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(This was bad advice) |
(→In the middle of the game: typo corrected ("on" => "one"), and additional info added (queenside / kingside: which files: a-d / e-h)) |
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For the rules of chess, see <b>[[Gamehelpchess|GameHelpChess]]</b> | |||
{{infoBox |maxWidth=420 | |||
|title=Piece values | |||
|body=<center><b>Did you know? | |||
{{BlackKnight}}≈ 3×{{blackPawn}} | |||
{{BlackBishop}}≈ 3×{{blackPawn}} | |||
{{BlackRook}}≈ 5×{{blackPawn}} | |||
{{BlackQueen}}≈ 9×{{blackPawn}}</b> | |||
It is generally accepted that Bishops and Knights are worth 3 Pawns and Rooks are worth 5 Pawns. Keep this is mind when you are making trades. For example, giving up a Knight to take a Rook is a good deal, but a Bishop for a Knight is about even.</center>}} | |||
== On Every move == | |||
=== Look at your opponent's last move === | |||
What does it change? | |||
: Can I capture my opponent's piece? | |||
: Is my opponent threatening to capture any of my pieces? | |||
:: Can I recapture? | |||
:: Can I move my attacked piece to a safer square? | |||
:: Can I threaten to capture a piece of at least the same value? | |||
: Is another piece unprotected? | |||
=== Look at the square you are moving to === | |||
Can my opponent capture this piece if I move it here? | |||
: Can I recapture? | |||
Can I find a better move? | |||
=== Example thought process === | |||
{{infoBox |maxWidth=440 | |||
|title=Example thought process | |||
|body=<center>The black knight just moved from e5 to d3. | |||
What would you play here? | |||
{{chessboard | lightSquareColour=#efe | darkSquareColour=#cdc | |||
| a8={{blackRook}} | b8={{blackRook}} | c8= | d8={{blackQueen}} | e8= | f8= | g8= | h8={{blackKing}} | |||
| a7= | b7= | c7= | d7= | e7= | f7={{blackPawn}} | g7={{blackPawn}} | h7={{blackPawn}} | |||
| a6= | b6= | c6= | d6= | e6= | f6= | g6= | h6= | |||
| a5= | b5= | c5= | d5= | e5= | f5= | g5={{whiteKnight}}| h5= | |||
| a4= | b4= | c4={{blackPawn}} | d4= | e4={{whitePawn}} | f4= | g4={{blackBishop}}| h4= | |||
| a3= | b3= | c3= | d3={{blackKnight}}| e3={{whiteBishop}}| f3= | g3= | h3= | |||
| a2= | b2= | c2= | d2={{whiteQueen}} | e2= | f2={{whitePawn}} | g2={{whitePawn}} | h2={{whitePawn}} | |||
| a1= | b1= | c1= | d1= | e1={{whiteRook}} | f1={{whiteRook}} | g1={{whiteKing}} | h1= | |||
}}</center>}} | |||
* My opponent moved their knight | |||
** Can I capture this knight? | |||
*** Yes, with my queen! | |||
**** But then my queen will be captured by their queen - bad move | |||
** This knight is threatening to capture a pawn | |||
*** I can recapture - no problem | |||
** This knight is also threatening to capture my rook! | |||
*** Where can I move my rook this turn? | |||
**** I can move my rook to the left one square | |||
***** It can be captured by a bishop there | |||
**** I can move my rook to the left two squares | |||
***** The knight can also capture it there | |||
**** I can move my rook to the a-file or the b-file | |||
***** It can only be captured by another rook those squares | |||
****** I can recapture, so moving my rook to that square is OK | |||
** Their knight move left a pawn unprotected | |||
*** I can now capture this pawn with my knight | |||
**** This also places my opponent's king in check | |||
**** This also threatens to capture their queen! | |||
***** I move my knight to capture the pawn on f7 | |||
== At the start of the game == | |||
# Move a pawn to control one of the central 4 squares of the board | |||
# Move Knights and Bishops to control the centre | |||
# Castle with your King and Rook | |||
# Move both knights and both bishops at least once before moving the queen or one piece multiple times | |||
{{infoBox |maxWidth=440 | |||
|title=Castling | |||
|body=<center>The fastest castle can be completed in just 4 moves! | |||
{{chessboard | lightSquareColour=#efe | darkSquareColour=#cdc | |||
| a8={{blackRook}} | b8={{blackKnight}}| c8={{blackBishop}}| d8={{blackQueen}} | e8={{blackKing}} | f8={{blackBishop}}| g8={{blackKnight}}| h8={{blackRook}} | |||
| a7={{blackPawn}} | b7={{blackPawn}} | c7={{blackPawn}} | d7={{blackPawn}} | e7={{blackPawn}} | f7={{blackPawn}} | g7={{blackPawn}} | h7={{blackPawn}} | |||
| a6= | b6= | c6= | d6= | e6= | f6= | g6= | h6= | |||
| a5= | b5= | c5= | d5= | e5= | f5= | g5= | h5= | |||
| a4= | b4= | c4={{whiteBishop}}| d4= | e4={{whitePawn}} | f4= | g4= | h4= | |||
