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Gamehelpmyshelfie: Difference between revisions
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Darkfinale (talk | contribs) (Complete overhaul. Clearer explanations.) |
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===Overview=== | ===Overview=== | ||
Players take turns selecting tiles from the living room and placing them in their bookshelves to score points. The last round occurs when a player completely fills their bookshelf. | |||
=== | ===Turn=== | ||
On your turn, take 1-3 items from the living room. and place them in 1 column of your bookshelf, in any order you like. | |||
Items taken must form a continuous row or column and must have 1 free edge prior to selection. | |||
The | === Refilling the living room === | ||
The living room is refilled when there are 4 or less items. | |||
=== Game End === | |||
The last round is triggered when any player completely fills their bookshelf. | |||
===Scoring=== | |||
# Personal Goal Card: Each player scores 1,2,4,6,9 or 12 points for matching 1,2,3,4,5 or 6 items on their card and bookshelf | |||
# Common Goal Cards: Each game is played with 2 common goal cards. Players will score points if they complete these common goals | |||
# Adjacent Item Tiles: For each group of orthogonally adjacent items, players score 2,3,5 or 8 points for sets of 3,4,5 or 6+ items | |||
# Game-end trigger: The first player to completely fill their bookshelf scores 1 point |
Revision as of 14:48, 23 July 2023
Overview
Players take turns selecting tiles from the living room and placing them in their bookshelves to score points. The last round occurs when a player completely fills their bookshelf.
Turn
On your turn, take 1-3 items from the living room. and place them in 1 column of your bookshelf, in any order you like.
Items taken must form a continuous row or column and must have 1 free edge prior to selection.
Refilling the living room
The living room is refilled when there are 4 or less items.
Game End
The last round is triggered when any player completely fills their bookshelf.
Scoring
- Personal Goal Card: Each player scores 1,2,4,6,9 or 12 points for matching 1,2,3,4,5 or 6 items on their card and bookshelf
- Common Goal Cards: Each game is played with 2 common goal cards. Players will score points if they complete these common goals
- Adjacent Item Tiles: For each group of orthogonally adjacent items, players score 2,3,5 or 8 points for sets of 3,4,5 or 6+ items
- Game-end trigger: The first player to completely fill their bookshelf scores 1 point