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==Combine Lines & Zones==
==use numbers twice==
It's best to combine lines and zones. So, match numbers along the edges of a line. Get those Easter egg colors going.
'''Use numbers in both a line AND a zone''' to get the best score. Get those Easter egg colors going.
 


==Make Lots of Lines & Zones==
==Make Lots of Lines & Zones==
 
'''Get as many individual lines and zones as you can.''' If you have the choice of lengthening a line or creating a line and a zone, it generally pays to create the line and zone. (Add up the two options to compare.)
The best case, score-wise, is to get as many individual lines and zones as you can.
 
 
: If you have the choice of lengthening a line or creating two lines, it generally pays to create the two lines. (Add up the two options to compare.)




Keep in mind that in the majority of the card styles, you only get bonuses on your SINGLE biggest zone and your SINGLE longest line.
==Bonuses Only for BEST Line & Zone==
Keep in mind, the majority of the Trek 12 playing boards only give bonuses for your '''SINGLE biggest zone''' and your '''SINGLE longest line'''.

Latest revision as of 19:07, 22 December 2021

use numbers twice

Use numbers in both a line AND a zone to get the best score. Get those Easter egg colors going.

Make Lots of Lines & Zones

Get as many individual lines and zones as you can. If you have the choice of lengthening a line or creating a line and a zone, it generally pays to create the line and zone. (Add up the two options to compare.)


Bonuses Only for BEST Line & Zone

Keep in mind, the majority of the Trek 12 playing boards only give bonuses for your SINGLE biggest zone and your SINGLE longest line.