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=IPSO=
=IPSO=
There are 96 cards, divided as follows:
There are 90 cards numbered 1 to 90 of which:


90 cards numbered 1 to 90
18 are magenta (those ending in 1 or 6)


18 green cards
18 are yellow (those ending in 2 or 7)


18 magenta cards
18 are green (those ending in 3 or 8)


18 blue cards
18 are blue (those ending in 4 or 9)


18 yellow cards
18 are orange (those ending in 0 or 5)


18 orange cards
These cards may have a number of stars on them that give bonus points.


and 6 Star cards
1 star for each card in (6, 7, 8, 9, 10, 26, 27, 28, 29, 30, 61, 62, 63, 64, 65, 81, 82, 83, 84, 85)


2 stars for each card in (16, 17, 18, 19, 20, 36, 37, 38, 39, 40, 51, 52, 53, 54, 55, 71, 72, 73, 74, 75)


Goal of the game:
Goal of the game:
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Choose one of the two cards available and place on your pyramid.<br>
Rules:
 
You start with 14 face down cards forming a pyramid with a Star card at the top.
 
Two cards are taken from the draw pile and placed face up in the centre. Choose one of the cards and place on your pyramid, swapping it with a face down card.
 
The face down card is now flipped, replacing the selected card in the centre.


A row must be in ascending order to score. Not the entire pyramid, but each row separately.<br>
A row must be in ascending order to score. Not the entire pyramid, but each row separately.<br>


==Scoring==
==Scoring==
For each valid row (cards are in ascending order):
* 1 point per card
* 1 additional point per card if all cards in the row are also the same color
* 1 point for each star in the row (remember the row must be valid for stars to count)
Plus the 3 point star bonus if the star card is unused.


* For each row that is in ascending order;
In case of a tie, the winner is the player with the most stars on their number cards.
* Rows of the same colour score 2points for each card
* Rows with more than one colour score 1 point for each card
* Count the number of stars on the cards


==At the end==
You have 2 options:


==At the end==
* You can either choose to keep your Star card and gain 3 points


* The pinnacle star may be scored at 3 points
or
* [[Or]] you can choose to discard your star and take the first card from the drawpile and replace a card already placed. This may useful when only one card is non-ascendant
* You can choose to discard your Star card and take another turn. The two face up centre cards are placed on the bottom of the draw pile and a card is drawn from the draw pile. You may then use it to replace any card already placed or discard it. This may useful when only one card is non-ascendant.
* If you don't choose to use the new card, discard it and forfeit your star
* If the row is now compliant, score as usual

Latest revision as of 08:33, 26 August 2026

IPSO

There are 90 cards numbered 1 to 90 of which:

18 are magenta (those ending in 1 or 6)

18 are yellow (those ending in 2 or 7)

18 are green (those ending in 3 or 8)

18 are blue (those ending in 4 or 9)

18 are orange (those ending in 0 or 5)

These cards may have a number of stars on them that give bonus points.

1 star for each card in (6, 7, 8, 9, 10, 26, 27, 28, 29, 30, 61, 62, 63, 64, 65, 81, 82, 83, 84, 85)

2 stars for each card in (16, 17, 18, 19, 20, 36, 37, 38, 39, 40, 51, 52, 53, 54, 55, 71, 72, 73, 74, 75)

Goal of the game:

Build rows of ascending numbers to score the most points possible.


Rules:

You start with 14 face down cards forming a pyramid with a Star card at the top.

Two cards are taken from the draw pile and placed face up in the centre. Choose one of the cards and place on your pyramid, swapping it with a face down card.

The face down card is now flipped, replacing the selected card in the centre.

A row must be in ascending order to score. Not the entire pyramid, but each row separately.

Scoring

For each valid row (cards are in ascending order):

  • 1 point per card
  • 1 additional point per card if all cards in the row are also the same color
  • 1 point for each star in the row (remember the row must be valid for stars to count)

Plus the 3 point star bonus if the star card is unused.

In case of a tie, the winner is the player with the most stars on their number cards.

At the end

You have 2 options:

  • You can either choose to keep your Star card and gain 3 points

or

  • You can choose to discard your Star card and take another turn. The two face up centre cards are placed on the bottom of the draw pile and a card is drawn from the draw pile. You may then use it to replace any card already placed or discard it. This may useful when only one card is non-ascendant.