| a3= | b3= | c3= | d3= | e3= | f3={{whiteKnight}}| g3= | h3= | |||
| a2={{whitePawn}} | b2={{whitePawn}} | c2={{whitePawn}} | d2={{whitePawn}} | e2= | f2={{whitePawn}} | g2={{whitePawn}} | h2={{whitePawn}} | |||
| a1={{whiteRook}} | b1={{whiteKnight}}| c1={{whiteBishop}}| d1={{whiteQueen}} | e1= | f1={{whiteRook}} | g1={{whiteKing}} | h1= | |||
}}</center>}} | |||
* After '''''castling''''', avoid moving the protective pawns in front of your king | |||
* Avoid moving your second most valuable piece - the queen - until the middle of the game | |||
== In the middle of the game == | |||
Once you have completed the above, decide on where to attack - usually one of: | |||
* In the ''centre'' | |||
* On the ''kingside'' (the half of the board where the kings start: files e through h) | |||
* On the ''queenside'' (the half of the board where the queens start: files a through d) | |||
* Use knights and bishops to attack the same squares, often an opponent's pawn | |||
** a typical early target can be the f2/f7 pawn which can only be recaptured by the king at the start of the game | |||
== Near the end of the game == | |||
* With fewer pieces on the board, pawns become more important | |||
** Try not to lose too many pawns | |||
** Try to promote a pawn to a new queen! | |||
* With few pieces on the board (and minimal chance of checkmate), the king is a fighting piece! | |||
** Use your king to help promote your own pawns or capture your opponent's pawns |
Latest revision as of 00:22, 27 December 2022
For the rules of chess, see GameHelpChess
On Every move
Look at your opponent's last move
What does it change?
- Can I capture my opponent's piece?
- Is my opponent threatening to capture any of my pieces?
- Can I recapture?
- Can I move my attacked piece to a safer square?
- Can I threaten to capture a piece of at least the same value?
- Is another piece unprotected?
Look at the square you are moving to
Can my opponent capture this piece if I move it here?
- Can I recapture?
Can I find a better move?
Example thought process
- My opponent moved their knight
- Can I capture this knight?
- Yes, with my queen!
- But then my queen will be captured by their queen - bad move
- Yes, with my queen!
- This knight is threatening to capture a pawn
- I can recapture - no problem
- This knight is also threatening to capture my rook!
- Where can I move my rook this turn?
- I can move my rook to the left one square
- It can be captured by a bishop there
- I can move my rook to the left two squares
- The knight can also capture it there
- I can move my rook to the a-file or the b-file
- It can only be captured by another rook those squares
- I can recapture, so moving my rook to that square is OK
- It can only be captured by another rook those squares
- I can move my rook to the left one square
- Where can I move my rook this turn?
- Their knight move left a pawn unprotected
- I can now capture this pawn with my knight
- This also places my opponent's king in check
- This also threatens to capture their queen!
- I move my knight to capture the pawn on f7
- I can now capture this pawn with my knight
- Can I capture this knight?
At the start of the game
- Move a pawn to control one of the central 4 squares of the board
- Move Knights and Bishops to control the centre
- Castle with your King and Rook
- Move both knights and both bishops at least once before moving the queen or one piece multiple times
- After castling, avoid moving the protective pawns in front of your king
- Avoid moving your second most valuable piece - the queen - until the middle of the game
In the middle of the game
Once you have completed the above, decide on where to attack - usually one of:
- In the centre
- On the kingside (the half of the board where the kings start: files e through h)
- On the queenside (the half of the board where the queens start: files a through d)
- Use knights and bishops to attack the same squares, often an opponent's pawn
- a typical early target can be the f2/f7 pawn which can only be recaptured by the king at the start of the game
Near the end of the game
- With fewer pieces on the board, pawns become more important
- Try not to lose too many pawns
- Try to promote a pawn to a new queen!
- With few pieces on the board (and minimal chance of checkmate), the king is a fighting piece!
- Use your king to help promote your own pawns or capture your opponent's pawns