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Publish gardensofuranus rules from repository GAMEHELP.wiki
Publish gardensofuranus rules from repository GAMEHELP.wiki
 
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==Goal==
==Goal==


'''Gardens of Uranus''' is a quick abstract strategy game for 2–5 players. Guide your Martian gardener across the board to plant flowers, fulfill secret mission cards, and finish with the highest score while minimizing penalty points for unplanted flowers.
'''Gardens of Uranus''' is an abstract strategy game for 2–5 players by Néstor Romeral Andrés. Move your Martian gardener across the garden to plant flowers, fulfill mission cards, and score the most points while minimizing penalties for unused flowers.


==Components==
==Components==
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! Component !! Icon !! Description
! Component !! Icon !! Description
|-
|-
| '''Flowers''' || [[File:Gardensofuranus_flower_blue.png|28px|middle]] [[File:Gardensofuranus_flower_green.png|28px|middle]] [[File:Gardensofuranus_flower_purple.png|28px|middle]] [[File:Gardensofuranus_flower_red.png|28px|middle]] [[File:Gardensofuranus_flower_yellow.png|28px|middle]] || Flowers in 5 colors (Blue, Green, Purple, Red, Yellow) held in player reserves and planted onto board spots.
| '''Flowers''' || [[File:Gardensofuranus_flower_blue.png|28px|middle]] [[File:Gardensofuranus_flower_green.png|28px|middle]] [[File:Gardensofuranus_flower_purple.png|28px|middle]] [[File:Gardensofuranus_flower_red.png|28px|middle]] [[File:Gardensofuranus_flower_yellow.png|28px|middle]] || 60 flowers: 12 each of 5 colours (blue, green, purple, red, yellow), kept in player reserves.
|-
|-
| '''Martians''' || [[File:Gardensofuranus_martian_ali.png|28px|middle]] [[File:Gardensofuranus_martian_bob.png|28px|middle]] [[File:Gardensofuranus_martian_bot.png|28px|middle]] [[File:Gardensofuranus_martian_marty.png|28px|middle]] [[File:Gardensofuranus_martian_robby.png|28px|middle]] || Martian gardeners (Ali, Bob, Bot, Marty, Robby), each with an optional once-per-game special power.
| '''Martians''' || [[File:Gardensofuranus_martian_ali.png|28px|middle]] [[File:Gardensofuranus_martian_bob.png|28px|middle]] [[File:Gardensofuranus_martian_bot.png|28px|middle]] [[File:Gardensofuranus_martian_marty.png|28px|middle]] [[File:Gardensofuranus_martian_robby.png|28px|middle]] || 5 Martian gardeners (Ali, Bob, Bot, Marty, Robby). Each player controls one gardener.
|-
|-
| '''Trees''' || [[File:Gardensofuranus_tree.png|28px|middle]] || Obstacles placed during setup that block movement and line of sight.
| '''Trees''' || [[File:Gardensofuranus_tree.png|28px|middle]] || Obstacles placed on interior spots that block movement.
|-
|-
| '''Mission Cards''' || [[File:Gardensofuranus_card.png|28px|middle]] || Secret pattern goals scored during your turn for immediate points.
| '''Mission Cards''' || [[File:Gardensofuranus_card.png|28px|middle]] || 36 pattern cards scored during the game or at game end.
|-
| '''Board''' || — || Hexagonal (61 spots), Trapezoid (63 spots), or Rhombus (64 spots).
|}
|}


