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== Overview ==
== Overview ==


Your goal is to earn the most points and win the game by building landscapes and creating habitats for your animals.
Your goal is to earn the most points by building Landscapes for animals. These are represented with colored tokens arranged a certain way. The more arrangements you have, the more points you can earn.  


23 blue, 23 grey, 21 brown, 19 green, 19 yellow, 15 red
==Game Features==


Nature's Spirit Cards can be added to the game and provide additional scoring conditions. When integrated into the game, choose between 2 randomly dealt spirit cards before taking your first turn. The Spirit Card scoring conditions are described on the card.
Tokens can be one of six colors.


== On your turn ==  
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
  <li><span style="color:blue">'''23 blue tokens'''</span> (representing <span style="color:blue">'''water'''</span>)
  <li><span style="color:grey">'''23 grey tokens'''</span> (representing <span style="color:grey">'''mountains'''</span>)
  <li><span style="color:brown">'''21 brown tokens'''</span> (representing <span style="color:brown">'''woody trees'''</span>)
  <li><span style="color:green">'''19 green tokens'''</span> (representing <span style="color:green">'''foliage''' or '''treetops'''</span>)
  <li><span style="color:#e3b602">'''19 yellow tokens'''</span> (representing <span style="color:#e3b602">'''fields'''</span>)
  <li><span style="color:red">'''15 red tokens'''</span> (representing <span style="color:red">'''buildings'''</span>)
</ul>


In the order of your choosing:
Animal cards indicate a Landscape arrangement you can form on your Personal board. Each Animal card has a set of Animal cubes in the upper right. If you make the arrangement shown on the card, you can place an Animal cube on that Landscape (on the token indicated). At the end of the game, you will earn points for the bottommost empty Animal cube space. Once all the cubes on a card are gone, the card is discarded, making room for another.


You must choose a set of 3 tokens on the central board and place them onto your board with the following rules:
==Gameplay==


- It can always be placed on an empty space.  
On a given turn, the player can take three actions in any order. One is mandatory, two are optional.  


- It can be placed on top of 1 or 2 previously placed tokens to create trees, buildings or mountains (as shown in the rules).
====Mandatory Action====


- It cannot be placed underneath other tokens or on top of a cube.  
On each turn, the player '''must''' choose and place tokens. The Central board holds five sets of three colored tokens. A player must choose one set of these tokens and place them on their board/map. The token must be on an unoccupied space or on top of certain previously placed tokens (more on that in a minute).  


Then you may take an animal card. The card will be placed on top of your board in one of the 4-card slots.
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
  <li>You cannot place a token underneath another token.</li>
  <li>You cannot place a token on top of an Animal cube</li>
</ul>


Each animal card has its habitat pattern. You may place a cube from the animal card to fulfill the pattern on the corresponding token. You cannot place more than one cube to a token. You may place unlimited cubes according to the patterns available to you.  
This diagram demonstrates which tokens can be put on which. Water and fields cannot have any tokens on top of them. A red token (building) can go on top of a gray (mountain lookout), brown (treehouse), or other red token (tower). Gray can go on other gray tokens to make taller mountains, up to a stack of three. Brown (wood) and green (leaves/foliage) can go on a brown token to make a taller trunk or a tree. Green can go on top of two brown tokens to make a very tall tree.


Once the final cube on an animal card has been placed, it will no longer count against your 4-card limit.  
[[File:Harmonies.png]]


== End of the game ==  
====Optional Actions====


When there are no tokens left to refill the central board or any player has 2 or fewer empty spaces on their board, finish the round and calculate points.
'''Take an Animal card'''


Trees: A tree is formed by 1 green tokens placed on top of 0/1/2 brown tokens. The scores corresponding are 1/3/7.  
Five Animal cards are available. Each has a different Landscape that grants Animal cubes (which score points). You can only take 1 card per turn. You can only have up to four Animal cards.


