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Publish pushfight rules from repository GAMEHELP.wiki
Publish pushfight rules from repository GAMEHELP.wiki
 
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== Overview ==
==Goal==
'''Push Fight''' is a fast, purely abstract two-player game of leverage and spatial tactics designed by '''Brett J. Gilbert'''. With no dice, no cards, and no hidden information, players face off on an asymmetrical 26-square board bounded by rails.


== Components ==
'''Push Fight''' is a fast, purely abstract 2-player game of leverage and spatial tactics designed by Brett J. Gilbert. Push one opponent piece off an open edge of the 26-square board to win immediately!
{| class="wikitable" style="margin: 1em auto; text-align: left;"
 
==Components==
 
{| class="wikitable"
! Component !! Visual !! Role & Abilities
! Component !! Visual !! Role & Abilities
|-
|-
| '''White Pusher (King)''' || [[File:Pushfight_white_king.png|28px|middle]] || White square piece (3 pieces). Moves freely along empty squares and can '''push'''.
| '''White Pusher (King)''' || [[File:Pushfight_white_king.png|28px|middle]] || 3 white square pieces. Moves like a chess rook through empty squares and can '''push'''.
|-
|-
| '''White Pawn''' || [[File:Pushfight_white_pawn.png|28px|middle]] || White round piece (2 pieces). Moves freely along empty squares, but '''cannot push'''.
| '''White Pawn''' || [[File:Pushfight_white_pawn.png|28px|middle]] || 2 white round pieces. Moves like a chess rook through empty squares, but '''cannot push'''.
|-
|-
| '''Brown Pusher (King)''' || [[File:Pushfight_brown_king.png|28px|middle]] || Brown square piece (3 pieces). Moves freely along empty squares and can '''push'''.
| '''Brown Pusher (King)''' || [[File:Pushfight_brown_king.png|28px|middle]] || 3 brown square pieces. Moves like a chess rook through empty squares and can '''push'''.
|-
|-
| '''Brown Pawn''' || [[File:Pushfight_brown_pawn.png|28px|middle]] || Brown round piece (2 pieces). Moves freely along empty squares, but '''cannot push'''.
| '''Brown Pawn''' || [[File:Pushfight_brown_pawn.png|28px|middle]] || 2 brown round pieces. Moves like a chess rook through empty squares, but '''cannot push'''.
|-
|-
| '''The Anchor''' || [[File:Pushfight_anchor.png|28px|middle]] || Placed on the piece that pushed. The anchored piece '''cannot be pushed''' on the opponent's next turn.
| '''The Anchor''' || [[File:Pushfight_anchor.png|28px|middle]] || Red anchor ring placed on the piece that pushed. The anchored piece '''cannot be pushed''' on the opponent's next turn.
|-
|-
| '''Side Rail''' || [[File:Pushfight_rail.png|28px|middle]] || Raised wooden barrier. Pieces cannot be pushed off or moved across railed edges.
| '''Side Rails''' || [[File:Pushfight_rail.png|28px|middle]] || Raised barriers along the top and bottom borders. Pieces cannot be pushed off across railed edges.
|-
| '''Board''' || — || Asymmetrical 26-square board.
|}
|}


== Objective ==
==Setup==
Push '''one opponent piece''' completely off an open edge of the board. The moment any opposing piece falls off the board into the abyss, the game ends immediately and the player who executed the push wins!


== Setup ==
* One player commands the White pieces (moves first); the other commands the Brown pieces.
* '''Standard Setup (Default)''': Pieces start automatically in the standard tournament opening configuration.
* Each player has 3 square Kings and 2 round Pawns.
* '''Free Placement''': Starting with White, players take turns placing their 3 Pushers [[File:Pushfight_white_king.png|20px|middle]] and 2 Pawns [[File:Pushfight_white_pawn.png|20px|middle]] onto any empty squares on their own half of the board before turn 1.


== Turn Sequence ==
==Your turn==
On your turn, you carry out two mandatory steps in order:


=== 1. Move Step (Up to 2 Moves) ===
On your turn, carry out two steps in order:
* You may move any of your pieces (Pusher or Pawn) across any number of empty squares orthogonally (horizontally or vertically).
 
