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Gamehelpconcordia: Difference between revisions
Sandman1973 (talk | contribs) m (Added CONCORDIA score and tidied up and moved things around a bit.) |
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<B>Game flow </B> | <B>Game flow</B> | ||
A player’s turn consists of playing 1 card from their hand of un-played personality cards and executing the action(s) on the card. All played cards form a personal discard pile, showing only the last card played. | |||
With the Tribune, a player takes back ALL cards from their personal discard. | With the Tribune, a player takes back ALL cards from their personal discard. | ||
<B>Game end </B> | <B>Game end</B> | ||
The game ends after either a player purchases the last card from the display, or after any one player builds their 15th house. In either case, this player is awarded the CONCORDIA (worth 7 additional VP) card for triggering the Game End condition. | |||
Now all OTHER players execute their final turn and ALL players tally their final victory points. | Now all OTHER players execute their final turn and ALL players tally their final victory points. | ||
<B>Scoring victory points </B> | <B>Scoring victory points</B> | ||
Each player scores victory points for EACH card with the respective god, including the those from their discard pile. | |||
VESTA: The value of all goods in the storehouse (usual price as depicted) is added to the cash money. Then the player receives 1 VP per full 10 sestertii, any fractions are ignored. | VESTA: The value of all goods in the storehouse (usual price as depicted) is added to the cash money. Then the player receives 1 VP per full 10 sestertii, any fractions are ignored. | ||
Latest revision as of 10:52, 14 January 2026
Game flow
A player’s turn consists of playing 1 card from their hand of un-played personality cards and executing the action(s) on the card. All played cards form a personal discard pile, showing only the last card played.
With the Tribune, a player takes back ALL cards from their personal discard.
Game end
The game ends after either a player purchases the last card from the display, or after any one player builds their 15th house. In either case, this player is awarded the CONCORDIA (worth 7 additional VP) card for triggering the Game End condition.
Now all OTHER players execute their final turn and ALL players tally their final victory points.
Scoring victory points
Each player scores victory points for EACH card with the respective god, including the those from their discard pile.
VESTA: The value of all goods in the storehouse (usual price as depicted) is added to the cash money. Then the player receives 1 VP per full 10 sestertii, any fractions are ignored.
JUPITER: For each house inside a non-brick city the player receives 1 VP. (max. 15 VP)
SATURNUS: For each province with at least one of their houses the player receives 1 VP. (Imperium max. 12 VP, Italia max. 11 VP)
MERCURIUS: For each type of goods that the player produces with their houses, they receives 2 VP. (max. 10 VP)
MARS: For each of the players colonists on the game board the player receives 2 VP. (max. 12 VP)
MINERVA: For each city of the related city type the player receives a certain number of VP as depicted on the specialist’s card.
CONCORDIA: 7 VP.