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== Object Of The Game ==
== Overview ==


The object of the game is to score the highest number of total points. Points can be scored by:
In ''Ticket to Ride'', players collect sets of cards to claim railway routes on a map. Points are earned for claiming routes (with longer routes being worth more points), connecting certain cities assigned to you, and making the longest contiguous route.


* Claiming a Route between two adjacent cities on the map;
== Terms ==
* Successfully completing a Continuous Path of routes between two cities listed on your Destination Tickets;
* Completing the Longest Continuous Path of routes.


Points are lost if you do not successfully complete the routes given on the Destination Tickets you kept.
'''Train Car Card''' - These are used to claim routes. Collect a set that matches the route's color and length, then discard it to claim the route (placing your trains on that route). There are eight train car types/colors, plus one Locomotive. Locomotives are multicolored and act as wildcards that can be included in any set of cards when claiming a route.


== Starting The Game ==
'''Destination Ticket''' - A tan card that shows two cities connected by a route. This is an objective card: complete the route to earn the points depicted on the lower right. For each Destination Ticket not completed by game end, the ticket's value is ''subtracted'' from your score. 
== Gameplay ==


# Each player gets four cards from the train car card deck.
On your turn, you may take one of the following three actions:
# Each player is dealt three destination cards and must select at least two to keep. Players keep their Destination Tickets secret until the end of the game. The numbers assigned to the cards are the number of points you will gain at the end of the game. If you don't complete the destination card by then, you will lose the same amount of points.
# After selecting your cards, 5 train cards will be dealt in a row face up into the draw area. (Note these are visible as tiny cards below the draw area while all players select their destination tickets.)


== Turn Overview ==
'''<u>Draw Train Cards</u>'''


Play only one of the following actions:
You may draw two cards from either the set of five face-up cards or the deck. You can take one from each, unless you take a Locomotive card. You can only take one face-up Locomotive card in a turn. If you take a card from the deck or a colored Train Car card from the five face-up cards, you will be prevented from taking a Locomotive card.  
* '''Draw train cards.''' take 2 in any combination from the deck or the face up cards; or take only 1 locomotive (rainbow colored / wild) card from the face up cards. There is no hand size limit.
* '''Claim a route.''' A route is a rail line from one city to another. To claim a route, you must have the same colored train car card as shown on the map (gray represents any 1 color you like) and enough cards for each car shown on the map. You may use one or more locomotives cards as wild cards. To claim a route, click on the route on the map. The longer the route, the more points you will score, as shown in below.  '''''Important Note''''': In 2 or 3 player games, only one of the Double Routes can be used. A player can claim either of the two routes between cities, but the other route is then closed to other players.
* '''Draw Destination Tickets.''' Draw 3 new cards and keep at least one.


== Train Car Cards ==
''Note'': If you draw from the deck, you may be lucky enough to get a Locomotive. That still counts as a single card, and you may still draw two cards that turn.


110 Train Car Cards:
'''<u>Claim a Route</u>'''
<div style="columns:8rem;white-space:preserve nowrap;">{{car|14|c=linear-gradient(to right,#d77,#fdf,#77d,#7d7,#d70,#dd7)}}  multi-color


{{car|12|c=#f77}}  red
To claim a route, select a set of train car cards with the same color and drag it onto the route you wish to claim. You can also click on a route, then the set of cards. Locomotives will be automatically used. The route must match the color of the cards you are using or be gray. You can use any color cards to claim a gray route (they must still be the same color).


{{car|12|c=#f70}}  orange
Some routes have two colors. In 2- or 3-player games, only one of those routes can be claimed. The other becomes closed to other players. In 4- or 5- player games, both routes can be claimed by two different players.


{{car|12|c=#ff7}} yellow
Routes range from size 1 to 5. The longer the route, the more points it is worth.  


{{car|12|c=#7f7}}  green
'''<u>Draw Destination Tickets</u>'''


{{car|12|c=#44f|w=}}  blue
Draw 3 new Destination Ticket cards. You must keep at least one, but can keep two or all three if you choose. The values of any Destination Ticket cards not connected by the end of the game are ''deducted'' from your score.


