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(Online version does not have rule with unclaimed patterns, and in 2v2 teams 12 points are required to win, not 15)
 
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If you place in such a way to complete two or more patterns in one go, you can claim both of them
If you place in such a way to complete two or more patterns in one go, you can claim both of them


===Unclaimed Patterns===
If someone has failed to declare a pattern on their turn, you can use your turn to declare the pattern and score it as if it were your own, however you cannot place an X this turn




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===Team rules===
===Team rules===


A team's score is combined, acting as a 2 player game thus the winning target is 15 points
A team's score is combined, and a team wins when they reach 12 points


A team's pieces are NOT combined, so each member has to create their own patterns
A team's pieces are NOT combined, so each member has to create their own patterns
Summarised by https://boardgamearena.com/player?id=90078516

Latest revision as of 06:17, 18 October 2024

Overview

Place X's to form patterns either with your own or combined with the Wild X's, but be careful as your score is placed directly on the playing board and if someone plays a pattern over it they steal the score from you!


Turn

Place a single X in any empty space

If you make one of the three patterns ( X , + , - ) with 5 pieces of either all your own or your own mixed with Wild, you score (Note: the line shape can be vertical, horizonal, or diagonal)


Patterns with all your own pieces

Replace all the X's with score cubes

Positions with Score cubes are NOT blocked, and so can have subsequent X's of any player placed on them

If a player completes a pattern over a Score cube, the cube is replaced with that of the player who made the most recent pattern


Patterns with Wilds

This works more or less the same as above with a few exceptions

You always have to use at least one of your X's in the pattern

Only remove and place score cubes on your X's

The Wild X's used are then each either left where they are or moved to an unoccupied space as long as said space would not create an instant scoring pattern for anyone's personal X's

However, if you move the Wilds so as you form a pattern with exclusively Wilds, this is an instant win condition


Combined Patterns

If you place in such a way to complete two or more patterns in one go, you can claim both of them


Game End

The game ends in an instant win if a player completes a pattern with only wild pieces

Otherwise, the game ends when a player meets or exceeds 15/12/10 points based on player count

The game also ends when a player runs out of X pieces to place, in which case the player with the most points wins!


Team rules

A team's score is combined, and a team wins when they reach 12 points

A team's pieces are NOT combined, so each member has to create their own patterns