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Created page with "==Overview== '''Push Fight''' is a fast, purely abstract 2-player game of positioning and leverage. There are no dice, no cards, and no hidden information — every decision is visible to both players. Each side controls 5 pieces on a 26-square board split by a center line. On your turn you reposition your pieces, then '''must''' use one of your square pieces to shove an opposing piece (or a whole line of pieces) one space. Shove your opponent off either edge of the boa..." |
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==Goal== | ==Goal== | ||
'''Push Fight''' is a fast, purely abstract 2-player game of leverage and spatial tactics designed by Brett J. Gilbert. Push one opponent piece off an open edge of the 26-square board to win immediately! | |||
==Components== | |||
{| class="wikitable" | |||
! Component !! Visual !! Role & Abilities | |||
|- | |||
| '''White Pusher (King)''' || [[File:Pushfight_white_king.png|28px|middle]] || 3 white square pieces. Moves like a chess rook through empty squares and can '''push'''. | |||
|- | |||
| '''White Pawn''' || [[File:Pushfight_white_pawn.png|28px|middle]] || 2 white round pieces. Moves like a chess rook through empty squares, but '''cannot push'''. | |||
|- | |||
| '''Brown Pusher (King)''' || [[File:Pushfight_brown_king.png|28px|middle]] || 3 brown square pieces. Moves like a chess rook through empty squares and can '''push'''. | |||
|- | |||
| '''Brown Pawn''' || [[File:Pushfight_brown_pawn.png|28px|middle]] || 2 brown round pieces. Moves like a chess rook through empty squares, but '''cannot push'''. | |||
|- | |||
| '''The Anchor''' || [[File:Pushfight_anchor.png|28px|middle]] || Red anchor ring placed on the piece that pushed. The anchored piece '''cannot be pushed''' on the opponent's next turn. | |||
|- | |||
| '''Side Rails''' || [[File:Pushfight_rail.png|28px|middle]] || Raised barriers along the top and bottom borders. Pieces cannot be pushed off across railed edges. | |||
|- | |||
| '''Board''' || — || Asymmetrical 26-square board. | |||
|} | |||
==Setup== | ==Setup== | ||
* One player commands the White pieces (moves first); the other commands the Brown pieces. | |||
* Each player has 3 square Kings and 2 round Pawns. | |||
* | |||
==Your turn== | |||
On your turn, carry out two steps in order: | |||
===1. Move Step (up to 2 moves)=== | |||
* You may move any of your pieces (King or Pawn) orthogonally across any number of empty squares (like a chess rook). | |||
* Pieces cannot move diagonally and cannot jump over other pieces. | |||
* You may move two different pieces once, move the same piece twice, move only one piece, or skip moving entirely by pressing '''Skip to Mandatory Push'''. | |||
If | ===2. Push Step (1 mandatory push)=== | ||
* You '''must''' execute exactly one push using one of your square Kings [[File:Pushfight_white_king.png|20px|middle]] / [[File:Pushfight_brown_king.png|20px|middle]]. Round Pawns cannot push. | |||
* Choose a square King and an orthogonal direction into an adjacent occupied square. That piece, and any unbroken line of pieces directly behind it (regardless of owner), is shoved exactly one square in that direction. | |||
* A push is blocked and illegal if the shoved line hits a side rail [[File:Pushfight_rail.png|20px|middle]] or an anchored piece [[File:Pushfight_anchor.png|20px|middle]]. | |||
* If a piece is pushed off an open (unrailed) edge, it falls off the board and that push wins the game immediately! | |||
* If a player has no legal push available on their turn, they lose immediately. | |||
===The Anchor=== | |||
Immediately after your push, the red Anchor [[File:Pushfight_anchor.png|20px|middle]] is placed onto the King that pushed. That piece cannot be pushed by your opponent during their next turn. The anchor transfers to your opponent's pushing King on their turn. | |||
== | ==End of the game== | ||
* The game ends immediately when a piece is pushed off the board: the player who made the push wins! | |||
* If a player cannot make a legal push on their turn, they lose and the opponent wins. | |||
== | ==Variants (table options)== | ||
* '''Starting Setup''' (Option 100): | |||
