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(Created page with "In the BGA version of this game, your goal stations are highlighted in a yellow border. Other player's tile placements from the turn preceeding have a dashed border in the color of the player who played them.")
 
(→‎Phase 2: Updated dice face counts to reflect developer statement about a publisher request (2x Two Green Lights))
 
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In the BGA version of this game, your goal stations are highlighted in a yellow border. Other player's tile placements from the turn preceeding have a dashed border in the color of the player who played them.
== Overview ==
 
The game is divided into two phases. In the first phase, you will connect terminals and buildings with track tiles. In the second phase, you control your trolley from terminal to terminal and make the necessary stops in between. The first one to do so wins the game.
 
== Gameplay ==
 
In phase 1, players take turns to place 2 tiles on the board, until you decide to move on to phase 2. When placing, each tile must be placed on to an empty space of the board or replace a track with brown background. Tracks '''never''' :
 
- Lead off the board;
 
- Lead into a building;
 
- Have end(s) that cannot be continued.
 
Once the route is fulfilled, you may select to start phase 2. From now on, you will act with phase 2 rules.
 
In a deviation from the published rules, in the BGA version, once a player places their train, their tiles become available for folks who are still placing tiles.
 
==== Phase 2 ====
 
Roll 3 dice and choose 1 to execute, then you can choose to pass or roll 2 dice and execute 1. Then you can choose to pass or roll 1 dice to execute. Then your turn ends.
 
The dice have the following meaning:
 
<UL>
<LI><B>Red Light</B> - Trolley does not move.</LI>
<LI><B>One Green Lights</B> - Trolley moves ahead one space.</LI>
<LI><B>Two Green Lights</B> (2 faces) - Trolley moves ahead two spaces.</LI>
<LI><B>H</B> - Trolley moves to next stop or terminal spot.</LI>
<LI><B>Tools</B> - Trolley must go back to last station or terminal for repairs. This also ends the player's turn.</LI>
</UL>In a deviation from the published rules, in the BGA version, there are 2x Two Green Light faces and 1x Tools face.

Latest revision as of 23:00, 11 December 2025

Overview

The game is divided into two phases. In the first phase, you will connect terminals and buildings with track tiles. In the second phase, you control your trolley from terminal to terminal and make the necessary stops in between. The first one to do so wins the game.

Gameplay

In phase 1, players take turns to place 2 tiles on the board, until you decide to move on to phase 2. When placing, each tile must be placed on to an empty space of the board or replace a track with brown background. Tracks never :

- Lead off the board;

- Lead into a building;

- Have end(s) that cannot be continued.

Once the route is fulfilled, you may select to start phase 2. From now on, you will act with phase 2 rules.

In a deviation from the published rules, in the BGA version, once a player places their train, their tiles become available for folks who are still placing tiles.

Phase 2

Roll 3 dice and choose 1 to execute, then you can choose to pass or roll 2 dice and execute 1. Then you can choose to pass or roll 1 dice to execute. Then your turn ends.

The dice have the following meaning:

  • Red Light - Trolley does not move.
  • One Green Lights - Trolley moves ahead one space.
  • Two Green Lights (2 faces) - Trolley moves ahead two spaces.
  • H - Trolley moves to next stop or terminal spot.
  • Tools - Trolley must go back to last station or terminal for repairs. This also ends the player's turn.

In a deviation from the published rules, in the BGA version, there are 2x Two Green Light faces and 1x Tools face.