{{car|12|c=#fdf}}  purple
== Scoring ==
 
{{car|12|c=#eee}}  white
 
{{car|12|c=#444|w=}}  black
 
</div>
 
*- Most routes require a specific color set (all routes except for the grey ones)
*- Multi-color locomotives can be part of any color set.
*- Face-up locomotives may only be taken as the first draw, and a second card cannot be drawn.
*- If three or more face-up cards are multi-color locomotives, all face-up cards are immediately discarded and new face-up cards replace them (up to a maximum of three times consecutively).
*- If the deck is empty, the discards are reshuffled into a new draw pile deck.
 
== Destination Tickets ==
 
* There are 30 total Destination Tickets, which are kept hidden until the end of the game.
* If a player successfully completes a series of routes that connect the two cities, they will ''add'' the amount of points indicated on the Destination Ticket to their point totals at the end of the game.
* If they do not successfully connect the two cities, they ''deduct'' the amount of points indicated.
* Destination Tickets are kept secret from other players until the game’s final scoring.
 
== Route Scoring ==


When a player claims a route, they immediately score the number of points indicated for the length of the route just claimed.
When a player claims a route, they immediately score the number of points indicated for the length of the route just claimed.


{|class="wikitable" style="width:auto;" border="2"
{|class="wikitable" style="width:auto;style="text-align:center;" border="2"
|- style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;"
! Route Length !! Points Scored
! Route Length !! Points Scored
|-
|-
| 1 <span style="font-size:2rem;line-height:0.8;">🚃</span> || 1
| '''1''' <span style="font-size:2rem;line-height:0.8;">🚃</span> || '''1'''
|-
|-
| 2 <span style="font-size:2rem;line-height:0.8;">🚃🚃</span> || 2
| '''2''' <span style="font-size:2rem;line-height:0.8;">🚃🚃</span> || '''2'''
|-
|-
| 3 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃</span> || 4
| '''3''' <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃</span> || '''4'''
|-
|-
| 4 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃</span> || 7
| '''4''' <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃</span> || '''7'''
|-
|-
| 5 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃</span> || 10
| '''5''' <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃</span> || '''10'''
|-
|-
| 6 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃🚃</span> || 15
| '''6''' <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃🚃</span> || '''15'''
|}
|}


== End Of Game ==
==Game End==
 
When any player has 2 or fewer train cars left, the end game is triggered. Each player (including the player who triggered the game end) gets one final turn.
 
Each player gains/loses points for Destination Tickets. The player with the longest continuous path of train cars on the map gains 10 points.
 
== Variants ==
 
====1910====
 
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
  <li>Destination Tickets from the 1910 expansion are used.</li>
  <li>Instead of a Longest Route bonus, the player who completed the most Destination Tickets receives a 15-point Globetrotter bonus.</li>
</ul>
 
====Mega====


# The last round is triggered as soon as any player has 2 or fewer train cars left. Each player (including the player who triggered the game end) gets one final turn; then, scoring begins.
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
# Each player then gains (or loses) points according to how many Destination Tickets they completed (or failed to complete).
  <li>Combines Destination Tickets from the base game and 1910 expansion.</li>
# The player(s) with the longest continuous path of train cars on the map gains 10 points for having the longest route.  
  <li>Longest Route bonus (10 points) ''and'' Globetrotter bonus (15 points) are awarded. The same player may earn both.</li>
# The player with the most points wins!
  <li>At game start, each player is dealt 5 Destination Tickets and must keep at least 3.</li>
  <li>When a player draws new Destination Tickets, they draw 4 (instead of 3). They still only need to keep 1.</li>
</ul>


=== Tiebreaks ===
====Cities====


# Most completed destination tickets
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
# Longest continuous route
  <li>All Destination Tickets contain at least one "big city" (Chicago, Dallas, Houston, Los Angeles, Miami, New York, or Seattle).</li>
  <li>At game start, each player is dealt 4 Destination Tickets and must keep at least 2.</li>
  <li>When a player draws new Destination Tickets, they draw 4 (instead of 3). They still only need to keep 1.</li>
  <li>No one is awarded a point bonus.</li>
</ul>


== Expansions ==
==== Legendary Characters ====
'''1910'''
* Standard rules, but only use new 1910 tickets
* Longest Route end game bonus replaced with Globetrotter (most completed tickets)
'''Mega'''
* Both Longest route AND Globetrotter played
* Both base game tickets AND 1910 tickets are used (69 total tickets)
* Game start: Deal 5 tickets and keep at least 3
* Draw Destination tickets: Draw 4 keep at least 1
'''Cities'''
* Destination tickets contain at least one Big City (Chicago, Dallas, Houston, Los Angeles, Miami, New York and Seattle). 35 total tickets.
* Game start: Deal 4 tickets and keep at least 2
* Draw Destination tickets: Draw 4 keep at least 1
* No end game bonus card


