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Gamehelpkamon: Difference between revisions
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=Kamon= | =Kamon= | ||
==Goal== | ==Goal== | ||
In | In Kamon, your goal is to connect two opposite edges of the board (green-green, yellow-yellow or blue-blue) or to surround at least one space that you don't control (i.e. the space is empty or contains your opponent's piece). The board layout is rearranged for each game, and the blank hexagon functions as a barrier. | ||
==Your turn== | ==Your turn== | ||
The first player must place their first hexagon on an edge of the board but not a corner. On subsequent turns, you must place a hexagon on a space with the same color or the same symbol as the hexagon placed by the opponent. | The first player must place their first hexagon on an edge of the board but not a corner. On subsequent turns, you must place a hexagon on a space with the same color or the same symbol as the hexagon placed by the opponent. | ||
==End of the game== | ==End of the game== | ||
The end of the game is triggered when a player achieves | The end of the game is triggered when a player achieves either of the two victory conditions or when a player cannot place a hexagon. | ||
If a player cannot place a hexagon because all the tiles have been placed without triggering either victory condition, the game is a tie. | |||
Otherwise, the player who cannot move loses. | |||
Latest revision as of 21:17, 3 July 2026
Kamon
Goal
In Kamon, your goal is to connect two opposite edges of the board (green-green, yellow-yellow or blue-blue) or to surround at least one space that you don't control (i.e. the space is empty or contains your opponent's piece). The board layout is rearranged for each game, and the blank hexagon functions as a barrier.
Your turn
The first player must place their first hexagon on an edge of the board but not a corner. On subsequent turns, you must place a hexagon on a space with the same color or the same symbol as the hexagon placed by the opponent.
End of the game
The end of the game is triggered when a player achieves either of the two victory conditions or when a player cannot place a hexagon.
If a player cannot place a hexagon because all the tiles have been placed without triggering either victory condition, the game is a tie.
Otherwise, the player who cannot move loses.