This is a documentation for Board Game Arena: play board games online !
Tips welcometo: Difference between revisions
Jump to navigation
Jump to search
Kita Pepita (talk | contribs) No edit summary |
Kita Pepita (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
==Welcome To: Lucky Numbers meets Boomerang== | ==Welcome To: Lucky Numbers meets Boomerang== | ||
Fill | ====Fill All the Number Slots & Juggle 7 Ways to Earn (and Lose) Points==== | ||
It's complicated. There is no one best strategy. The Internet abounds with discussion. But start with a strategy framework and you will understand the effects of your moves. Then you can choose your own style and score more victory points. | |||
[https://youtu.be/Qh7S0d7go7w | One strategy framework [https://youtu.be/Qh7S0d7go7w (video here):] | ||
[[File:Strategy.png]] | [[File:Strategy.png]] |
Revision as of 19:17, 15 June 2022
TL;DR
- When in doubt; build a fence. Estates larger than 6 don't give any points.
- If you're not the first one to finish a plan, consider creating parks (up to 42 points) and pools (up to 36 points).
- Estates whose value has been increased by real estate agents are often worth more than second-place points for a city plan.
- The distribution of numbers is as follows:
- (3) 1s, 2s, 14s, and 15s. (4) 3s and 13s. (5) 4s and 12s. (6) 5s and 11s. (7) 6s and 10s. (8) 7s and 9s. (9) 8s.
- (3) 1s, 2s, 14s, and 15s. (4) 3s and 13s. (5) 4s and 12s. (6) 5s and 11s. (7) 6s and 10s. (8) 7s and 9s. (9) 8s.
- It's easier to work from outside in, i.e. play very high and very low numbers first to leave more opportunity to fill the middle squares.
Welcome To: Lucky Numbers meets Boomerang
Fill All the Number Slots & Juggle 7 Ways to Earn (and Lose) Points
It's complicated. There is no one best strategy. The Internet abounds with discussion. But start with a strategy framework and you will understand the effects of your moves. Then you can choose your own style and score more victory points.
One strategy framework (video here):