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1. Start by placing a leader or two next to a red temple. Add tiles of the same colour. Blue tiles only go on the river. Gain a victory point for each tile you connect to its leader. Congratulations, you now have a kingdom. | 1. Start by placing a leader or two next to a red temple. Add tiles of the same colour. Blue tiles only go on the river. Gain a victory point for each tile you connect to its leader. Congratulations, you now have a kingdom. | ||
1a. Twist: You can connect any colour to the black leader | 1a. Twist: You can connect any colour to the black leader for a point. | ||
2. Add more tiles to | 2. Add more tiles to beef up your kingdom. Put some red tiles right next to your leaders to make them more secure. | ||
3. Connect to another kingdom weaker in those colours and smash it to bits for victory points and that warm feeling. Tiles players have hidden in their hand | 3. Connect to another kingdom weaker in those colours and smash it to bits for victory points and that warm feeling. Tiles players have hidden in their hand add to their strength in that colour. | ||
4. Do this in all four colours. Your score is the lowest of your four | 4. Do this in all four colours. Your actual score is the lowest of your four colour scores. | ||
4a. Connect your green leader to two different temples with treasures to gain delicious joker victory points. These count as whatever colour you need most. | 4a. Connect your green leader to two different temples with treasures to gain delicious joker victory points. These count as whatever colour you need most. | ||
5. If you cannot smash a kingdom, put your leader on a temple in there and kick out the other guy of that colour. You need red tiles in your hand for this. Temples next to you and the other guy add to your strength. | 5. A kingdom has only room for one leader of each colour. | ||
5a. If you cannot smash a kingdom, put your leader on a temple in there and kick out the other guy of that colour. You need red tiles in your hand for this. Temples next to you and the other guy add to your strength. | |||
6. Place 4 tiles of the same colour to build a monument. This is an automatic victory point dispenser. Hook up two leaders in the colours of the monument and enjoy. | 6. Place 4 tiles of the same colour to build a monument. This is an automatic victory point dispenser. Hook up two leaders in the colours of the monument and enjoy. | ||
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7. If you’re feeling desperate or just in the mood, place a catastrophe. Break up kingdoms. Destroy temples to kick out leaders. | 7. If you’re feeling desperate or just in the mood, place a catastrophe. Break up kingdoms. Destroy temples to kick out leaders. | ||
(8. — optional – Wear a hat with horns on it and call yourself | (8. — optional – Wear a hat with horns on it and call yourself King of Kings, Master of the Four Corners of the World, ruler of all the realms from the Upper Waters to the Lower Waters. Then play another game and get destroyed.) |
Revision as of 22:13, 17 July 2022
The Extremely Condensed Guide to Tigris & Euphrates or: How to take over the Cradle of Civilization in 7 easy steps
1. Start by placing a leader or two next to a red temple. Add tiles of the same colour. Blue tiles only go on the river. Gain a victory point for each tile you connect to its leader. Congratulations, you now have a kingdom.
1a. Twist: You can connect any colour to the black leader for a point.
2. Add more tiles to beef up your kingdom. Put some red tiles right next to your leaders to make them more secure.
3. Connect to another kingdom weaker in those colours and smash it to bits for victory points and that warm feeling. Tiles players have hidden in their hand add to their strength in that colour.
4. Do this in all four colours. Your actual score is the lowest of your four colour scores.
4a. Connect your green leader to two different temples with treasures to gain delicious joker victory points. These count as whatever colour you need most.
5. A kingdom has only room for one leader of each colour.
5a. If you cannot smash a kingdom, put your leader on a temple in there and kick out the other guy of that colour. You need red tiles in your hand for this. Temples next to you and the other guy add to your strength.
6. Place 4 tiles of the same colour to build a monument. This is an automatic victory point dispenser. Hook up two leaders in the colours of the monument and enjoy.
7. If you’re feeling desperate or just in the mood, place a catastrophe. Break up kingdoms. Destroy temples to kick out leaders.
(8. — optional – Wear a hat with horns on it and call yourself King of Kings, Master of the Four Corners of the World, ruler of all the realms from the Upper Waters to the Lower Waters. Then play another game and get destroyed.)