Mountains: Only mountains adjacent to another mountain score, for stack made of 1/2/3 gray token, they score 1/3/7.
'''Place an Animal cube'''


Fields: Each 2+ contiguous yellow tokens group you get 5 pts.  
If you have placed a valid pattern from an Animal card on your Personal board, you can take an Animal cube from that card and place it on the token indicated. Cubes must be taken from top to bottom.  


Building: A building (red token) on top of another token may score 5 if surrounded by at least 3 tokens of different colors (only consider the top of each adjacent place).  
At the end of a turn, the Animal cards are replenished and the Central board is restocked with tokens.


[[File:Harmonies.png]]
== End of Game ==


Water in side A: Count the number of tokens from one end of the river to the other by the '''SHORTEST''' path. Score 2/5/8/11/15 for a chain of 2/3/4/5/6 blue tokens + 4 points for every additional token in the chain.  
The game ends when either...  


Water in side B: Each island that is separated from each other by blue tokens gives you 5 pts.  
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
  <li>There are no tokens left to refill the central board.</li>
  <li>A player has 2 or fewer empty spaces on their board. The game continues until all players have completed the same number of turns, then ends.</li>
</ul>


Animal cards: For each animal card you will score the number indicated in the topmost space without a cube.
====Scoring====
 
====Animal cards====
 
For each Animal card you gained, you score the points indicated in the topmost square ''without'' an Animal cube. A card with all its cubes still on it will score 0.
 
====Landscapes====
 
Each player scores points for the Landscapes on their Personal board that match certain features.
 
{| class="wikitable" style="width:auto;" border="2"
|- style="background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;"
!Token
!Formation
!Scoring
|-
! style="background:#6e790f;color:#fff;text-align: center;font-style: normal;font-weight: 600;" |Tree
|1 green token placed on top of 0, 1, or 2 brown tokens
| A bush (single green token) earns 1 point. A tree (green on top of brown) scores 3 points. A tall tree (green on top of two brown tokens) scores 7 points. Note: Brown token(s) with no green token on top score 0 points.
|-
! style="background:#858983;color:#fff;text-align: center;font-style: normal;font-weight: 600;" |Mountain
|A stack of 1, 2, or 3 gray tokens
|If the mountain is adjacent to another mountain, a stack of 1/2/3 scores scores 1/3/7 points. If the mountain is alone, it scores 0 points.
|-
! style="background:#deae09;color:#fff;text-align: center;font-style: normal;font-weight: 600;" |Field
| 2 or more adjacent yellow tokens
| Five points for each Field formed by 2 or more contiguous yellow tokens. Note that you do not earn more points for bigger fields. Five is the most for any single field. Therefore, the best strategy is to make small groups separated from each other.
|-
! style="background:#b82521;color:#fff;text-align: center;font-style: normal;font-weight: 600;" |Building
| 1 red token on top of a red, brown, or gray token
|Each Building scores 5 points if it is adjacent to ''at least three tokens of different colors'''. When considering color, only the topmost token is counted.
|-
! style="background:#197984;color:#fff;text-align: center;font-style: normal;font-weight: 600;" |Water
| Adjacent blue tokens (varies)
| If you are using '''Side A''' of the Personal board, your score is taken from your longest continuous chain of blue tokens that connects using the shortest path (including the two tokens at either end of the chain). A chain of 2/3/4/5/6 blue tokens scores 2/5/8/11/15 points. Each token beyond six scores 4 additional points. <br/>If you are using '''Side B''' of the Personal board, each land area separated from another by a chain of blue tokens (an island) scores 5 points.
|}
 
==Variants ==
 
====Spirit Cards ====
 
Nature's Spirit cards provide additional scoring conditions. During setup, you must choose between 2 randomly selected Nature's Spirit cards. This card counts as one of your four cards.
 
Nature's Spirit cards work similarly to Animal cards, but have more complex Landscape arrangements. Some score points for the number of Landscapes placed. Others score points for groups of connected Landscapes.

Latest revision as of 21:31, 15 April 2026

Overview

Your goal is to earn the most points by building Landscapes for animals. These are represented with colored tokens arranged a certain way. The more arrangements you have, the more points you can earn.

Game Features

Tokens can be one of six colors.

