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(Created page with "===Overview=== There are 4 rounds in which to gain the most points Each round has an Action Phase, a Feed Phase, and a Decree Phase ===Action Phase=== Each player takes a single action in order until all have passed If a player chooses to pass, this is a hard pass and they are out for the remainder of the phase. The first player to do this becomes the new first player next round. There are 6 actions to choose from: Navigation Acquisition Discovery Invitation...")
 
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Some destinations allow you to take a character from the main display, this may cost or gain you some bread depending on what position it is taken from, then a new card is drawn for the main display
Some destinations allow you to take a character from the main display, this may cost or gain you some bread depending on what position it is taken from, then a new card is drawn for the main display


Some destinations allow you to build a lighthouse from your player board and place it anywhere where there's a vacant lighthouse symbol (including private destinations of opponents)
Some destinations allow you to build a lighthouse from your player board and place it anywhere where there's a vacant lighthouse symbol (including private destinations of opponents). If the place lighthouse reveals a symbol, you gain a benefit. If you have no more lighthouses to build, you may instead take a character or 2 VP.
 
If a destination holds a lighthouse, when it is visited the OWNER of the lighthouse either pays 2 bread to send a boat from their bay to the resource hold depicted on the destination OR they gain 1 bread. Lighthouses continue to activate for players after they have passed.
 
There are three evolving destinations, these will be randomly changed up each round, with the round number they will change on shown on the lower right
 
 
===Acquisition===
 
X
 
 
===Discovery===
 
X
 
 
===Invitation===
 
X
 
 
===Engagement===
 
X
 
 
===Construction===
 
X

Revision as of 15:35, 5 September 2023

Overview

There are 4 rounds in which to gain the most points

Each round has an Action Phase, a Feed Phase, and a Decree Phase


Action Phase

Each player takes a single action in order until all have passed

If a player chooses to pass, this is a hard pass and they are out for the remainder of the phase. The first player to do this becomes the new first player next round.

There are 6 actions to choose from:

Navigation

Acquisition

Discovery

Invitation

Engagement

Construction


Navigation

Choose a destination with no ship and place 1 of your ships from your bay onto the dock of the destination

Some destinations have a bread cost too which will provide a bonus, if you can't pay the bread cost you can't go there

Take all the destination benefits from left to right, if you can't fully take a benefit take as much as allowed

Private Destinations will be unlocked through the game, only the player who discovered these can access them

Most destinations allow you to send a ship from your bay to a particular resource hold (if the wild resource symbol is shown, the player chooses the hold)

Some destinations ask you to discard the rightmost Artwork or Character from the main display, then this is replaced

Some destinations allow you to take a character from the main display, this may cost or gain you some bread depending on what position it is taken from, then a new card is drawn for the main display

Some destinations allow you to build a lighthouse from your player board and place it anywhere where there's a vacant lighthouse symbol (including private destinations of opponents). If the place lighthouse reveals a symbol, you gain a benefit. If you have no more lighthouses to build, you may instead take a character or 2 VP.

If a destination holds a lighthouse, when it is visited the OWNER of the lighthouse either pays 2 bread to send a boat from their bay to the resource hold depicted on the destination OR they gain 1 bread. Lighthouses continue to activate for players after they have passed.

There are three evolving destinations, these will be randomly changed up each round, with the round number they will change on shown on the lower right


Acquisition

X


Discovery

X


Invitation

X


Engagement

X


Construction

X