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===Turn===
===Turn===


layout X+1 cards, where X is the number of players
Form the market by placing X+1 cards, where X is the number of players.


Each player takes a turn taking a card into their hand
Each player takes a turn taking a card into their hand.


The card not taken will adjust the market values
The card not taken will adjust the market values. The price of each vegetable shown on the leftover card is increased.




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At the end of the 6th round, see where the vegetable values are at, then multiply each by the amount of that vegetable you hold, do the same with all the vegetable values to give you your final score, highest score wins
At the end of the 6th round, see where the vegetable values are at, then multiply each by the amount of that vegetable you hold, do the same with all the vegetable values to give you your final score, highest score wins
=== <u>Dynamic Market Variant</u> ===
The dynamic market side of the cards is used when playing with this variant. The difference is that to increase the price from 3 to 5 you will need '''two''' of the same symbols to be on the leftover card.
If there is only one, the vegetable price stays at 3. If there are 3 of the same vegetables on the leftover card, the vegetable price would jump from 3 to 0.

Latest revision as of 12:12, 28 July 2025

Overview

Manage the market over 6 rounds to hold the most valuable vegetables at end game


Turn

Form the market by placing X+1 cards, where X is the number of players.

Each player takes a turn taking a card into their hand.

The card not taken will adjust the market values. The price of each vegetable shown on the leftover card is increased.


Cards

The cards show certain vegetables on them, if you hold these vegetables, you gain their worth at end game

If a card isn't chosen, the vegetables on it increase in value by the number shown (e.g. 2 carrots and 1 corn will cause corn to go up 1 step and carrots to go up 2)

Watch out, if a vegetable reaches the top value, it loops back around to 0 for its next change


Scoring

At the end of the 6th round, see where the vegetable values are at, then multiply each by the amount of that vegetable you hold, do the same with all the vegetable values to give you your final score, highest score wins

Dynamic Market Variant

The dynamic market side of the cards is used when playing with this variant. The difference is that to increase the price from 3 to 5 you will need two of the same symbols to be on the leftover card.

If there is only one, the vegetable price stays at 3. If there are 3 of the same vegetables on the leftover card, the vegetable price would jump from 3 to 0.