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== Rounds == | == Rounds == | ||
A game of Rallyman: DIRT is made up of rounds with each player getting one turn per round. | A game of Rallyman: DIRT is made up of rounds with each player getting one turn per round. | ||
== Determining Turn Order == | |||
At the beginning of each round, you must first determine the order of play. | |||
Order of play at the start of each round is determined by speed, then by the position of each car in case of a draw. | |||
'''DISTANCE > SPEED > POSITION''' | |||
# '''Distance:''' The car in the space whose front edge is furthest along the track goes first. | |||
# '''Speed:''' If two cars are of equal distance along the track, the car in the highest Gear goes first. | |||
# '''Position:''' In case of a draw in terms of distance and speed, the car situated on the inside lane of the current or next corner plays first. A “corner” is a section of track with speed limitations. |
Revision as of 17:54, 14 November 2022
Rounds
A game of Rallyman: DIRT is made up of rounds with each player getting one turn per round.
Determining Turn Order
At the beginning of each round, you must first determine the order of play.
Order of play at the start of each round is determined by speed, then by the position of each car in case of a draw.
DISTANCE > SPEED > POSITION
- Distance: The car in the space whose front edge is furthest along the track goes first.
- Speed: If two cars are of equal distance along the track, the car in the highest Gear goes first.
- Position: In case of a draw in terms of distance and speed, the car situated on the inside lane of the current or next corner plays first. A “corner” is a section of track with speed limitations.