viking Deck AND Discard pile are empty, the player with the most Vikings has to discard a Viking of their choosing to become the new drawn card
Key Note: The max of Silver Bracelet and Recruit Tokens you can have is capped at 3 each
Key Note: The Viking cards and the Viking Areas have symbols if you wish to refer to those instead of the colours
Turn
A turn consists of the following stages
Trade (Optional)
Reputation
Action (Recruit OR Explore)
Trade (Optional)
Reputation
Check where your Reputation marker is at and score this many points
Recruit
Play a Viking from your hand onto the stack matching its colour, this will cover up the previous Viking whilst still displaying the symbol at its top
After which, take ALL assets now visible in that colour's stack (old cards + the new card)
Finally, take the Viking from the space matching the stack's colour (This may NOT be the same colour Viking, just the Viking from the matching colour area) then replace the empty space
Note: You may spend a Recruit Token if you have one to pick any Viking, not the one from the matching colour area
Explore
Pick a Destination card from those visible and discard the appropriate colour Vikings shown in top left from your play area to pay for it
You do not need to use the most recent Viking of that colour, just of that colour
If the cost is in equals "=" signs, this means all of the same colour of your choice
You may use Recruit Tokens in place of spending Vikings
Place the Destination above your Ship and gain the Assets shown on the top right
Replace the bought Destination with a card from the same deck (Green A or Blue B back)
Trade
This is an optional action, but can only be taken once in your turn either at the start or at the end
As you'll see, the Destination cards line up with the ship to form three columns of empty spaces or symbols
Spend 1 Silver Bracelet to gain all the assets on column 1
Spend 2 Silver Bracelets to gain all the assets on column 1 AND column 2
SPEND 3 Silver Bracelets to gain all the assets on column 1 AND column 2 AND column 3
Note that 1 Silver Bracelet isn't for a single column, but specifically column 1, i.e. you MUST spend 3 Silver Bracelets if you wish to gain assets from the third (rightmost) column
Assets
As mentioned throughout, there are various ways to gain Assets, some of these are tokens and others are instant bonuses
Yellow Triangles - Gain 1 Victory Point
Green Helmet - Gain 1 Recruit Token (Max 3 Possessed)
Red Band - Gain 1 Silver Bracelet Token (Max 3 Possessed)
Blue Thing - Move up 1 on the Reputation Track
Black Card - Gain 1 blind Viking from the draw deck, but do NOT gain assets like in Recruit
Card Distribution
The distribution of assets on the cards is different for each suit and it also varies by player count:
2-P | VP | Bracelet | Recruit | Reputation |
---|---|---|---|---|
Red | 3 | 2 | 1 | 0 |
Yellow | 3 | 1 | 0 | 2 |
Green | 2 | 1 | 2 | 1 |
Blue | 2 | 1 | 1 | 2 |
Purple | 1 | 2 | 2 | 1 |
3-P | VP | Bracelet | Recruit | Reputation |
---|---|---|---|---|
Red | 3 | 3 | 1 | 1 |
Yellow | 4 | 1 | 1 | 2 |
Green | 3 | 1 | 3 | 1 |
Blue | 3 | 2 | 1 | 2 |
Purple | 2 | 2 | 2 | 2 |
4-P | VP | Bracelet | Recruit | Reputation |
---|---|---|---|---|
Red | 4 | 3 | 2 | 1 |
Yellow | 5 | 2 | 1 | 2 |
Green | 4 | 2 | 3 | 1 |
Blue | 4 | 2 | 1 | 3 |
Purple | 4 | 2 | 2 | 2 |
End Game
The game ends when a player reaches or exceeds 40 points
The round finishes with everyone having equal turns
After which, the player with the most points wins!
Publisher & dev notice about Artifacts flow
As the rules are not very clear to exactly when to check the Artifacts, here is what have been decided by the publisher for the BGA implementation :
Actions flow : (optional Trade) => Action => check artifacts (except weathervane / amulet) => (optional Trade) => check artifacts weathervane / amulet