** '''Standard Opening (Beginner)''' (default): pieces start in the standard tournament positions. | |||
** '''Free Placement (Pro Variant)''': starting with White, players take turns placing their 3 Kings and 2 Pawns on their half of the board before turn 1. | |||
* '''First Player / White Team''' (Option 101): | |||
** '''Default (table order)''' (default): first player in table order plays White. | |||
** '''Table Creator''': table creator plays White. | |||
** '''Opponent''': opponent plays White. | |||
== | ==Controls on BGA== | ||
* '''Moving''': click one of your pieces to select it, then click any highlighted legal destination square. | |||
* '''Pushing''': click one of your square Kings, then click the directional arrow pointing into the line to push. | |||
* '''Skip & Undo''': click '''Skip to Mandatory Push''' to proceed directly to pushing, or click '''↺ Undo Moves / Restart Turn''' to revert staged moves. | |||
* '''Free Placement Setup''': click a piece button (King or Pawn) and click an empty square on your half of the board. You can also click '''Standard Preset''', '''Clear All''', and click blue '''Confirm Placement''' once all 5 pieces are placed. | |||
* '''Tooltips''': hover over Kings, Pawns, the Anchor ring, side rails, or turn counter for detailed role descriptions. | |||
* '''Preferences''': Sound effects (Preference 101, default: On). | |||
Latest revision as of 13:46, 2 November 2026
Goal
Push Fight is a fast, purely abstract 2-player game of leverage and spatial tactics designed by Brett J. Gilbert. Push one opponent piece off an open edge of the 26-square board to win immediately!
Components
Setup
- One player commands the White pieces (moves first); the other commands the Brown pieces.
- Each player has 3 square Kings and 2 round Pawns.
Your turn
On your turn, carry out two steps in order:
1. Move Step (up to 2 moves)
- You may move any of your pieces (King or Pawn) orthogonally across any number of empty squares (like a chess rook).
- Pieces cannot move diagonally and cannot jump over other pieces.
- You may move two different pieces once, move the same piece twice, move only one piece, or skip moving entirely by pressing Skip to Mandatory Push.
2. Push Step (1 mandatory push)
- You must execute exactly one push using one of your square Kings
/
. Round Pawns cannot push. - Choose a square King and an orthogonal direction into an adjacent occupied square. That piece, and any unbroken line of pieces directly behind it (regardless of owner), is shoved exactly one square in that direction.
- A push is blocked and illegal if the shoved line hits a side rail
or an anchored piece
. - If a piece is pushed off an open (unrailed) edge, it falls off the board and that push wins the game immediately!
- If a player has no legal push available on their turn, they lose immediately.
The Anchor
Immediately after your push, the red Anchor
is placed onto the King that pushed. That piece cannot be pushed by your opponent during their next turn. The anchor transfers to your opponent's pushing King on their turn.
End of the game
- The game ends immediately when a piece is pushed off the board: the player who made the push wins!
- If a player cannot make a legal push on their turn, they lose and the opponent wins.
Variants (table options)
- Starting Setup (Option 100):
- Standard Opening (Beginner) (default): pieces start in the standard tournament positions.
- Free Placement (Pro Variant): starting with White, players take turns placing their 3 Kings and 2 Pawns on their half of the board before turn 1.
- First Player / White Team (Option 101):
- Default (table order) (default): first player in table order plays White.
- Table Creator: table creator plays White.
- Opponent: opponent plays White.
Controls on BGA
- Moving: click one of your pieces to select it, then click any highlighted legal destination square.
- Pushing: click one of your square Kings, then click the directional arrow pointing into the line to push.
- Skip & Undo: click Skip to Mandatory Push to proceed directly to pushing, or click ↺ Undo Moves / Restart Turn to revert staged moves.
- Free Placement Setup: click a piece button (King or Pawn) and click an empty square on your half of the board. You can also click Standard Preset, Clear All, and click blue Confirm Placement once all 5 pieces are placed.
- Tooltips: hover over Kings, Pawns, the Anchor ring, side rails, or turn counter for detailed role descriptions.
- Preferences: Sound effects (Preference 101, default: On).