==Setup==
==Setup==


* '''Board''': Choose Hexagonal (61 spots, 1 tree, 4 card decks), Trapezoid (63 spots, 2 trees, 2 decks), or Rhombus (64 spots, 3 trees, 3 decks). Trees [[File:Gardensofuranus_tree.png|20px|middle]] are placed on random interior spots.
* '''Board''': Hexagonal (61 spots, 1 tree, 4 card decks), Trapezoid (63 spots, 2 trees, 2 decks), or Rhombus (64 spots, 3 trees, 3 decks). Trees [[File:Gardensofuranus_tree.png|20px|middle]] are placed on random interior spots.
* '''Flowers''': Each player receives flowers of 5 colors in their public reserve (2P: 30 flowers; 3P: 20; 4P: 15; 5P: 12).
* '''Flowers''': 60 flowers are shuffled and dealt to player reserves (2 players: 30 flowers; 3 players: 20; 4 players: 15; 5 players: 12). Reserves are public.
* '''Card Draft''': Players receive 5 secret mission cards [[File:Gardensofuranus_card.png|20px|middle]], draft 1 and pass 4, repeating until all 5 cards are chosen.
* '''Mission card draft''': Each player receives 5 mission cards [[File:Gardensofuranus_card.png|20px|middle]]. Each player secretly keeps 1 card and passes the rest to the player on the left. This repeats until 4 cards are drafted; the 5th card is kept automatically.
* Remaining mission cards form decks beside the board (1 face-down, others face-up).
* The remaining cards are divided into board decks (Hexagonal: 4 decks with 1 face-down and 3 face-up; Trapezoid: 2 decks with 1 face-down and 1 face-up; Rhombus: 3 decks with 1 face-down and 2 face-up).
* In turn order, each player places their Martian on any empty spot.
* In turn order, each player places their Martian gardener on any empty spot without a tree.


==Your turn==
==Your turn==


On your turn, perform '''one''' of the following two actions:
On your turn, perform '''one''' of the following actions:


# '''Move your gardener''' in a straight line along any of the 6 directions, as far as you wish, without turning.
# '''Move your gardener''': move in a straight line along any of the 6 directions, as far as you wish, without turning.
#* Trees [[File:Gardensofuranus_tree.png|20px|middle]] block movement. You may jump over other Martians, but cannot land on a tree or another gardener.
#* Trees [[File:Gardensofuranus_tree.png|20px|middle]] block movement. You may jump over other Martians, but cannot land on a tree or another gardener.
#* If you stop on an '''empty spot''', you must plant a flower from your reserve: select the color to plant.
#* '''Empty spot''': you must plant a flower from your reserve.
#* If you stop on a spot that already has a flower, nothing is planted.
#* '''Spot with an existing flower''': nothing is planted (unless using Bob's power).
# '''Score a mission card''': choose one of your mission cards [[File:Gardensofuranus_card.png|20px|middle]]. The card is revealed, points are added immediately, and the card is discarded. Then draw a replacement from any available deck on the board. You may score a card for 0 points to discard it.
# '''Score a mission card''': choose one mission card [[File:Gardensofuranus_card.png|20px|middle]] from your hand. Its points are added immediately and the card is discarded face up. Then draw 1 replacement card from any non-empty board deck. You may score a card for 0 points to discard it.


===Martian powers (optional variant)===
===Martian powers (table option)===


When enabled, each Martian gardener may use their unique power '''once per game''':
When enabled (Table Option 101), each player can use their Martian's unique power '''once per game''':
* [[File:Gardensofuranus_martian_ali.png|20px|middle]] '''Ali (Swap Flowers)''': Swap two flowers that lie in the same straight line with Ali.
* [[File:Gardensofuranus_martian_ali.png|20px|middle]] '''Ali (Swap Flowers)''': swap two flowers that lie on the same straight line through Ali.
* [[File:Gardensofuranus_martian_bot.png|20px|middle]] '''Bot (Nuke Tree)''': Remove one tree [[File:Gardensofuranus_tree.png|20px|middle]] from the garden.
* [[File:Gardensofuranus_martian_bot.png|20px|middle]] '''Bot (Nuke Tree)''': remove one tree [[File:Gardensofuranus_tree.png|20px|middle]] from the garden.
* [[File:Gardensofuranus_martian_marty.png|20px|middle]] '''Marty (Teleport)''': Jump to any unoccupied spot without a tree.
* [[File:Gardensofuranus_martian_marty.png|20px|middle]] '''Marty (Teleport)''': jump to any unoccupied spot without a tree.
* [[File:Gardensofuranus_martian_robby.png|20px|middle]] '''Robby (Swap Martians)''': Swap positions with any opponent Martian.
* [[File:Gardensofuranus_martian_robby.png|20px|middle]] '''Robby (Swap Martians)''': swap positions with any other player's Martian.
* [[File:Gardensofuranus_martian_bob.png|20px|middle]] '''Bob (Replace Flower)''': During a move, land on a spot with an existing flower and replace it with your own (old flower leaves the game).
* [[File:Gardensofuranus_martian_bob.png|20px|middle]] '''Bob (Replace Flower)''': during movement, land on an existing flower and replace it with a flower from your reserve (the old flower leaves the game).


