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Gamehelpgotwhatitbakes: Difference between revisions

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(More Rules)
 
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: ● Gain ingredients equal to the current Pantry Card value.
: ● Gain ingredients equal to the current Pantry Card value.
: ● To buy additional ingredients, click on the die to pay coins equal to the die value for each additional ingredient.
: ● To buy additional ingredients, click on the die to pay coins equal to the die value for each additional ingredient.
: ● Marketplace is limited to 6 per ingredient.
: ● Pantry is limited to 6 per ingredient.
: ● Assign ingredients to recipes(permanent) prior to die placement and/or purchase to ensure adequate space.  
: ● Assign ingredients to recipes(permanent) prior to die placement and/or purchase to ensure adequate space.  
:
:
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:Oils & Fats
:Oils & Fats
|Place a die matching one of the options displayed.
|Place a die matching one of the options displayed.
|Additional ingredients must be purchased based on the die value you used.
|Additional ingredients may be purchased based on the die value you used.
You may not place a second die under the same ingredient.
You may not place a second die under the same ingredient.
|-
|-
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|Place a die on the star(*).
|Place a die on the star(*).
Must be less than 4 (1,2 or 3 only).
Must be less than 4 (1,2 or 3 only).
|Additional ingredients must be purchased based on the die value you used.
|Additional ingredients may be purchased based on the die value you used.
|-
|-
|
|
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|Place a die on the star(*).
|Place a die on the star(*).
Must be greater than 3 (4,5,6 only).  
Must be greater than 3 (4,5,6 only).  
| Additional ingredients must be purchased based on the die value you used.
| Additional ingredients may be purchased based on the die value you used.
|-
|-
|
|
:Water
:Water
|Place a die of any value on the star(*).
|Place a die of any value on the star(*).
|Additional ingredients must be purchased based on the die value you used.
|Additional ingredients may be purchased based on the die value you used.
|-
|-
|
|
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The left die must be lower value than the right die.
The left die must be lower value than the right die.
Dice cannot be equal.
Dice cannot be equal.
|Dice must be placed during the same turn.
|In order to collect ingredients, 2 dice must be placed during the same turn.
Additional ingredients must be purchased based on the '''right/HIGHER''' die value you used.
Additional ingredients may be purchased based on the '''right/HIGHER''' die value you used.
|-
|-
|
|
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|Place a die on each star(*).
|Place a die on each star(*).
The dice must be equal.
The dice must be equal.
|Dice must be placed during the same turn.
|In order to collect ingredients, 2 dice must be placed during the same turn.
Additional ingredients must be purchased based on the die value you used.
Additional ingredients may be purchased based on the die value you used.
|}
|}


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Place a die of any value on the leftmost available star(*).
Place a die of any value on the leftmost available star(*).
:● Gain the amount of time indicated.
:● Gain the amount of time indicated.
:● Dice must be placed during the same turn to achieve the higher value time rewards.
:● If multiple Dice are placed during the same turn, more time is rewarded.


====Savings====
====Savings====
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Place a die of any value on the leftmost available star(*).
Place a die of any value on the leftmost available star(*).
:● Gain the amount of coins indicated.
:● Gain the amount of coins indicated.
:● Dice must be placed during the same turn to achieve the higher value coin rewards.
:● If multiple Dice are placed during the same turn, more coins are rewarded.
 
===Upgrade & Refreshments===
:● Refreshments (Blue) can only be used once.
:● Upgrades (Brown) can be used once per round.
::● You can hold a maximum of 3 upgrades, but can sell old ones back for half their cost.
 
===Baking===
:● Completed recipes earn Victory Points and are sold for the same number of Coins (lower right corner of card),
:● Recipes not successfully baked by the end of the game (or the end of the 2nd round for recipes gained during the 1st round) are thrown in the trash and cost -5 Victory Points.
:● If you can't, or don't want to, spend spend time to complete a recipe, roll a die for "Bake if You Dare!"
::● 1-2: Recipe earns VP & Coins as normal.
::● 3-4: Recipe earns VP, but no Coins.
::● 5-6: Recipe fails, and is thrown in the trash (-5 VP)


===End Game Scoring===
===End Game Scoring===

Latest revision as of 17:38, 14 October 2026

Assigning Dice

Goal Cards

Place your die on the star(*) on the Main Game Board to draw 2 goal cards, keep 1.

Pantry & Marketplace

Place a die or dice on the desired ingredient. (see chart below)

● Gain ingredients equal to the current Pantry Card value.
● To buy additional ingredients, click on the die to pay coins equal to the die value for each additional ingredient.
● Pantry is limited to 6 per ingredient.
● Assign ingredients to recipes(permanent) prior to die placement and/or purchase to ensure adequate space.
It’s important to remember that once you’ve marked an ingredient on a recipe, you can’t take it back — you wouldn’t take the egg out of the dough once you’ve mixed it in either! 😄
Ingredient Die Placement Info
Flours
Leavening Agents
Sugar & Salt
Vegetables & Herbs
Fruits & Jams
Milk & Dairy
Oils & Fats
Place a die matching one of the options displayed. Additional ingredients may be purchased based on the die value you used.

You may not place a second die under the same ingredient.

Eggs
Place a die on the star(*).

Must be less than 4 (1,2 or 3 only).

Additional ingredients may be purchased based on the die value you used.
Seeds & Spices
Place a die on the star(*).

Must be greater than 3 (4,5,6 only).

Additional ingredients may be purchased based on the die value you used.
Water
Place a die of any value on the star(*). Additional ingredients may be purchased based on the die value you used.
Chili & Hot Sauce
Place a die on each star(*).

The left die must be lower value than the right die. Dice cannot be equal.

In order to collect ingredients, 2 dice must be placed during the same turn.

Additional ingredients may be purchased based on the right/HIGHER die value you used.

Chocolate & Cocoa
Place a die on each star(*).

The dice must be equal.

In order to collect ingredients, 2 dice must be placed during the same turn.

Additional ingredients may be purchased based on the die value you used.

Time Track

Place a die of any value on the leftmost available star(*).

● Gain the amount of time indicated.
● If multiple Dice are placed during the same turn, more time is rewarded.

Savings

Place a die of any value on the leftmost available star(*).

● Gain the amount of coins indicated.
● If multiple Dice are placed during the same turn, more coins are rewarded.

Upgrade & Refreshments

● Refreshments (Blue) can only be used once.
● Upgrades (Brown) can be used once per round.
● You can hold a maximum of 3 upgrades, but can sell old ones back for half their cost.

Baking

● Completed recipes earn Victory Points and are sold for the same number of Coins (lower right corner of card),
● Recipes not successfully baked by the end of the game (or the end of the 2nd round for recipes gained during the 1st round) are thrown in the trash and cost -5 Victory Points.
● If you can't, or don't want to, spend spend time to complete a recipe, roll a die for "Bake if You Dare!"
● 1-2: Recipe earns VP & Coins as normal.
● 3-4: Recipe earns VP, but no Coins.
● 5-6: Recipe fails, and is thrown in the trash (-5 VP)

End Game Scoring

● VP from completed recipes.
● VP from successful goal cards.
● 2 VP per used upgrade (brown).
● 3 VP per unused upgrade (brown).
● 1 VP per refreshment (blue).
● 1 VP per 3 leftovers (coins + unused ingredients).
● -5 VP per recipe in the trash.