===1. Move Step (up to 2 moves)===
* You may move any of your pieces (King or Pawn) orthogonally across any number of empty squares (like a chess rook).
* Pieces cannot move diagonally and cannot jump over other pieces.
* Pieces cannot move diagonally and cannot jump over other pieces.
* You may move two different pieces once, move the same piece twice, move only one piece, or skip movement entirely to go straight to pushing.
* You may move two different pieces once, move the same piece twice, move only one piece, or skip moving entirely by pressing '''Skip to Mandatory Push'''.
 
===2. Push Step (1 mandatory push)===
* You '''must''' execute exactly one push using one of your square Kings [[File:Pushfight_white_king.png|20px|middle]] / [[File:Pushfight_brown_king.png|20px|middle]]. Round Pawns cannot push.
* Choose a square King and an orthogonal direction into an adjacent occupied square. That piece, and any unbroken line of pieces directly behind it (regardless of owner), is shoved exactly one square in that direction.
* A push is blocked and illegal if the shoved line hits a side rail [[File:Pushfight_rail.png|20px|middle]] or an anchored piece [[File:Pushfight_anchor.png|20px|middle]].
* If a piece is pushed off an open (unrailed) edge, it falls off the board and that push wins the game immediately!
* If a player has no legal push available on their turn, they lose immediately.
 
===The Anchor===
Immediately after your push, the red Anchor [[File:Pushfight_anchor.png|20px|middle]] is placed onto the King that pushed. That piece cannot be pushed by your opponent during their next turn. The anchor transfers to your opponent's pushing King on their turn.
 
==End of the game==
 
* The game ends immediately when a piece is pushed off the board: the player who made the push wins!
* If a player cannot make a legal push on their turn, they lose and the opponent wins.
 
==Variants (table options)==


=== 2. Push Step (1 Mandatory Push) ===
* '''Starting Setup''' (Option 100):
* You '''must''' execute exactly one push using one of your square Pushers [[File:Pushfight_white_king.png|20px|middle]] / [[File:Pushfight_brown_king.png|20px|middle]]. Round Pawns cannot push.
** '''Standard Opening (Beginner)''' (default): pieces start in the standard tournament positions.
* Choose a Pusher and an orthogonal direction into an adjacent occupied square. The adjacent piece (and any contiguous line of pieces behind it, regardless of owner) is shoved exactly one square in that direction.
** '''Free Placement (Pro Variant)''': starting with White, players take turns placing their 3 Kings and 2 Pawns on their half of the board before turn 1.
* If a contiguous line encounters a side rail [[File:Pushfight_rail.png|20px|middle]] or an anchored piece [[File:Pushfight_anchor.png|20px|middle]], that push direction is blocked and illegal.
* '''First Player / White Team''' (Option 101):
* If a piece is pushed past an unrailed edge, it falls off the board and that push wins the game!
** '''Default (table order)''' (default): first player in table order plays White.
* If a player has no legal push available on their turn, they immediately lose the game.
** '''Table Creator''': table creator plays White.
** '''Opponent''': opponent plays White.


=== The Anchor Piece ===
==Controls on BGA==
Immediately after executing your push, place the red Anchor [[File:Pushfight_anchor.png|20px|middle]] onto the pusher piece that just made the move.
* The anchored piece is immune: it cannot be pushed by your opponent during their subsequent turn.
* The anchor transfers to your opponent's pusher piece once they complete their push, liberating your piece.