Powers for Ali, Bot, Marty, and Robby trigger before the regular move/score action. Bob's power activates as part of movement.
Powers for Ali, Bot, Marty, and Robby trigger before the regular move/score action. Bob's power activates as part of movement.
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The game ends immediately when:
The game ends immediately when:
* A player starts their turn with no flowers remaining in their reserve.
* A player starts their turn with 0 flowers remaining in their reserve.
* All players move consecutively without anyone planting a flower.
* Every player in turn order moves consecutively without planting a flower.
* A player draws the last card from the board.
* The last mission card is drawn from the board decks.
* A player achieves the instant-win Hexagon mission (6 flowers of the same color on the vertices of a regular hexagon).
* A player achieves the instant-win Hexagon mission (6 flowers of the same colour on the vertices of a regular hexagon) — that player wins immediately!


At game end, unplayed mission cards in hand are scored. Each player then subtracts penalty points for unplanted flowers in their reserve:
At game end (unless won instantly by Hexagon), unplayed mission cards in hand are revealed and scored. Each player then subtracts penalty points for unused flowers remaining in their reserve:


{| class="wikitable" style="text-align:center; margin:8px auto;"
{| class="wikitable" style="text-align:center; margin:8px auto;"
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|}
|}


The player with the most points wins. Ties share victory.
The player with the most points wins. Ties share victory (no tie-breaker).
 
==Variants (table options)==
 
* '''Garden board''' (Option 100): Hexagonal (default: 61 spots, 1 tree, 4 decks), Trapezoid (63 spots, 2 trees, 2 decks), or Rhombus (64 spots, 3 trees, 3 decks).
* '''Martian powers''' (Option 101):
** '''No powers''' (default): Martians are assigned at random and differ only in appearance.
** '''Powers: random Martian''': each player is dealt a random Martian and can use its power once per game.
** '''Powers: pick your Martian''': players choose their Martian when placing their gardener.


==Controls on BGA==
==Controls on BGA==


* '''Selecting destinations''': Valid movement spots display a dashed highlight ring. Click or tap any highlighted spot to stage your move.
* '''Drafting''': click a mission card to preview, then press '''Confirm''' or '''Cancel'''.
* '''Planting flowers''': When landing on an empty spot, a color picker appears. Select a flower color and click the blue '''Confirm''' button (or red '''Undo''' to re-stage).
* '''Placing gardener''': click an available Martian (if picking), then click an empty spot.
* '''Scoring missions''': Click any card in your hand with a score badge, confirm the discard, and click the desired deck to draw a replacement.
* '''Moving''': click any highlighted spot. If it is empty, click a flower colour in the flower picker to plant immediately, or press '''Cancel'''.
* '''Tooltips''': Hover over (or tap and hold on mobile) any card, board spot, or Martian to view detailed point previews, coordinate info, and power descriptions.
* '''Bob's power''': when landing on an existing flower with Bob, click a flower colour to replace, or click '''Just move here''' (or '''Cancel''').
* '''Scoring a mission card''': click a card in your hand with a score badge, then click any non-empty board deck to draw a replacement (or press '''Cancel''').
* '''Using powers''': click '''Use power: [Name]''', then click the required target (tree, spot, Martian, or flowers). Press '''Cancel''' to abort.
* '''Tooltips''': hover (or tap) on cards for points and patterns, trees, Martians for power details, board decks for remaining counts, and player panel flower reserves and penalty previews.
* '''Preferences''': Colour-blind shapes and patterns on flowers (Preference 100, default: Off).

Latest revision as of 13:16, 2 November 2026

Goal

Gardens of Uranus is an abstract strategy game for 2–5 players by Néstor Romeral Andrés. Move your Martian gardener across the garden to plant flowers, fulfill mission cards, and score the most points while minimizing penalties for unused flowers.

Components

Component Icon Description
Flowers 60 flowers: 12 each of 5 colours (blue, green, purple, red, yellow), kept in player reserves.
Martians 5 Martian gardeners (Ali, Bob, Bot, Marty, Robby). Each player controls one gardener.
Trees Obstacles placed on interior spots that block movement.
Mission Cards 36 pattern cards scored during the game or at game end.
Board — Hexagonal (61 spots), Trapezoid (63 spots), or Rhombus (64 spots).

