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== Overview ==  
== Overview ==  


There are twelve 12's , eleven 11's, ten 10's... and one 1; though one 0 as well. Also a few Action and Modifier cards: Flip Three (3), Freeze (3), Second Chance (3), and Score Modifiers (one each of +2, +4, +6, +8, +10, and X2). In total, there are 94 cards.
The deck consists of 94 cards:


At the end of the round when at least one person hits 200 points, the person with the most points win. You score points based on the total number value of the cards in front of you. The more valuable a card is, the more copies of that card there are in the deck.
* Number cards: Twelve 12's , eleven 11's, ten 10's, and so on... down to one 1. There is also one 0.
* Action cards: Three each of "Flip Three", "Freeze", and "Second Chance"
* Modifier cards: One each of +2, +4, +6, +8, +10, and a multiplier "X2"


If you flipped 7 unique number cards into your line, you automatically end the round and score 15 bonus points. However if you ever draw a second card with the same number as one already in your line, you bust and are out of the round, scoring nothing.  
Each round, if you do not bust, you will score and bank points equal to the total of card values in front of you. However, if you ever hit and draw a second card with the same number as one already in your line, you bust and are out of the round, scoring zero. (Note that the more valuable a card is, the more copies of it there are in the deck.)
 
When at least one player reaches 200 points and does not bust, the game will end that round, and the player with the most points wins.
 
If you Flip 7 unique number cards in a round, you automatically end the round and score 15 bonus points.


== Gameplay ==  
== Gameplay ==  


Deal one card face up to each player.  Then, each player in turn announce to '''Hit''' or '''Stay'''. If you '''Hit''', put the number cards in a single row with score modifier cards above them.
Deal one card face up to each player.  Then, each player in turn announces '''Hit''' or '''Stay'''.


The round continues until either:
* If you '''Hit''', you are dealt a card. Number cards go in a line in your player area, and modifier and action cards are placed above your number cards.
* If you '''Stay''', the round is over for you, but you have locked in your score for the round. You now wait until everyone else has either stayed or busted.


* there are no active players because all players have either busted or chosen to stay.  
The round continues until everyone has chosen to stay or has busted. It also ends immediately if one player can Flip 7 unique number cards, and that player scores 15 bonus points. (Modifier and action cards do not count towards this limit.)
 
* One player can Flip 7 unique number cards ending the round immediately.


=== Action cards ===
=== Action cards ===
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If an '''Action Card''' comes up in dealing, the player who drew it must choose a player (including themselves) to give it to. There are three types of action cards in the game:  
If an '''Action Card''' comes up in dealing, the player who drew it must choose a player (including themselves) to give it to. There are three types of action cards in the game:  


* '''Freeze''' scores the player their current cards and blocks them from playing in the remaining round.
* '''Freeze''' forces a chosen player out of the round, though they still score their current cards.


* '''Flip three''' forces the player to draw three cards. Action cards drawn this way are resolved after all three have been drawn.
* '''Flip three''' forces a chosen player to draw three cards. Action cards drawn this way are resolved after all three have been drawn. If the chosen player goes bust before the final card is drawn, they skip drawing any more cards.


* '''Second chance''' prevents the player from busting once. It is discarded once used. (A player may hold only one Second Chance card. If they draw another, it must be given to another player.)
* '''Second chance''' prevents the player from busting if they draw a duplicate number card. If this happens, the number card and the Second Chance card are both discarded, and the player's turn ends (they do not get to draw another card until their next turn.) A player may hold only one Second Chance card. If they draw another, it must be given to another player.


=== Modifier cards ===
=== Modifier cards ===


Modifier cards increase the score by their value. For example, a hand of 3, 4, 12 and a modifier of +10 gives the player 29 points. Note that the x2 multiplier applies only to the base score, not the score after modification.
Modifier cards increase the score by their value. For example, a hand of number cards 3, 4, and 12 and a modifier card of +10, gives the player 3+4+12+10 = 29 points.
 
Note that the x2 multiplier applies only to the base score, not the score after modification. (E.g. 3+4+12 = 19, X2 = 38, +10 modifier = 48.)


== Game End ==
== Game End ==
At the end of the round when one or more players has 200 points or more, the player with the most points is the winner.
At the end of the round when one or more players has 200 points or more, the player with the most points is the winner.
In the case of a tie, all players continue playing additional rounds until there is one winner.

Latest revision as of 21:38, 10 June 2025

Overview

The deck consists of 94 cards:

  • Number cards: Twelve 12's , eleven 11's, ten 10's, and so on... down to one 1. There is also one 0.
  • Action cards: Three each of "Flip Three", "Freeze", and "Second Chance"
  • Modifier cards: One each of +2, +4, +6, +8, +10, and a multiplier "X2"

Each round, if you do not bust, you will score and bank points equal to the total of card values in front of you. However, if you ever hit and draw a second card with the same number as one already in your line, you bust and are out of the round, scoring zero. (Note that the more valuable a card is, the more copies of it there are in the deck.)

When at least one player reaches 200 points and does not bust, the game will end that round, and the player with the most points wins.

If you Flip 7 unique number cards in a round, you automatically end the round and score 15 bonus points.

Gameplay

Deal one card face up to each player. Then, each player in turn announces Hit or Stay.

  • If you Hit, you are dealt a card. Number cards go in a line in your player area, and modifier and action cards are placed above your number cards.
  • If you Stay, the round is over for you, but you have locked in your score for the round. You now wait until everyone else has either stayed or busted.

The round continues until everyone has chosen to stay or has busted. It also ends immediately if one player can Flip 7 unique number cards, and that player scores 15 bonus points. (Modifier and action cards do not count towards this limit.)

Action cards

If an Action Card comes up in dealing, the player who drew it must choose a player (including themselves) to give it to. There are three types of action cards in the game:

  • Freeze forces a chosen player out of the round, though they still score their current cards.
  • Flip three forces a chosen player to draw three cards. Action cards drawn this way are resolved after all three have been drawn. If the chosen player goes bust before the final card is drawn, they skip drawing any more cards.
  • Second chance prevents the player from busting if they draw a duplicate number card. If this happens, the number card and the Second Chance card are both discarded, and the player's turn ends (they do not get to draw another card until their next turn.) A player may hold only one Second Chance card. If they draw another, it must be given to another player.

Modifier cards

Modifier cards increase the score by their value. For example, a hand of number cards 3, 4, and 12 and a modifier card of +10, gives the player 3+4+12+10 = 29 points.

Note that the x2 multiplier applies only to the base score, not the score after modification. (E.g. 3+4+12 = 19, X2 = 38, +10 modifier = 48.)

Game End

At the end of the round when one or more players has 200 points or more, the player with the most points is the winner.

In the case of a tie, all players continue playing additional rounds until there is one winner.