== Controls on BGA ==
* '''Moving''': click one of your pieces to select it, then click any highlighted legal destination square.
* '''Movement''': Click one of your pieces to select it, then click any highlighted legal destination square.
* '''Pushing''': click one of your square Kings, then click the directional arrow pointing into the line to push.
* '''Pushing''': Click one of your square pieces, then click the directional arrow indicator pointing into the line you wish to shove.
* '''Skip & Undo''': click '''Skip to Mandatory Push''' to proceed directly to pushing, or click '''↺ Undo Moves / Restart Turn''' to revert staged moves.
* '''Undo''': While staging your moves before pushing, click '''Undo Moves''' to take back moves and replan your turn.
* '''Free Placement Setup''': click a piece button (King or Pawn) and click an empty square on your half of the board. You can also click '''Standard Preset''', '''Clear All''', and click blue '''Confirm Placement''' once all 5 pieces are placed.
* '''Tooltips''': hover over Kings, Pawns, the Anchor ring, side rails, or turn counter for detailed role descriptions.
* '''Preferences''': Sound effects (Preference 101, default: On).

Latest revision as of 13:46, 2 November 2026

Goal

Push Fight is a fast, purely abstract 2-player game of leverage and spatial tactics designed by Brett J. Gilbert. Push one opponent piece off an open edge of the 26-square board to win immediately!

Components

Component Visual Role & Abilities
White Pusher (King) 3 white square pieces. Moves like a chess rook through empty squares and can push.
White Pawn 2 white round pieces. Moves like a chess rook through empty squares, but cannot push.
Brown Pusher (King) 3 brown square pieces. Moves like a chess rook through empty squares and can push.
Brown Pawn 2 brown round pieces. Moves like a chess rook through empty squares, but cannot push.
The Anchor Red anchor ring placed on the piece that pushed. The anchored piece cannot be pushed on the opponent's next turn.
Side Rails Raised barriers along the top and bottom borders. Pieces cannot be pushed off across railed edges.
Board — Asymmetrical 26-square board.

Setup

  • One player commands the White pieces (moves first); the other commands the Brown pieces.
  • Each player has 3 square Kings and 2 round Pawns.

Your turn

On your turn, carry out two steps in order:

1. Move Step (up to 2 moves)

  • You may move any of your pieces (King or Pawn) orthogonally across any number of empty squares (like a chess rook).
  • Pieces cannot move diagonally and cannot jump over other pieces.
  • You may move two different pieces once, move the same piece twice, move only one piece, or skip moving entirely by pressing Skip to Mandatory Push.

2. Push Step (1 mandatory push)

  • You must execute exactly one push using one of your square Kings / . Round Pawns cannot push.
  • Choose a square King and an orthogonal direction into an adjacent occupied square. That piece, and any unbroken line of pieces directly behind it (regardless of owner), is shoved exactly one square in that direction.
  • A push is blocked and illegal if the shoved line hits a side rail or an anchored piece .
  • If a piece is pushed off an open (unrailed) edge, it falls off the board and that push wins the game immediately!
  • If a player has no legal push available on their turn, they lose immediately.

The Anchor

Immediately after your push, the red Anchor is placed onto the King that pushed. That piece cannot be pushed by your opponent during their next turn. The anchor transfers to your opponent's pushing King on their turn.

End of the game

  • The game ends immediately when a piece is pushed off the board: the player who made the push wins!
  • If a player cannot make a legal push on their turn, they lose and the opponent wins.

Variants (table options)

  • Starting Setup (Option 100):
    • Standard Opening (Beginner) (default): pieces start in the standard tournament positions.
    • Free Placement (Pro Variant): starting with White, players take turns placing their 3 Kings and 2 Pawns on their half of the board before turn 1.
  • First Player / White Team (Option 101):
    • Default (table order) (default): first player in table order plays White.
    • Table Creator: table creator plays White.
    • Opponent: opponent plays White.

Controls on BGA

  • Moving: click one of your pieces to select it, then click any highlighted legal destination square.
  • Pushing: click one of your square Kings, then click the directional arrow pointing into the line to push.
  • Skip & Undo: click Skip to Mandatory Push to proceed directly to pushing, or click ↺ Undo Moves / Restart Turn to revert staged moves.
  • Free Placement Setup: click a piece button (King or Pawn) and click an empty square on your half of the board. You can also click Standard Preset, Clear All, and click blue Confirm Placement once all 5 pieces are placed.
  • Tooltips: hover over Kings, Pawns, the Anchor ring, side rails, or turn counter for detailed role descriptions.
  • Preferences: Sound effects (Preference 101, default: On).