Setup

  • Board: Hexagonal (61 spots, 1 tree, 4 card decks), Trapezoid (63 spots, 2 trees, 2 decks), or Rhombus (64 spots, 3 trees, 3 decks). Trees are placed on random interior spots.
  • Flowers: 60 flowers are shuffled and dealt to player reserves (2 players: 30 flowers; 3 players: 20; 4 players: 15; 5 players: 12). Reserves are public.
  • Mission card draft: Each player receives 5 mission cards . Each player secretly keeps 1 card and passes the rest to the player on the left. This repeats until 4 cards are drafted; the 5th card is kept automatically.
  • The remaining cards are divided into board decks (Hexagonal: 4 decks with 1 face-down and 3 face-up; Trapezoid: 2 decks with 1 face-down and 1 face-up; Rhombus: 3 decks with 1 face-down and 2 face-up).
  • In turn order, each player places their Martian gardener on any empty spot without a tree.

Your turn

On your turn, perform one of the following actions:

  1. Move your gardener: move in a straight line along any of the 6 directions, as far as you wish, without turning.
    • Trees block movement. You may jump over other Martians, but cannot land on a tree or another gardener.
    • Empty spot: you must plant a flower from your reserve.
    • Spot with an existing flower: nothing is planted (unless using Bob's power).
  2. Score a mission card: choose one mission card from your hand. Its points are added immediately and the card is discarded face up. Then draw 1 replacement card from any non-empty board deck. You may score a card for 0 points to discard it.

Martian powers (table option)

When enabled (Table Option 101), each player can use their Martian's unique power once per game:

  • Ali (Swap Flowers): swap two flowers that lie on the same straight line through Ali.
  • Bot (Nuke Tree): remove one tree from the garden.
  • Marty (Teleport): jump to any unoccupied spot without a tree.
  • Robby (Swap Martians): swap positions with any other player's Martian.
  • Bob (Replace Flower): during movement, land on an existing flower and replace it with a flower from your reserve (the old flower leaves the game).

Powers for Ali, Bot, Marty, and Robby trigger before the regular move/score action. Bob's power activates as part of movement.

End of the game and scoring

The game ends immediately when:

  • A player starts their turn with 0 flowers remaining in their reserve.
  • Every player in turn order moves consecutively without planting a flower.
  • The last mission card is drawn from the board decks.
  • A player achieves the instant-win Hexagon mission (6 flowers of the same colour on the vertices of a regular hexagon) — that player wins immediately!

At game end (unless won instantly by Hexagon), unplayed mission cards in hand are revealed and scored. Each player then subtracts penalty points for unused flowers remaining in their reserve:

Unused flowers 1 2 3 4 5 6 7 8 9 10 11 12
Points lost -1 -3 -6 -10 -15 -21 -28 -36 -45 -55 -66 -78

The player with the most points wins. Ties share victory (no tie-breaker).

Variants (table options)

  • Garden board (Option 100): Hexagonal (default: 61 spots, 1 tree, 4 decks), Trapezoid (63 spots, 2 trees, 2 decks), or Rhombus (64 spots, 3 trees, 3 decks).
  • Martian powers (Option 101):
    • No powers (default): Martians are assigned at random and differ only in appearance.
    • Powers: random Martian: each player is dealt a random Martian and can use its power once per game.
    • Powers: pick your Martian: players choose their Martian when placing their gardener.

Controls on BGA

  • Drafting: click a mission card to preview, then press Confirm or Cancel.
  • Placing gardener: click an available Martian (if picking), then click an empty spot.
  • Moving: click any highlighted spot. If it is empty, click a flower colour in the flower picker to plant immediately, or press Cancel.
  • Bob's power: when landing on an existing flower with Bob, click a flower colour to replace, or click Just move here (or Cancel).
  • Scoring a mission card: click a card in your hand with a score badge, then click any non-empty board deck to draw a replacement (or press Cancel).
  • Using powers: click Use power: [Name], then click the required target (tree, spot, Martian, or flowers). Press Cancel to abort.
  • Tooltips: hover (or tap) on cards for points and patterns, trees, Martians for power details, board decks for remaining counts, and player panel flower reserves and penalty previews.
  • Preferences: Colour-blind shapes and patterns on flowers (Preference 100, default: Off).