== Switzerland map ==
* Each player is given a special character with special rules at the start of the game.
Main differences with the base game are:
* All players start with 40 trains instead of 45 trains.
* Locomotives count as a simple card, so you can take 2 visible locomotives in one turn
* Locomotives can only be used for tunnels
* Some tickets link to multiple destinations. If you complete at least one, you'll score the highest completed one. If you don't complete any, you will lose the lowest.
* You can only play 3 players maximum. Double routes are only available at 3 players.
* Game start: Deal 5 tickets and keep at least 2.
* Draw Destination tickets: Draw 3 keep at least 1.
* All unselected tickets will be discarded from the deck.

Latest revision as of 04:21, 7 September 2026

Overview

In Ticket to Ride, players collect sets of cards to claim railway routes on a map. Points are earned for claiming routes (with longer routes being worth more points), connecting certain cities assigned to you, and making the longest contiguous route.

Terms

Train Car Card - These are used to claim routes. Collect a set that matches the route's color and length, then discard it to claim the route (placing your trains on that route). There are eight train car types/colors, plus one Locomotive. Locomotives are multicolored and act as wildcards that can be included in any set of cards when claiming a route.

Destination Ticket - A tan card that shows two cities connected by a route. This is an objective card: complete the route to earn the points depicted on the lower right. For each Destination Ticket not completed by game end, the ticket's value is subtracted from your score.

Gameplay

On your turn, you may take one of the following three actions:

Draw Train Cards

You may draw two cards from either the set of five face-up cards or the deck. You can take one from each, unless you take a Locomotive card. You can only take one face-up Locomotive card in a turn. If you take a card from the deck or a colored Train Car card from the five face-up cards, you will be prevented from taking a Locomotive card.

Note: If you draw from the deck, you may be lucky enough to get a Locomotive. That still counts as a single card, and you may still draw two cards that turn.

Claim a Route

To claim a route, select a set of train car cards with the same color and drag it onto the route you wish to claim. You can also click on a route, then the set of cards. Locomotives will be automatically used. The route must match the color of the cards you are using or be gray. You can use any color cards to claim a gray route (they must still be the same color).

Some routes have two colors. In 2- or 3-player games, only one of those routes can be claimed. The other becomes closed to other players. In 4- or 5- player games, both routes can be claimed by two different players.

Routes range from size 1 to 5. The longer the route, the more points it is worth.

Draw Destination Tickets

Draw 3 new Destination Ticket cards. You must keep at least one, but can keep two or all three if you choose. The values of any Destination Ticket cards not connected by the end of the game are deducted from your score.

Scoring

When a player claims a route, they immediately score the number of points indicated for the length of the route just claimed.

Route Length Points Scored
1 🚃 1
2 🚃🚃 2
3 🚃🚃🚃 4
4 🚃🚃🚃🚃 7
5 🚃🚃🚃🚃🚃 10
6 🚃🚃🚃🚃🚃🚃 15

Game End

When any player has 2 or fewer train cars left, the end game is triggered. Each player (including the player who triggered the game end) gets one final turn.

Each player gains/loses points for Destination Tickets. The player with the longest continuous path of train cars on the map gains 10 points.

Variants

1910

  • Destination Tickets from the 1910 expansion are used.
  • Instead of a Longest Route bonus, the player who completed the most Destination Tickets receives a 15-point Globetrotter bonus.

Mega

  • Combines Destination Tickets from the base game and 1910 expansion.
  • Longest Route bonus (10 points) and Globetrotter bonus (15 points) are awarded. The same player may earn both.
  • At game start, each player is dealt 5 Destination Tickets and must keep at least 3.
  • When a player draws new Destination Tickets, they draw 4 (instead of 3). They still only need to keep 1.

Cities

  • All Destination Tickets contain at least one "big city" (Chicago, Dallas, Houston, Los Angeles, Miami, New York, or Seattle).
  • At game start, each player is dealt 4 Destination Tickets and must keep at least 2.
  • When a player draws new Destination Tickets, they draw 4 (instead of 3). They still only need to keep 1.
  • No one is awarded a point bonus.

Legendary Characters

  • Each player is given a special character with special rules at the start of the game.