  • 23 blue tokens (representing water)
  • 23 grey tokens (representing mountains)
  • 21 brown tokens (representing woody trees)
  • 19 green tokens (representing foliage or treetops)
  • 19 yellow tokens (representing fields)
  • 15 red tokens (representing buildings)

Animal cards indicate a Landscape arrangement you can form on your Personal board. Each Animal card has a set of Animal cubes in the upper right. If you make the arrangement shown on the card, you can place an Animal cube on that Landscape (on the token indicated). At the end of the game, you will earn points for the bottommost empty Animal cube space. Once all the cubes on a card are gone, the card is discarded, making room for another.

Gameplay

On a given turn, the player can take three actions in any order. One is mandatory, two are optional.

Mandatory Action

On each turn, the player must choose and place tokens. The Central board holds five sets of three colored tokens. A player must choose one set of these tokens and place them on their board/map. The token must be on an unoccupied space or on top of certain previously placed tokens (more on that in a minute).

  • You cannot place a token underneath another token.
  • You cannot place a token on top of an Animal cube

This diagram demonstrates which tokens can be put on which. Water and fields cannot have any tokens on top of them. A red token (building) can go on top of a gray (mountain lookout), brown (treehouse), or other red token (tower). Gray can go on other gray tokens to make taller mountains, up to a stack of three. Brown (wood) and green (leaves/foliage) can go on a brown token to make a taller trunk or a tree. Green can go on top of two brown tokens to make a very tall tree.

Harmonies.png

Optional Actions

Take an Animal card

Five Animal cards are available. Each has a different Landscape that grants Animal cubes (which score points). You can only take 1 card per turn. You can only have up to four Animal cards.

Place an Animal cube

If you have placed a valid pattern from an Animal card on your Personal board, you can take an Animal cube from that card and place it on the token indicated. Cubes must be taken from top to bottom.

At the end of a turn, the Animal cards are replenished and the Central board is restocked with tokens.

End of Game

The game ends when either...

  • There are no tokens left to refill the central board.
  • A player has 2 or fewer empty spaces on their board. The game continues until all players have completed the same number of turns, then ends.

Scoring

Animal cards

For each Animal card you gained, you score the points indicated in the topmost square without an Animal cube. A card with all its cubes still on it will score 0.

Landscapes

Each player scores points for the Landscapes on their Personal board that match certain features.

Token Formation Scoring
Tree 1 green token placed on top of 0, 1, or 2 brown tokens A bush (single green token) earns 1 point. A tree (green on top of brown) scores 3 points. A tall tree (green on top of two brown tokens) scores 7 points. Note: Brown token(s) with no green token on top score 0 points.
Mountain A stack of 1, 2, or 3 gray tokens If the mountain is adjacent to another mountain, a stack of 1/2/3 scores scores 1/3/7 points. If the mountain is alone, it scores 0 points.
Field 2 or more adjacent yellow tokens Five points for each Field formed by 2 or more contiguous yellow tokens. Note that you do not earn more points for bigger fields. Five is the most for any single field. Therefore, the best strategy is to make small groups separated from each other.
Building 1 red token on top of a red, brown, or gray token Each Building scores 5 points if it is adjacent to at least three tokens of different colors'. When considering color, only the topmost token is counted.
Water Adjacent blue tokens (varies) If you are using Side A of the Personal board, your score is taken from your longest continuous chain of blue tokens that connects using the shortest path (including the two tokens at either end of the chain). A chain of 2/3/4/5/6 blue tokens scores 2/5/8/11/15 points. Each token beyond six scores 4 additional points.
If you are using Side B of the Personal board, each land area separated from another by a chain of blue tokens (an island) scores 5 points.

Variants

Spirit Cards

Nature's Spirit cards provide additional scoring conditions. During setup, you must choose between 2 randomly selected Nature's Spirit cards. This card counts as one of your four cards.

Nature's Spirit cards work similarly to Animal cards, but have more complex Landscape arrangements. Some score points for the number of Landscapes placed. Others score points for groups of connected Landscapes.